Automata
Automata
Automata gain a crystal when they deal damage. At 20 crystals, they blast their current target, dealing magic damage + 25% of damage dealt since the previous blast and reset. They also gain Armor and Magic Resist.
(2) 150 damage, 25
(4) 450 damage, 60
(6) 1337 damage, 111
AmumuNocturneBlitzcrankKog'MawMalzahar

Units

Amumu

Watcher
Amumu
Passive: Reduce all incoming damage by 15/20/30. Every second, emit sparks that deal 10/15/25 () magic damage to adjacent enemies.

Nocturne

Quickstriker
Nocturne
For 6 seconds, attacks also cause adjacent enemies to bleed for 91/138/238 () physical damage over 1 second.

Blitzcrank

Dominator
Blitzcrank
Passive: After surviving damage, deal 3% of the damage absorbed as magic damage to target.
Active: Gain 550/600/700 () Shield for 4 seconds. Shock the nearest 3 enemies for 40/60/100 () magic damage and reduce their damage by 10% for 4 seconds.

Kog'Maw

Sniper
Kog'Maw
Passive: Attacks deal 48/72/120 () bonus magic damage.
Active: Gain 25% stacking Attack Speed for the rest of combat. After every 3 casts, gain +1 Range.

Malzahar

Visionary
Malzahar
Summon a gate in a 5-hex line across target. Enemies hit take 100/150/1000 () magic damage and are 20% Shredded for 4 seconds. Malzahar spreads 5 stacks of infection between enemies hit.
Infection deals 16/24/400 () magic damage per second for the rest of combat. This effect can stack infinitely. When an infected target dies, they spread their stacks to nearby enemies.
Shred: Reduce Magic Resist
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