Restore 120/140/160 () Health. Then slash, dealing 180/270/422 () physical damage to enemies in a line. If only one enemy is hit, the damage is doubled.
Swain
Heal 240/300/380 () and ascend for 6 seconds. While ascended, heal 70/95/145 () and deal 40/60/95 () magic damage to adjacent enemies every second. On takedown, the ascension's duration is extended by 2 seconds.
Elise
Jump to a nearby hex and web all enemies within 2 hexes, Stunning them for 1.75/2/8 seconds and dealing 120/180/1200 () magic damage. Heal 400/450/2000 ().
Jayce
Passive: Summon a placeable Hextech Forge. On cast, the 3 allies closest to it gain 200/275/1800 () Shield for 4 seconds. If it's dead, revive it with 100% Health.Active: Summon 2 Hexgates and knock target into one of them, dealing 300/450/9000 () physical damage and sending them flying back to their original position. While flying, they deal 125/188/9000 () physical damage to all other enemies in the path.