Origins

Academy
Academy
The Academy sponsors 3 items each game.
Copies of sponsored items grant bonus max Health and Damage Amp. Academy units holding sponsored items gain double the amount, plus an additional 5% Health and Damage Amp.
(3) 2% Attack speed Attack speed;
gain 1 sponsored item.
(4) 3% Attack speed Attack speed;
gain 1 sponsored item.
(5) 5% Attack speed Attack speed;
gain 1 sponsored item.
(6) 9% Attack speed Attack speed
LuxLeonaEzrealHeimerdingerJayce
Automata
Automata
Automata gain a crystal when they deal damage. At 20 crystals, they blast their current target, dealing magic damage + 25% of damage dealt since the previous blast and reset. They also gain Armor and Magic Resist.
(2) 150 damage, 25 Attack speedAttack speed
(4) 450 damage, 60 Attack speedAttack speed
(6) 1337 damage, 111 Attack speedAttack speed
AmumuNocturneBlitzcrankKog'MawMalzahar
Banished Mage
Banished Mage
The first time you would be eliminated, if Mel has cast @MinimumCasts@ times during player combat this game, she saves you and you remain alive.
Afterwards, Mel permanently gains @ProcDamageAmp*100@% Damage Amp.
@TFTUnitProperty.:TFT13_MissMageTrait_TrackerTRA@
Mel
Black Rose
Black Rose
(3) Summon a chained Sion. He is freed after 5 casts from Black Rose units or when he drops below 65% health.
(4) Sion grows stronger and his enemies take more damage from Black Rose units.
(5) Sion unleashes dark magic and heals to full Health when freed.
(7) When Sion dies, he restores to life with power beyond death!
Each Black Rose champion's star level increases Sion's power
MorganaVladimirCassiopeiaEliseLeBlanc
Blood Hunter
Blood Hunter
Warwick devours enemies that drop below @EnemyHealthPercentThreshold*100@% Health, healing him for @DevourHealing@ and granting him @ManaPerKill@ Mana.
Warwick
Chem-Baron
Chem-Baron
Gain Shimmer after each player combat. If your loss streak is at least 3, gain more.
At each stack of 100 Shimmer, the Black Market offers you contraband that only Chem-Barons can use. Chem-Barons gain max Health for each Black Market you pass on.
(3) 15 or 35; 20 Attack speed
(4) 15 or 50; 60 Attack speed
(5) 20 or 70; 100 Attack speed
(6) 25 or 90; 150 Attack speed
Markets Skipped: 0
Current Health: 0 Attack speed
SingedRenata GlascRenniSmeechSilcoSevika
Conqueror
Conqueror
Conquerors' takedowns grant stacks of Conquest. After gaining enough Conquest, open War Chests full of loot!
Conquerors gain Attack Damage and Ability Power, increased by 8% for each War Chest opened.
(2) 22% Attack speedAttack speed; 1x Conquest
(4) 33% Attack speedAttack speed; 3x Conquest
(6) 40% Attack speedAttack speed; 6x Conquest
(9) 120% Attack speedAttack speed; 20x Conquest
War Chests Opened: 0
Current Stats: 0% Attack speedAttack speed
DariusDravenRellSwainAmbessaMordekaiser
Emissary
Emissary
This trait is active only when you have exactly 1 or 4 unique Emissaries.
(1) Gain that Emissary's bonus
(4) Gain all bonuses. Emissaries gain 250 Attack speed and 20% Attack speed
<TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveDomina alternate=TFTGuildInactive>Ambessa: Allies gain 2 Armor and Magic Resist for each opponent defeated. (0/7)</TFTGuildActive>
<TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveJarvan alternate=TFTGuildInactive>Garen: On Combat Start, Garen and allies to his left and right gain 12% of his max Health.</TFTGuildActive>
<TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveNami alternate=TFTGuildInactive>Nami: Allies' attacks grant 3 bonus Mana.</TFTGuildActive>
<TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveTristana alternate=TFTGuildInactive>Tristana: Allies gain 6% Attack Speed per star level.</TFTGuildActive>
TristanaNamiAmbessaGaren
Enforcer
Enforcer
Combat Start: Enforcers gain Shield and Damage Amp. The highest Health enemy units become <i>WANTED!</i>
When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
(2) 1 unit; 12% Attack speed, 12% Attack speed
(4) 2 units; 22% Attack speed, 20% Attack speed
(6) 4 units; 33% Attack speed, 33% Attack speed
(8) 5 units; 44% Attack speed, 44% Attack speed
(10) ALL enemies; 100% Attack speed, 150% Attack speed; Combat Start: Confiscate all enemy items!
MaddieStebCamilleLorisTwisted FateViCaitlyn
Experiment
Experiment
Gain Laboratory hexes on your board.
Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.
(3) 2 Laboratories, 100 Attack speed
(5) 3 Laboratories, 450 Attack speed
(7) Experiment bonuses increase by 100%!
ZyraUrgotNunu & WillumpDr. MundoTwitchWarwick
Family
Family
Family members support each other, reducing their max Mana and gaining extra bonuses.
(3) 25% reduction, 20% Attack speed
(4) 30% reduction, 20% Attack speed
(5) 40% reduction, heist on topside! After combat, progress the heist, increased for each surviving Family member!
0
PowderVioletVander
Firelight
Firelight
Every 6 seconds, Firelights dash. While dashing, they attack with infinite range and heal a percentage of the damage taken since their last dash.
(2) 25% of damage taken
(3) 40% of damage taken
(4) 45% of damage taken. While dashing, gain a massive burst of Attack Speed.
ZeriScarEkko
High Roller
High Roller
When casting, Sevika rolls a random Jinx modification to her Ability and gains @Durability*100@% Durability for @Duration@ seconds.
Mods:
-Rocket: Launch @Bonus1NumRockets@ rockets that deal @Bonus1RocketDamage@ physical damage each
-Shield: Gain @Bonus2ShieldAmount@ Shield for @Bonus2ShieldDuration@ seconds
-Coin: Gain @Bonus4Gold@ gold
-Triple: Enhance her rolled ability!
<ShowIfCustom.Set=TFTSetEventCT>In Choncc's Treasure, the Coin modification grants less gold in earlier stages.</ShowIfCustom.Set=TFTSetEventCT>
Sevika
Junker King
Junker King
Every @NumRounds1Star@ rounds, open an armory to purchase permanent upgrades to your strongest Rumble's mech.
Rounds Until Upgrade: @TFTUnitProperty.trait:TFT13_JunkerKing_RoundsUntilOpening@
Rumble
Machine Herald
Machine Herald
Viktor has a fixed Attack Speed of @AS@ attacks per second and converts ALL bonus Attack Damage, Attack Speed, and Mana into Ability Power.
Instead of Mana, Viktor gains 1 Chaos Energy every attack and casts when he has @MaxMana@.
Viktor
Rebel
Rebel
Rebels gain 15% max Health.
After your team loses 25% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 5 seconds and extra power for the rest of combat.
(3) 20% Attack speedAttack speed
(5) 40% Attack speedAttack speed, 12% Attack speed
(7) 45% Attack speedAttack speed, 15% Attack speed, and Stun all enemies for 2 seconds
(10) The smoke signal triggers at Combat Start and every 12 seconds.
IreliaVexAkaliSettEzrealIllaoiZoeJinx
Scrap
Scrap
Combat start: Components held by Scrap units temporarily turn into full items. Scrap units gain Shield for 24 seconds for each component held by your team, including those that make up a full item.
(2) 1 component, 25 Shield
(4) 3 components, 35 Shield
(6) All components, and full items become lucky! 45 Shield
(9) Generate Radiant items! 60 Shield
Shield Amount: 0
PowderTrundleZiggsGangplankCorkiEkkoRumble

Class

Ambusher
Ambusher
Damage from Ambushers' Abilities can critically strike. They also gain bonus Critical Strike Chance and Critical Strike Damage.
(2) 25% Attack speed, 10% Attack speed
(3) 35% Attack speed, 20% Attack speed
(4) 45% Attack speed, 25% Attack speed
(5) 55% Attack speed, 25% Attack speed; also gain 15% Durability
PowderCamilleSmeechEkkoJinx
Artillerist
Artillerist
Every 0 attacks, Artillerists launch a rocket that deals 0% Attack Damage around the target. They also gain Attack Damage.
(2) 10% Attack speed
(4) 45% Attack speed
(6) 70% Attack speed, Launch a rocket every 3 attacks that deals double damage.
TristanaUrgotEzrealCorki
Bruiser
Bruiser
Your team gains 0 max Health. Bruisers gain more.
(2) 20% Attack speed
(4) 45% Attack speed
(6) 80% Attack speed
StebTrundleSettNunu & WillumpRenniElise
Dominator
Dominator
Combat start: Dominators gain a Shield for 15 seconds.
When Dominators cast, they gain stacking Ability Power based on the Mana spent.
(2) 350 Shield, 25% Attack speed
(4) 550 Shield, 45% Attack speed
(6) 800 Shield, 65% Attack speed
ZiggsBlitzcrankCassiopeiaDr. MundoSilcoMordekaiser
Form Swapper
Form Swapper
Innate: Form Swappers change their stats and ability based on if they're placed in the front 2 rows or back 2 rows.
Frontline Form Swappers gain Durability. Backline Form Swappers gain Damage Amp.
(2) 15% Attack speed or 20% Attack speed
(3) 22% Attack speed or 30% Attack speed
(4) 33% Attack speed or 44% Attack speed
GangplankSwainEliseJayce
Pit Fighter
Pit Fighter
Pit Fighters gain 15% Omnivamp and deal bonus true damage. Once per combat at 50% Health, they heal a percentage of their max Health over 2 seconds.
(2) 6% true damage, 10% Attack speed
(4) 12% true damage, 35% Attack speed
(6) 22% true damage, 55% Attack speed
(8) 35% true damage, 80% Attack speed
DravenVioletSettUrgotGangplankViSevika
Quickstriker
Quickstriker
Quickstrikers move faster and gain Attack Speed, based on their target's missing Health.
(2) 20-60% Attack speed
(3) 30-80% Attack speed
(4) 40-100% Attack speed. On target death, Quickstrikers dash to a new target and gain 200 shield for 3 seconds.
AkaliNocturneTwisted FateAmbessa
Sentinel
Sentinel
Your team gains Armor and Magic Resist. Sentinels gain triple.
(2) 12 Attack speedAttack speed
(4) 25 Attack speedAttack speed
(6) 42 Attack speedAttack speed
IreliaSingedLeonaRellLorisIllaoiRumble
Sniper
Sniper
Snipers gain Damage Amp and deal more damage to targets farther away.
(2) 5% Attack speed; 5% damage per hex
(4) 35% Attack speed; 10% damage per hex
(6) 75% Attack speed; 20% damage per hex; Snipers gain +5 Attack Range
MaddieZeriKog'MawTwitchCaitlyn
Sorcerer
Sorcerer
Your team gains 10 Ability Power. Sorcerers gain more.
(2) 20 Attack speed
(4) 55 Attack speed
(6) 90 Attack speed, Abilities reduce their target's damage by 20% for 3 seconds
LuxZyraVladimirNamiSwainZoeLeBlanc
Visionary
Visionary
Whenever Visionaries gain Mana, they gain more.
(2) 25% Attack speed
(4) 50% Attack speed
(6) 75% Attack speed, Abilities heal an ally for 16% of damage dealt
MorganaVexRellRenata GlascNunu & WillumpHeimerdingerMalzahar
Watcher
Watcher
Watchers gain Durability, increased while above 50% Health.
(2) 15% or 30% Attack speed
(4) 25% or 45% Attack speed
(6) 40% or 50% Attack speed
AmumuDariusVanderVladimirScarGaren
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