Settings
Stats
Players
Set 13 Info

Silver

Backup
Backup
Your team gains 10% Attack Speed if at least 4 allies start combat in the back two rows.
Band of Thieves I
Band of Thieves I
Gain 1 Thief's Gloves.
Beggars Can Be Choosers
Beggars Can Be Choosers
You get +3 Augment rerolls for all other augment choices. Gain 7 gold.
Blade Dance
Blade Dance
Gain an Irelia. Your strongest Irelia gains 60% Attack Speed and gains a brand new Ability that dashes her between two targets, dealing physical damage to both.
Blistering Strikes
Blistering Strikes
Your team's attacks Burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.
Branching Out
Branching Out
Gain a random Emblem and a Reforger.
Reforgers allow you to remake any item.
Bulky Buddies I
Bulky Buddies I
Allies that start combat next to exactly 1 other ally gain 100 Health. When that champion dies, the other gains a 10% max Health Shield for 10 seconds.
Called Shot
Called Shot
Set your win streak to +4. Gain 4 gold.
Caretaker's Ally
Caretaker's Ally
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Champion: 0
Climb The Ladder I
Climb The Ladder I
Each time an ally dies, allies that share at least one trait with them gain 3 Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.
Combat Medic
Combat Medic
Gain a Steb. Your strongest Steb's Ability's Mana cost is reduced by 10, but no longer heals. Steb's spell grants 30% Omnivamp and strikes 3 times, each dealing 65%.
Component Buffet
Component Buffet
Whenever you would get a component, gain a component anvil instead. Gain a random component.
The anvil offers 4 choices.
Corrosion
Corrosion
Enemy champions in the first two rows lose 3 Armor and Magic Resist every 2 seconds.
Crafted Crafting
Crafted Crafting
Whenever you craft a completed item, gain 2 rerolls.
Delayed Start
Delayed Start
Sell your board and bench. Gain 4 random 2-star 1 cost champions. Disable your Shop for the next 3 rounds.
Diversified Portfolio
Diversified Portfolio
Each round, gain 1 gold for every 3 non-unique traits active.
Diversified Portfolio+
Diversified Portfolio+
Each round, gain 1 gold for every 3 non-unique traits active.
Dummify
Dummify
Lose all champions on your board and bench. Gain a Training Dummy with 100% of their combined health. The dummy gains 1000 Health per stage.
Eye For An Eye
Eye For An Eye
For every 15 ally champions that die, gain a random component (max 4).
Eye For An Eye+
Eye For An Eye+
Gain a random component. For every 16 ally champions that die, gain another component (max 3).
Find Your Center
Find Your Center
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 15% max Health.
Fine Vintage
Fine Vintage
Completed items left on your bench for 4 rounds transform into Support Anvils.
Firesale
Firesale
Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
Glass Cannon I
Glass Cannon I
Units that start combat in the back row begin combat at 90% health but gain 12% Damage Amp.
Good For Something I
Good For Something I
Champions that aren't holding items have a 50% to drop 1 gold on death.
Health is Wealth I
Health is Wealth I
Your team gains 10% Omnivamp. Get a bonus of 8 gold when your team first accumulates 10000 total champion healing.
Help Is On The Way
Help Is On The Way
After 8 player combats, choose 1 of 4 Support items.
I Hope This Works
I Hope This Works
Gain a Powder. Your strongest Powder's explosion radius is increased by two hexes, has different damage falloff, but deals 60% damage to ALLIES.
Iron Assets
Iron Assets
Gain a component anvil and 4 gold.
The anvil offers 4 choices.
Item Collector I
Item Collector I
Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power.
Item Grab Bag I
Item Grab Bag I
Gain 1 random completed item.
Kingslayer
Kingslayer
After winning player combat, gain 1 gold. If they had more health than you, gain 6 Gold instead. Gain 1 gold now.
Lategame Specialist
Lategame Specialist
When you reach Level 9, gain 33 gold.
Latent Forge
Latent Forge
After 8 player combats, gain an Artifact anvil.
The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
Lineup
Lineup
Your team gains 2.5 Armor and Magic Resist for each unit that starts combat in the front two rows.
Lone Hero
Lone Hero
Your last surviving unit gains 140% Attack Speed and 35% Durability
Lunch Money
Lunch Money
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Mad Chemist
Mad Chemist
Gain a Singed. Your strongest Singed cannot attack but constantly runs, leaving a poison trail dealing magic damage over time. His Ability will always target himself and instead grants 30% Omnivamp and Move Speed.
Manaflow I
Manaflow I
Your units that start combat in the back row gain 2 additional Mana per attack.
Mentorship I
Mentorship I
If an ally starts combat next to a higher-cost ally, it gains 12% Attack Speed and 120 Health.
Missed Connections
Missed Connections
Gain a copy of each 1-cost champion.
One For All I
One For All I
Your team gains 2% max Health and 1.5% Damage Amp for each unique one-cost champion on your board. Gain 2 one-costs.
One, Two, Five!
One, Two, Five!
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Ones Twos Three
Ones Twos Three
Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
Over Encumbered
Over Encumbered
For the next stage, you only get 1 bench slot. After, get 3 item components.
Pandora's Bench
Pandora's Bench
Gain 2 gold. At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost.
Pandora's Items
Pandora's Items
Round start: items on your bench are randomized.
Gain 1 random component.
Patience is a Virtue
Patience is a Virtue
Each round, gain 2 free rerolls if you did not buy a champion last round.
Placebo
Placebo
Gain 8 gold. Your team gains 1% Attack Speed.
Placebo+
Placebo+
Gain 15 gold. Your team gains 1% Attack Speed.
Power Up
Power Up
Your next augment is one tier higher.
Pumping Up I
Pumping Up I
Your team gains 6% Attack Speed now. Each round after, they gain 0.5% more.
Recombobulator
Recombobulator
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers.
Reroll Transfer
Reroll Transfer
For every 1 unused Augment Reroll, gain 3 free shop rerolls. Gain 3 gold.
Does not include the round this augment is selected.
Restart Mission
Restart Mission
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.
Rigged Shop
Rigged Shop
Your next shop and every 4 shops will contain all 3-cost champions.
Rigged Shop+
Rigged Shop+
Your next shop and every 4 shops will contain all 3-cost champions. Gain 9 rerolls.
Risky Moves
Risky Moves
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.
Rolling For Days I
Rolling For Days I
Gain 11 free Shop rerolls.
Silver Spoon
Silver Spoon
Gain 10 XP.
Spoils of War I
Spoils of War I
Enemies have a 25% chance to drop loot when killed.
Superstars I
Superstars I
Your team deals 5% more damage, increased by 2% for every 3-star champion on your team. Gain 2 rerolls.
Support Mining
Support Mining
Gain a Training Dummy. When it dies 7 times, gain a random Support Item and remove the Training Dummy.
Support Mining+
Support Mining+
Gain a Training Dummy. When it dies 5 times, gain a random Support Item and remove the Training Dummy.
Survivor
Survivor
After 3 players are eliminated, gain 92 gold.
Table Scraps
Table Scraps
After the next 3 carousels, gain one unit that was not taken and its item. Gain 1 gold.
Team Building
Team Building
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.
This item allows you to copy a 3-cost or less champion.
Teaming Up I
Teaming Up I
Gain 1 random component and 2 random Tier 3 champions.
Titanic Titan
Titanic Titan
Increase your current and max player health by 25. On carousel rounds you are released earlier, but are much slower.
Trolling
Trolling
Gain a Trundle. Your strongest Trundle's Ability no longer heals, but grants him 140% Attack Speed for 5 seconds, and permanently grants him 1.5% Attack Damage. His maximum mana is reduced by 50.
Young and Wild and Free
Young and Wild and Free
You can always move freely on Carousel rounds. Gain 5 gold.

Gold

A Golden Find
A Golden Find
Champions evolved by the Anomaly drop 2 gold every 3 kills. Gain 10 free rerolls.
A Magic Roll
A Magic Roll
Roll 3 dice. Gain rewards based on their total.
Academic Research
Academic Research
Whenever you build an item, gain a completed item anvil instead. That anvil always offers an Academy item and the item built. Gain 1 random components. Gain a Lux and an Ezreal.
Academy Crest
Academy Crest
Gain an Academy Emblem and a Leona.
Adrenaline Burst
Adrenaline Burst
Combat start and every 6 seconds, all Quickstrikers attack 85% faster for 2.5 seconds. Gain a Nocturne and Akali.
Aerial Warfare
Aerial Warfare
Firelight champions gain 9% Attack Damage and 9 Ability Power when they start a Firelight dash. They gain another 3% for every hex traveled that combat. Gain a Scar and Zeri.
All That Shimmers
All That Shimmers
Choose a gold-generating Artifact items and gain a Magnetic Remover.
All That Shimmers+
All That Shimmers+
Choose a gold-generating Artifact. Gain a Magnetic Remover and 4 gold.
Ambusher Crest
Ambusher Crest
Gain an Ambusher Emblem and a Camille.
Another Anomaly
Another Anomaly
After the Anomaly round on 4-6, gain an item that duplicates the chosen Anomaly Effect onto the equipped champion.
Arcane Retribution
Arcane Retribution
When Sorcerers die, they deal 300% of their Ability Power as magic damage to all adjacent units. Gain a Vladimir and Lux.
Artillerist Crest
Artillerist Crest
Gain an Artillerist Emblem and a Tristana.
Automata Crest
Automata Crest
Gain an Automata Emblem and a Nocturne.
Bad Luck Protection
Bad Luck Protection
Your team can no longer critically strike. Convert each 1% Critical Strike Chance into 1% Attack Damage. Gain a Sparring Gloves.
Battle Scars
Battle Scars
Every time Watchers are attacked, they gain 2% Attack Damage. Every time Watchers are hit by an ability, they gain 4 Ability Power. Gain a Vander.
Big Grab Bag
Big Grab Bag
Gain 3 random components, 2 gold, and 1 Reforger.
Reforgers allow you to remake any item.
Black Rose Crest
Black Rose Crest
Gain a Black Rose Emblem.
Blazing Soul I
Blazing Soul I
Combat start: Your highest Attack Speed champion gains 20 Ability Power and 20% Attack Speed. Repeat on another ally every 3 seconds.
BRB
BRB
You cannot perform actions for the next 3 rounds. Afterwards, gain 2 completed item anvils.
Bronze For Life I
Bronze For Life I
Your team gains 3% Damage Amp for each Bronze-tier trait.
Bruiser Crest
Bruiser Crest
Gain a Bruiser Emblem and a Sett.
Brutal Revenge
Brutal Revenge
Gain 2 Rennis. Your strongest Renni's Ability costs 10 less and causes her to lunge towards the farthest enemy within 2 hexes, dealing 110% damage to the target and reduced damage to enemies in her path.
Built Different
Built Different
Your units with no Traits active gain 300-600 Health and 45-75% Attack Speed (based on current Stage).
Bulky Buddies II
Bulky Buddies II
Allies that start combat next to exactly 1 other ally gain 175 Health. When that champion dies, the other gains a 15% max Health Shield for 10 seconds.
Caretaker's Favor
Caretaker's Favor
Gain a component anvil when you reach level 5, 6, 7, and 8.
The anvil offers 4 choices.
Category Five
Category Five
Gain a Runaan's Hurricane. Your Runaan's Hurricanes shoot 1 extra bolts, each dealing 85% of the original damage.
Chem-Baron Crest
Chem-Baron Crest
Gain a Chem-Baron Emblem and a Renata Glasc.
Clear Mind
Clear Mind
If there are no champions on your bench at the end of player combat, gain 3 XP.
Climb The Ladder II
Climb The Ladder II
Each time an ally dies, allies that share at least one trait with them gain 6 Ability Power, 6% Attack Damage, 6 Armor, and 6 Magic Resist.
Clockwork Accelerator
Clockwork Accelerator
Your team gains 10% Attack Speed every 3 seconds in combat.
Cloning Facility
Cloning Facility
Empower the hex in the center of the third row. Summon a clone of the champion in it with 80% base Health and 10% increased Mana cost.
Cluttered Mind
Cluttered Mind
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Conqueror Crest
Conqueror Crest
Gain a Conqueror Emblem and a Rell.
Contested
Contested
After each player combat, gain 2 gold for every 2 other players who have fielded the leftmost unit on your bench this game.
Cooking Pot
Cooking Pot
At the start of each turn, all units holding a Frying Pan or Spatula item grant the nearest champion 50 permanent Health. Gain a Frying Pan.
Crimson Pact
Crimson Pact
Gain a Vladimir. Your strongest Vladimir gains +3 Range and gains 5 bonus Mana each attack. His Ability no longer heals but grants 10% Damage Amp, deals 80% bonus damage, and spreads additional damage to the nearest enemy.
Crown Guarded
Crown Guarded
Gain a Crownguard. Your Crownguards' start of combat effect is 100% stronger and the shield lasts 5 seconds longer.
Crown's Will
Crown's Will
Gain a Needlessly Large Rod. Your units gain 10 Ability Power and 10 Armor.
Domination
Domination
Dominators gain 10% Attack Speed while shielded. When a Dominator gets a kill, all Dominators gain 100 Shield for 3 seconds. Gain a Cassiopeia.
Dominator Crest
Dominator Crest
Gain a Dominator Emblem and a Blitzcrank.
Dragon's Spirit
Dragon's Spirit
Gain a Dragon's Claw. Champions equipped with a Dragon's Claw gain 100 Health and 10% Durability.
Duo Queue
Duo Queue
Gain 2 random 5-cost champions and 2 copies of a random component.
Enforcer Crest
Enforcer Crest
Gain an Enforcer Emblem.
Epoch
Epoch
Now, and at the start of every stage, gain 6 XP and 2 free rerolls.
Epoch+
Epoch+
Now, and at the start of every stage, gain 8 XP and 3 free rerolls.
Experiment Crest
Experiment Crest
Gain an Experiment Emblem and an Urgot.
Family Crest
Family Crest
Gain a Family Emblem.
Firelight Crest
Firelight Crest
Gain a Firelight Emblem and a Zeri.
Forbidden Magic
Forbidden Magic
Every 2 takedowns by Black Rose champions or Sion grant Sion permanent 2% Attack Damage and 10 Max Health. Gain 3 Black Rose champions.
Forward Thinking
Forward Thinking
Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.
Fractured Crystals
Fractured Crystals
When an Automata champion fires their blast, they fire a second blast at the closest enemy dealing 70% of the original damage. Gain an Amumu and Nocturne.
Glass Cannon II
Glass Cannon II
Units that start combat in the back row begin combat at 90% health but gain 25% Damage Amp.
Gloves Off
Gloves Off
Gain a Vander. Your strongest Vander gains a brand new Ability that no longer grants resistances, but deals 70% increased damage and punches the target backwards, dealing 35% of the original damage to all enemies hit.
Gold For Dummies
Gold For Dummies
Gain a Training Dummy. Every 10 seconds, all Training Dummies grant 1 gold.
Golemify
Golemify
Lose all champions on your board and bench. Gain a Golem with 90% of their combined Health and 60% of their combined Attack Damage. The Golem gains 500 Health per stage.
Health is Wealth II
Health is Wealth II
Your team gains 15% Omnivamp. Get a bonus of 15 gold when your team first accumulates 10000 total champion healing.
Heavily Smash
Heavily Smash
Every 4 seconds, Bruisers deal 7% bonus max Health bonus physical damage on their next attack. Gain a Steb and a Trundle.
Heroic Grab Bag
Heroic Grab Bag
Gain 2 Lesser Champion Duplicators and 9 gold.
This item allows you to copy a 3-cost or less champion.
High Voltage
High Voltage
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 25% more damage.
Inspiring Epitaph
Inspiring Epitaph
When a unit dies, the nearest ally gains a 20% max Health Shield and 10% stacking Attack Speed.
Investment Strategy I
Investment Strategy I
Your champions gain 8 permanent max health per interest you earn.
Item Collector II
Item Collector II
Your team gains 20 Health. For each unique item they are holding, your team gains bonus 5 Health, 1.5 Attack Damage, and 1.5 Ability Power.
Law Enforcement
Law Enforcement
Enforcer champions gain 10% Attack Damage. Every 6 Wanted enemy deaths grant 6 gold. Gain a Steb and Maddie.
Little Buddies
Little Buddies
Your 4-cost and 5-cost champions gain 65 Health and 7% Attack Speed for every 1-cost and 2-cost champion on your board.
Long Distance Pals
Long Distance Pals
Combat start: Your 2 units furthest from each other form a bond, sharing 22% of their Armor, Magic Resist, Attack Damage, and Ability Power with each other.
Loot Explosion
Loot Explosion
Ambusher kills have a chance to drop loot, scaling with Critical Strike Chance. The value of the loot given can also critically strike, granting even more loot. Gain a Camille and a Powder.
Mace's Will
Mace's Will
Gain a Sparring Gloves. Your team gains 8% Attack Speed and 20% Critical Strike Chance.
Malicious Monetization
Malicious Monetization
Gain 2 gold. For the next 3 rounds, enemy champions drop 2 gold when killed.
Manaflow II
Manaflow II
Your units that start combat in the back row gain 4 additional Mana per attack.
Mentorship II
Mentorship II
If an ally starts combat next to a higher-cost ally, it gains 18% Attack Speed and 220 Health.
Moonlight
Moonlight
Combat start: 1 random 1-cost champion is upgraded to 3-star for that round and gains 45% Attack Damage and 45 Ability Power.
NO SCOUT NO PIVOT
NO SCOUT NO PIVOT
Units can no longer be benched or sold after fighting in a player combat. After each player combat, units that fought gain 20 Health, 1.5% Attack Damage, and 1.5% Ability Power.
Noble Sacrifice
Noble Sacrifice
When your first ally dies each combat, grant your team 25 + 10% of that ally's Armor and Magic Resistance.
Not Today
Not Today
Gain an Edge of Night. Champions holding this item gain 35% Attack Speed.
Noxian Guillotine
Noxian Guillotine
Conquerors execute enemies below 12% Health. When they do, they gain 5 Armor and Magic Resist for the rest of combat. Gain a Darius and Draven.
One For All II
One For All II
Your team gains 3% max Health and 2% Damage Amp for each unique one-cost champion on your board. Gain 3 one-costs.
Overheal
Overheal
Every third attack deals an additional 150% damage and heals 50% of the damage. Excess healing is converted to a shield up to 300 Health.
Paint the Town Blue
Paint the Town Blue
When the first 4 Rebels die each combat, summon a copy of themselves that is one-star lower with 400 less Health. Gain an Akali and an Irelia.
Pair of Fours
Pair of Fours
If your team has exactly 2 four-cost champions, they each gain 404 Health and 24.4% Attack Speed. Gain a random 4-cost.
Pandora's Items II
Pandora's Items II
Round start: items on your bench are randomized.
Gain 2 random components.
Patient Study
Patient Study
After player combat, gain 2 XP if you won or 3 XP if you lost.
Piercing Lotus I
Piercing Lotus I
Your team gains 5% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.
Pilfer
Pilfer
Each round, gain a 1-star copy of the first champion you killed last combat.
Pit Fighter Crest
Pit Fighter Crest
Gain a Pit Fighter Emblem and an Urgot.
Portable Forge
Portable Forge
Choose 1 of 4 Artifacts.
Artifacts are more powerful items with a unique effect.
Powered Shields
Powered Shields
While Shielded, your units gain 10% Durability. The first time allies fall below 50% Health, they gain 100-225 Shield (based on Stage) for 3 seconds.
Prizefighter
Prizefighter
Gain 2 item components. Every 5 wins gives you an item component.
Pumping Up II
Pumping Up II
Your team gains 8% Attack Speed now. Each round after, they gain 1% more.
Pyromaniac
Pyromaniac
Gain a Red Buff. Your Burns deal 50% increased damage.
Quickstriker Crest
Quickstriker Crest
Gain a Quickstriker Emblem and an Akali.
Raining Gold
Raining Gold
Gain 8 gold now and 1 gold every round.
Raining Gold+
Raining Gold+
Gain 18 gold now and 1 gold every round.
Rebel Crest
Rebel Crest
Gain a Rebel Emblem and an Akali.
ReinFOURcement
ReinFOURcement
The next 4-cost champion you buy is instantly upgraded to 2-star. Get 12 gold.
Replication
Replication
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Rocket Collection
Rocket Collection
Artillerist rockets deal 15% increased damage. Every 65 rockets your Artillerists fire, gain a Collector (max 2). Gain a Tristana and Urgot.
Rocket Collection+
Rocket Collection+
Artillerist rockets deal 15% increased damage. Every 65 rockets your Artillerists fire, gain a Collector (max 2). Gain a Tristana and Urgot. (Rockets Fired: 0)
Salvage Bin
Salvage Bin
Gain 1 random completed item now, and 1 component after 7 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Salvage Bin
Salvage Bin
Gain 1 random completed item now, and 1 component after 0 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Salvage Bin+
Salvage Bin+
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Sated Spellweaver
Sated Spellweaver
After casting an Ability, champions gain 20% Omnivamp for 3 seconds. Excess healing is converted to a shield up to 300 Health.
Scapegoat
Scapegoat
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Scavenger
Scavenger
The first 5 enemy champions that are killed each combat grant a champion on your team a temporary completed item.
Scoreboard Scrapper
Scoreboard Scrapper
Every round, if you're in the bottom 4, your team permanently gains 1.5% Attack Damage and Ability Power. If you're in the top 4, they have 10% more Health.
Scrap Crest
Scrap Crest
Gain a Scrap Emblem and a Ziggs.
Sentinel Crest
Sentinel Crest
Gain a Sentinel Emblem and a Rell.
Shield Bash
Shield Bash
Sentinels gain 5% bonus Armor and Magic Resist. Every 4 seconds, their next attack deals 75% of their total resistances as magic damage. Gain a Loris.
Shop Glitch
Shop Glitch
During non-player combat rounds, your shop refreshes for free every 2.5 seconds for 30 seconds.
Slammin'
Slammin'
Gain 1 random Component(s). After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.
Slammin'+
Slammin'+
Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.
Sniper Crest
Sniper Crest
Gain a Sniper Emblem and a Zeri.
Sniper's Nest
Sniper's Nest
Snipers gain +8% Damage Amp for each round fought from the same starting hex (Maximum +32%). Gain a Zeri.
Sorcerer Crest
Sorcerer Crest
Gain a Sorcerer Emblem and a Vladimir.
Spear's Will
Spear's Will
Your team gains 10% Attack Damage and 10 Mana. Gain a B.F. Sword.
Spirit Link
Spirit Link
Your team restores 6% of their max Health every 4 seconds. Increase the healing by 0.5% for every 10 missing player Health.
Spoils of War II
Spoils of War II
Enemies have a 30% chance to drop loot when killed.
Starry Night
Starry Night
1-cost and 2-cost units in your shop have a chance to be 2-star. Gain 6 gold.
Current Chances: 0%
Chances increase with player level.
Starry Night+
Starry Night+
1-cost and 2-cost units in your shop have a chance to be 2-star. Gain 8 gold.
Current Chances: 0%
Chances increase with player level.
Superstars II
Superstars II
Your team deals 7% more damage, increased by 4% for every 3-star champion on your team. Gain 4 rerolls.
Support Cache
Support Cache
Choose 1 of 4 Support items.
Teaming Up II
Teaming Up II
Gain 1 random Support item and 2 random 4-cost champions.
The Mutation Survives
The Mutation Survives
Experiments gain 12% Health and grant a special hex. The Experiment in the hex is killed on combat start, granting their Experiment bonus to other laboratory hexes. Gain 3 Experiment champions.
Thorn-Plated Armor
Thorn-Plated Armor
Gain a Bramble Vest. Your Bramble Vests deal 5-100% more damage (based on Stage) and heal the holder for 50% of the damage dealt.
Tomb Raider I
Tomb Raider I
For the next 3 players eliminated, choose one of their completed items to keep.
Top of the Scrap Heap
Top of the Scrap Heap
Every 6 components Scrap champions convert, gain a random component (max 5). Gain a Powder and a Trundle.
Tower Defense
Tower Defense
Gain a Training Dummy equipped with a random emblem that fires ranged attacks at enemies. It upgrades as the game goes on.
Trade Sector
Trade Sector
Gain a free Shop reroll every round. Gain 4 gold.
Training Arc
Training Arc
Pit Fighters permanently gain 1.5% Attack Damage if they lost the last combat. If they won, gain 50 Health instead. Gain an Urgot.
Trait Tracker
Trait Tracker
The first time you activate 8 non-unique traits for 1 combat, gain 6 random emblems.
Trait: Betrayal
Trait: Betrayal
Maddie always targets Ambessa's target with her Ability and attacks. Every round where either gets at least 2 kills, gain a Maddie.
Gain a 2-star Maddie and Ambessa.
Trait: Martial Law
Trait: Martial Law
When Ambessa casts, Caitlyn fires an empowered attack at the target, dealing 200% damage. Ambessa gains 18% of Caitlyn's Attack Damage.
Gain a Caitlyn and Ambessa.
Trait: Menaces
Trait: Menaces
While fielded with Silco, Powder gains Dominator, but no longer benefits from Family. When her monkey explodes, it creates 3 of Silco's monstrosities.
Gain a 2-star Powder and a Silco.
Trait: Reunion
Trait: Reunion
When Vi casts, Ekko releases 3 afterimages towards her target dealing 40% damage. When Ekko casts, Vi slams an earthquake towards his target dealing 100% damage.
Gain a Vi and Ekko.
Trait: Sisters
Trait: Sisters
Gain the Sister Trait. When Vi scores a takedown, Jinx gains 75% bonus Attack Speed for 7 seconds. When Jinx scores a takedown, Vi gains 80% bonus Attack Damage for 7 seconds.
Gain a Vi and Jinx.
Trait: Unlikely Duo
Trait: Unlikely Duo
Jinx and Sevika gain 10% Attack Damage and 100 Health. Whenever one casts, they grant the other 10 mana. Sevika's arm is luckier.
Gain a Jinx and Sevika.
Trifecta I
Trifecta I
Gain 2 3-cost champions. Combat Start: 3 random 3-cost champions gain 250 Health and 23% Attack Speed.
Two Much Value
Two Much Value
Gain 1 reroll for every 2 unique two-cost champions fielded last combat. Gain 2 two-cost unit.
Two Trick
Two Trick
Gain a random 2-star two-cost and 2 random 2-star one-cost champions.
Unleash The Beast
Unleash The Beast
Gain a Sterak's Gage. When its effect triggers, the holder gains 35% Attack Speed for the rest of combat and immunity to crowd control for 5 seconds.
Vampiric Vitality
Vampiric Vitality
You heal for 20% of the damage you deal to enemy Tacticians. Your units gain 12% Omnivamp.
Visionary Crest
Visionary Crest
Gain a Visionary Emblem and a Renata Glasc.
Voidcaller
Voidcaller
For every 275 Mana Visionaries spend during combat, summon a Voidling, up to 5 Voidlings. Gain a Rell and Morgana.
The Voidling has 400-600 Health based on Stage.
Wandering Trainer I
Wandering Trainer I
Gain 1 gold and a Training Dummy with 2 permanently attached Emblems.
War for the Undercity
War for the Undercity
Everytime you choose to save your Shimmer on a Black Market, heal 4 player health and gain 6 gold. Gain a Renni.
Warpath
Warpath
After dealing 60 player damage, gain a chest of high cost champions and items.
Watcher Crest
Watcher Crest
Gain a Watcher Emblem and a Vander.
Welcome to the Playground
Welcome to the Playground
If at least 2 Family members are alive after 15 seconds in combat or at the end of combat, gain a random copy of a Vander, Powder, or Violet. Gain a Powder and Violet.
What Doesn't Kill You
What Doesn't Kill You
Gain 2 gold after losing a player combat. Gain a random component after every 4 losses.
Why Not Both?
Why Not Both?
While you field 2 of the same Form Swapper in different forms, both gain 30 Ability Power, Armor, and Magic Resist, and 30% Attack Damage. When you 3-star a Form Swapper, gain a 2-star copy. Gain a Swain and Gangplank.
Worth the Wait
Worth the Wait
Gain a random two-star 1-cost champion. After 2 rounds, gain another copy of them at the start of each round for the rest of the game.

Prismatic

A Change Of Fate
A Change Of Fate
Gain a Blue Buff. After starting a round with 60 gold and winning a player combat, gain a Mel and a Hextech Gunblade.
Tasks can be completed in any order.
Academy Crown
Academy Crown
Gain an Academy Emblem and a random sponsored item.
Ambusher Crown
Ambusher Crown
Gain an Ambusher Emblem, a Hand of Justice, and a Camille.
An Exalted Adventure
An Exalted Adventure
Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages.
Anger Issues
Anger Issues
All your current and future completed items transform into Guinsoo's Rageblades that grant 45 Armor and Magic Resist. Every 2 Rageblade stacks grant 1.5% Attack Damage and Ability Power.
Artifactory
Artifactory
At the start of each turn, your benched completed items transform into a random Artifact item. Gain 1 Artifact Anvil and 2 Removers.
Artillerist Crown
Artillerist Crown
Gain an Artillerist Emblem, a Runaan's Hurricane, and a Tristana.
At What Cost
At What Cost
Immediately go to level 6 and gain 4 XP. You don't get to choose your future augments.
Automata Crown
Automata Crown
Gain an Automata Emblem, a Guardbreaker, and a Nocturne.
Belt Overflow
Belt Overflow
Gain 5 Giant's Belts. Your Giant's Belts grant +60 bonus Health.
Birthday Present
Birthday Present
Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Black Rose Crown
Black Rose Crown
Gain a Black Rose Emblem and a Spear of Shojin.
Blazing Soul II
Blazing Soul II
Combat start: Your highest Attack Speed champion gains 45 Ability Power and 35% Attack Speed. Repeat on another ally every 3 seconds.
Blinding Speed
Blinding Speed
Gain a Giant Slayer, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover.
Useful for Attack Carries!
Bronze For Life II
Bronze For Life II
Your team gains 3.5% Damage Amp and 1% Durability for each Bronze-tier trait.
Bruiser Crown
Bruiser Crown
Gain a Bruiser Emblem, a Redemption, and a Sett.
Build a Bud!
Build a Bud!
Gain a random 3-star 1-cost champion and 10 gold.
Bulky Buddies III
Bulky Buddies III
Allies that start combat next to exactly 1 other ally gain 330 Health. When that champion dies, the other gains a 18% max Health Shield for 10 seconds.
Buried Treasures III
Buried Treasures III
Gain a random item component at the start of the next 6 rounds (including this round).
Calculated Enhancement
Calculated Enhancement
Each combat, 4 random champions in your last two rows gain 40% Attack Damage and 50 Ability Power.
Call to Chaos
Call to Chaos
Gain a powerful and random reward.
Caretaker's Chosen
Caretaker's Chosen
As you level, gain more powerful items.
Level 4: component anvil
Level 6: completed item anvil
Level 7: choose 1 of 5 Radiant items
Chem-Baron Crown
Chem-Baron Crown
Gain a Chem-Baron Emblem, a Nashor's Tooth, and a Smeech.
Conqueror Crown
Conqueror Crown
Gain a Conqueror Emblem, a Last Whisper, and a Rell.
Coronation
Coronation
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 25% Attack Speed, 25% Attack Damage, and 35 Ability Power.
Dark Alley Dealings
Dark Alley Dealings
Gain a Suspicious Trenchcoat. After 3 player combats, gain a Trickster's Glass.
Dominator Crown
Dominator Crown
Gain a Dominator Emblem, a Protector's Vow, and a Blitzcrank.
Dual Purpose
Dual Purpose
The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop.
Enforcer Crown
Enforcer Crown
Gain an Enforcer Emblem, an Infinity Edge, and a Maddie.
Expected Unexpectedness
Expected Unexpectedness
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Experiment Crown
Experiment Crown
Gain an Experiment Emblem, a Bloodthirster, and an Urgot.
Family Crown
Family Crown
Gain a Family Emblem and a Redemption.
Final Polish
Final Polish
Gain a Support Anvil and a completed item anvil.
Firelight Crown
Firelight Crown
Gain a Firelight Emblem, a Protector's Vow, and a Scar.
Flexible
Flexible
Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 40 Health for each emblem they are holding.
Flurry of Blows
Flurry of Blows
Gain a Zeke's Herald. Champions buffed by Zeke's also gain 45% Critical Strike Chance.
Ghost of Friends Past
Ghost of Friends Past
Whenever an allied champion dies, your current team and all future allies permanently gain 7 health, 1% Attack Damage, or 1 Ability Power, based on the dying champion's role.
Health: 0
Attack Damage: 0%
Ability Power: 0
Glorious Evolution
Glorious Evolution
Gain an Adaptive Helm. After you upgrade 6 champions, gain a Viktor and a Jeweled Gauntlet.
(Current: 0)
Going Long
Going Long
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
Greater Moonlight
Greater Moonlight
Combat Start: 1 random 1-cost champion is upgraded to 4-star for that round and gains 5% Attack Damage and 5 Ability Power.
Hall of Mirrors
Hall of Mirrors
Combat start: All champions in your front row become clones of the champion in the center of the row. Clones have 100% of their original health, and deal 40% less damage.
Hard Commit
Hard Commit
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5).
Hedge Fund
Hedge Fund
Gain 25 gold. Your max interest is increased to 10.
Interest is extra gold you gain per 10g saved.
I'm the Carry Now
I'm the Carry Now
Get a Golem with tailored offensive items. It gets stronger at the start of each Stage.
Immovable Object
Immovable Object
Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 50%.
Invested+
Invested+
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Invested++
Invested++
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Investment Strategy II
Investment Strategy II
Gain 5 gold. Your champions gain 9 permanent max health per interest you earn. Your max interest is increased to 7.
Level Up!
Level Up!
When you buy XP, gain an additional 2. Gain 12 immediately.
Living Forge
Living Forge
Gain an Artifact anvil now and after every 9 player combats.
Artifacts are more powerful items with a unique effect.
Lucky Gloves
Lucky Gloves
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. In 7 rounds, get another Sparring Gloves.
Lucky Gloves+
Lucky Gloves+
Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.
Max Cap
Max Cap
Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 60 gold.
One Buff, Two Buff
One Buff, Two Buff
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Pandora's Items III
Pandora's Items III
Round start: items on your bench are randomized.
Gain 1 random Radiant item.
Phreaky Friday
Phreaky Friday
Gain an Infinity Force. After 5 player combats, gain another.
Infinity Force: Artifact that offers tons of offensive and defensive stats
Phreaky Friday +
Phreaky Friday +
Gain an Infinity Force. After 3 player combats, gain another.
Infinity Force: Artifact that offers tons of offensive and defensive stats
Piercing Lotus II
Piercing Lotus II
Your team gains 20% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.
Pit Fighter Crown
Pit Fighter Crown
Gain a Pit Fighter Emblem, a Sterak's Gage, and a Gangplank.
Prismatic Pipeline
Prismatic Pipeline
The next non-player combat round will drop an additional Prismatic Orb full of amazing loot.
Prismatic Ticket
Prismatic Ticket
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.
Pumping Up III
Pumping Up III
Your team gains 16% Attack Speed now. Each round after, they gain 2% more.
Quality Over Quantity
Quality Over Quantity
Units holding exactly 1 item upgrade that item to Radiant. Units holding Radiant items gain 4% Health. Gain 2 Magnetic Removers.
Thief's Gloves counts as multiple items.
Quickstriker Crown
Quickstriker Crown
Gain a Quickstriker Emblem, a Guinsoo's Rageblade, and a Nocturne.
Radiant Refactor
Radiant Refactor
Gain a Masterwork Upgrade and 1 component anvil.
Masterwork Upgrade upgrades an item to Radiant!
Radiant Relics
Radiant Relics
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.
Radiant items are very powerful versions of completed items.
Rebel Crown
Rebel Crown
Gain a Rebel Emblem, a Jeweled Gauntlet, and an Akali.
Roll The Dice
Roll The Dice
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.
Radiant items are very powerful versions of completed items.
Scrap Crown
Scrap Crown
Gain a Scrap Emblem, a Ziggs, and 2 random components.
Sentinel Crown
Sentinel Crown
Gain a Sentinel Emblem, a Crownguard, and a Loris.
Shimmerscale Essence
Shimmerscale Essence
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.
These items give gold as well as combat power.
Shopping Spree
Shopping Spree
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 4 gold.
Sniper Crown
Sniper Crown
Gain a Sniper Emblem, an Infinity Edge, and a Zeri.
Sorcerer Crown
Sorcerer Crown
Gain a Sorcerer Emblem, an Adaptive Helm, and a Vladimir.
Spoils of War III
Spoils of War III
Enemies have a 45% chance to drop loot when killed.
Sponging
Sponging
Combat start: Up to 6 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally.
Subscription Service
Subscription Service
Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 8 gold.
Sword Overflow
Sword Overflow
Gain 5 BF Swords. Your BF Swords grant +3% Attack Speed.
Tactician's Kitchen
Tactician's Kitchen
Gain a random Emblem. After 3 player combats, gain a Tactician's Cape.
The Golden Egg
The Golden Egg
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
Tiniest Titan
Tiniest Titan
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.
Tiniest Titan+
Tiniest Titan+
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.
Gain 15 gold now.
Tomb Raider II
Tomb Raider II
Gain 1 completed item Anvil. Every time a player is eliminated, choose one of their completed items to keep.
Trait: Geniuses
Trait: Geniuses
When Heimerdinger casts, Ekko releases 3 afterimages, each dealing 50% damage. When Ekko casts, Heimerdinger fires 3 missiles, each dealing 150% damage.
Gain a Heimerdinger, Ekko, and a Jeweled Gauntlet.
Trait: What Could Have Been
Trait: What Could Have Been
Vander gains 30 permanent max Health each time Silco casts. Silco gains 6 permanent Ability Power each time Vander dies.
Gain a 2-star Vander, a Silco, and a Spear of Shojin.
Trifecta II
Trifecta II
Gain 3 3-cost champions. Allies gain 9% Attack Speed. Combat Start: 3 random 3-cost champions gain 330 Health and 33% Attack Speed.
Upward Mobility
Upward Mobility
Buying XP costs 1 less. Gain 2 Health and 3 free rerolls whenever you level up.
Visionary Crown
Visionary Crown
Gain a Visionary Emblem, a Spear of Shojin, and a Renata Glasc.
Void Swarm
Void Swarm
Gain a Zz'Rot Portal and another after every 10 player combats. Zz'Rot Portal Voidlings gain 40% Attack Speed and 40% Omnivamp.
Void Swarm
Void Swarm
Gain a Zz'Rot Portal and another after every 0 player combats. Zz'Rot Portal Voidlings gain 0% Attack Speed and 0% Omnivamp.
Wand Overflow
Wand Overflow
Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +4% Attack Speed.
Wandering Trainer II
Wandering Trainer II
Gain 6 gold and a Training Dummy with 3 permanently attached Emblems.
Watcher Crown
Watcher Crown
Gain a Watcher Emblem, a Steadfast Heart, and a Scar.
What You Really Are
What You Really Are
Gain a Bloodthirster. After you deal 0 damage to other players, gain a Warwick and a Sterak's Gage.
(Current: 0)
Worth the Wait II
Worth the Wait II
Gain a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.
Team CompositionsUnits StatsTraits StatsItems StatsExplorerRanked LeaderboardsDouble Up LeaderboardsHyperroll LeaderboardsUnit LeaderboardsUnits InfoTraits InfoItems InfoAugments InfoPortals InfoSynergy GridAmumuAmumuDariusDariusDravenDravenIreliaIreliaLuxLuxMaddieMaddieMorganaMorganaPowderPowderSingedSingedStebStebTrundleTrundleVexVexVioletVioletZyraZyraAkaliAkaliCamilleCamilleLeonaLeonaNocturneNocturneRellRellRenata GlascRenata GlascSettSettTristanaTristanaUrgotUrgotVanderVanderVladimirVladimirZeriZeriZiggsZiggsBlitzcrankBlitzcrankCassiopeiaCassiopeiaEzrealEzrealGangplankGangplankKog'MawKog'MawLorisLorisNamiNamiNunu & WillumpNunu & WillumpRenniRenniScarScarSmeechSmeechSwainSwainTwisted FateTwisted FateAmbessaAmbessaCorkiCorkiDr. MundoDr. MundoEkkoEkkoEliseEliseGarenGarenHeimerdingerHeimerdingerIllaoiIllaoiSilcoSilcoTwitchTwitchViViZoeZoeCaitlynCaitlynJayceJayceJinxJinxLeBlancLeBlancMalzaharMalzaharMordekaiserMordekaiserRumbleRumbleSevikaSevikaMelMelViktorViktorWarwickWarwickMachine HeraldMachine HeraldWatcherWatcherQuickstrikerQuickstrikerAmbusherAmbusherSorcererSorcererReunionReunionConquerorConquerorFamilyFamilyAutomataAutomataUnlikely DuoUnlikely DuoDominatorDominatorBlood HunterBlood HunterBetrayalBetrayalBlack RoseBlack RoseChem-BaronChem-BaronExperimentExperimentMartial LawMartial LawVisionaryVisionaryBanished MageBanished MageGeniusesGeniusesJunker KingJunker KingRebelRebelScrapScrapSistersSistersEnforcerEnforcerHigh RollerHigh RollerWhat Could Have BeenWhat Could Have BeenSniperSniperPit FighterPit FighterArtilleristArtilleristMenacesMenacesAcademyAcademyForm SwapperForm SwapperEmissaryEmissaryFirelightFirelightSentinelSentinelBruiserBruiserRabadon's DeathcapRabadon's DeathcapDestabilized Chemtank IIDestabilized Chemtank IIShimmer Bloom IIShimmer Bloom IIVoltaic SaberVoltaic SaberPerfected Destabilized ChemtankPerfected Destabilized ChemtankFlesh RipperFlesh RipperVoltaic Saber IIVoltaic Saber IIPiltoven HexarmorPiltoven HexarmorPerfected Executioner's ChainbladePerfected Executioner's ChainbladePerfected Piltoven HexarmorPerfected Piltoven HexarmorUnleashed Toxins IIUnleashed Toxins IIPerfected Voltaic SaberPerfected Voltaic SaberFlesh Ripper IIFlesh Ripper IIUnleashed ToxinsUnleashed ToxinsShimmer BloomShimmer BloomPiltoven Hexarmor IIPiltoven Hexarmor IIExecutioner's Chainblade IIExecutioner's Chainblade IIVirulent VirusVirulent VirusDimensional HeirloomDimensional HeirloomExecutioner's ChainbladeExecutioner's ChainbladePerfected Flesh RipperPerfected Flesh RipperLesser Shimmer DuplicatorLesser Shimmer DuplicatorPerfected Virulent VirusPerfected Virulent VirusSalvaged ContraptionSalvaged ContraptionPerfected Unleashed ToxinsPerfected Unleashed ToxinsDestabilized ChemtankDestabilized ChemtankShimmer DuplicatorShimmer DuplicatorPerfected ShimmerPerfected ShimmerSalvaged GauntletSalvaged GauntletPerfected Shimmer BloomPerfected Shimmer BloomVirulent Virus IIVirulent Virus IISalvaged RevolverSalvaged RevolverInfinity EdgeInfinity EdgeDragon's WillDragon's WillWillbreakerWillbreakerCovalent SparkCovalent SparkQuickestsilverQuickestsilverHextech LifebladeHextech LifebladeStatikk's FavorStatikk's FavorBulwark's OathBulwark's OathBlue BlessingBlue BlessingUrf-Angel's StaffUrf-Angel's StaffMore More-ellonomiconMore More-ellonomiconRosethorn VestRosethorn VestZz'Rot PortalZz'Rot PortalRunaan's TempestRunaan's TempestGuinsoo's ReckoningGuinsoo's ReckoningFist of FairnessFist of FairnessSunlight CapeSunlight CapeEternal WhisperEternal WhisperRascal's GlovesRascal's GlovesWarmog's PrideWarmog's PrideSterak's MegashieldSterak's MegashieldAbsolutionAbsolutionBrink of DawnBrink of DawnCrest of CindersCrest of CindersLegacy of the ColossusLegacy of the ColossusTitan's VowTitan's VowDemonslayerDemonslayerRoyal CrownshieldRoyal CrownshieldBlessed BloodthirsterBlessed BloodthirsterRabadon's Ascended DeathcapRabadon's Ascended DeathcapGlamorous GauntletGlamorous GauntletDvarapala StoneplateDvarapala StoneplateThe Baron's GiftThe Baron's GiftSpear of HiranaSpear of HiranaEquinoxEquinoxZenith EdgeZenith EdgeLuminous DeathbladeLuminous DeathbladeJak'sho the ProteanJak'sho the ProteanInnervating LocketInnervating LocketProtector's VowProtector's VowHullcrusherHullcrusherShroud of StillnessShroud of StillnessRedemptionRedemptionBanshee's VeilBanshee's VeilZephyrZephyrFinishing Touch!Finishing Touch!Petricite RodPetricite RodSelf Destruct ButtonSelf Destruct ButtonJunkyard Titan!Junkyard Titan!FlamethrowerFlamethrowerSpare Parts!Spare Parts!Repairing MicrobotsRepairing MicrobotsTankbusterTankbusterManazaneManazaneMogul's MailMogul's MailMogul's MailMogul's MailGambler's BladeGambler's BladeNeedlessly Big GemNeedlessly Big GemDiamond HandsDiamond HandsGambler's BladeGambler's BladeNeedlessly Big GemNeedlessly Big GemDiamond HandsDiamond HandsTrickster's GlassTrickster's GlassTactician's CapeTactician's CapeReforgerReforgerZeke's HeraldZeke's HeraldThief's GlovesThief's GlovesGuinsoo's RagebladeGuinsoo's RagebladeIonic SparkIonic SparkSterak's GageSterak's GageDragon's ClawDragon's ClawAmbusher EmblemAmbusher EmblemRebel EmblemRebel EmblemEnforcer EmblemEnforcer EmblemSorcerer EmblemSorcerer EmblemAcademy EmblemAcademy EmblemBlack Rose EmblemBlack Rose EmblemExperiment EmblemExperiment EmblemBruiser EmblemBruiser EmblemAutomata EmblemAutomata EmblemArtillerist EmblemArtillerist EmblemDominator EmblemDominator EmblemChem-Baron EmblemChem-Baron EmblemScrap EmblemScrap EmblemFirelight EmblemFirelight EmblemConqueror EmblemConqueror EmblemQuickstriker EmblemQuickstriker EmblemSentinel EmblemSentinel EmblemSniper EmblemSniper EmblemPit Fighter EmblemPit Fighter EmblemVisionary EmblemVisionary EmblemFamily EmblemFamily EmblemWatcher EmblemWatcher EmblemMagnetic RemoverMagnetic RemoverLich BaneLich BaneGuardbreakerGuardbreakerMiniature ChampionMiniature ChampionChampion DuplicatorChampion DuplicatorFishbonesFishbonesAnima VisageAnima VisageGargoyle StoneplateGargoyle StoneplateBramble VestBramble VestChain VestChain VestUnending DespairUnending DespairRecurve BowRecurve BowGiant SlayerGiant SlayerObsidian CleaverObsidian CleaverSunfire CapeSunfire CapeVirtue of the MartyrVirtue of the MartyrHand Of JusticeHand Of JusticeEdge of NightEdge of NightTear of the GoddessTear of the GoddessCursed BladeCursed BladeZhonya's ParadoxZhonya's ParadoxNegatron CloakNegatron CloakTitan's ResolveTitan's ResolveKnight's VowKnight's VowMasterwork UpgradeMasterwork UpgradeLuden's TempestLuden's TempestSpectral CutlassSpectral CutlassRunaan's HurricaneRunaan's HurricaneSparring GlovesSparring GlovesRapid FirecannonRapid FirecannonGolden Item RemoverGolden Item RemoverBloodthirsterBloodthirsterSniper's FocusSniper's FocusUnstable Treasure ChestUnstable Treasure ChestArchangel's StaffArchangel's StaffThe Eternal FlameThe Eternal FlameLightshield CrestLightshield CrestDeath's DefianceDeath's DefianceSpear of ShojinSpear of ShojinEvenshroudEvenshroudSpatulaSpatulaBlacksmith's GlovesBlacksmith's GlovesBlighting JewelBlighting JewelTalisman Of AscensionTalisman Of AscensionInfinity ForceInfinity ForceLocket of the Iron SolariLocket of the Iron SolariNashor's ToothNashor's ToothSuspicious Trench CoatSuspicious Trench CoatMorellonomiconMorellonomiconRed BuffRed BuffCrownguardCrownguardB.F. SwordB.F. SwordMittensMittensAdaptive HelmAdaptive HelmLoaded DiceLoaded DiceDeathfire GraspDeathfire GraspSpiteSpiteBlue BuffBlue BuffPortable AnomalyPortable AnomalyLast WhisperLast WhisperJeweled GauntletJeweled GauntletGiant's BeltGiant's BeltWit's EndWit's EndNeedlessly Large RodNeedlessly Large RodHorizon FocusHorizon FocusRanduin's OmenRanduin's OmenSteadfast HeartSteadfast HeartProwler's ClawProwler's ClawMoonstone RenewerMoonstone RenewerFrying PanFrying PanTactician's CrownTactician's CrownAegis of the LegionAegis of the LegionQuicksilverQuicksilverDeathbladeDeathbladeChalice of PowerChalice of PowerSilvermere DawnSilvermere DawnTactician's ShieldTactician's ShieldAccomplice's GlovesAccomplice's GlovesWarmog's ArmorWarmog's ArmorSeeker's ArmguardSeeker's ArmguardStatikk ShivStatikk ShivGold CollectorGold CollectorHextech GunbladeHextech GunbladeEUW Ranked LeaderboardsEUW Double Up LeaderboardsEUW Hyperroll LeaderboardsEUNE Ranked LeaderboardsEUNE Double Up LeaderboardsEUNE Hyperroll LeaderboardsNA Ranked LeaderboardsNA Double Up LeaderboardsNA Hyperroll LeaderboardsLAN Ranked LeaderboardsLAN Double Up LeaderboardsLAN Hyperroll LeaderboardsLAS Ranked LeaderboardsLAS Double Up LeaderboardsLAS Hyperroll LeaderboardsOCE Ranked LeaderboardsOCE Double Up LeaderboardsOCE Hyperroll LeaderboardsTR Ranked LeaderboardsTR Double Up LeaderboardsTR Hyperroll LeaderboardsRU Ranked LeaderboardsRU Double Up LeaderboardsRU Hyperroll LeaderboardsKR Ranked LeaderboardsKR Double Up LeaderboardsKR Hyperroll LeaderboardsJP Ranked LeaderboardsJP Double Up LeaderboardsJP Hyperroll LeaderboardsBR Ranked LeaderboardsBR Double Up LeaderboardsBR Hyperroll LeaderboardsSEA Ranked LeaderboardsSEA Double Up LeaderboardsSEA Hyperroll LeaderboardsTW Ranked LeaderboardsTW Double Up LeaderboardsTW Hyperroll LeaderboardsVN Ranked LeaderboardsVN Double Up LeaderboardsVN Hyperroll LeaderboardsME Ranked LeaderboardsME Double Up LeaderboardsME Hyperroll Leaderboards
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