Spin, dealing 132/198/297 () physical damage to adjacent enemies and healing 150/175/200 (). Apply a 110/165/248 () physical damage bleed to target over 4 seconds.
Draven
Passive: If Draven has an empowered axe in hand, his next attack will throw it, dealing a total of 87/131/211 () physical damage. Empowered axes return to Draven after hitting an enemy.Active: Spin an empowered axe.
Rell
Gain 300/350/400 () Shield for 4 seconds. Lance enemies in a line for 120/180/270 () magic damage and steal 10/12/15 Armor and Magic Resist from enemies hit.
Swain
Heal 240/300/380 () and ascend for 6 seconds. While ascended, heal 70/95/145 () and deal 40/60/95 () magic damage to adjacent enemies every second. On takedown, the ascension's duration is extended by 2 seconds.
Ambessa
Ambessa switches between two stances on cast:Chains: Gain +1 Range. Attacks deal 105/158/630 () physical damage.On cast, dash to target and strike in a half-circle, dealing 175/263/945 () physical damage to enemies hit.Fists: Gain 25/25/45% () Omnivamp and attack twice as fast.On cast, briefly Stun target before slamming them into the ground, dealing 350/525/2363 () physical damage, then dash away.
Mordekaiser
Briefly gain 40% Durability and summon a massive claw, dealing 160/240/800 () magic damage to the most enemies in a line. The 4 closest enemies take 25% more damage and are pulled towards Mordekaiser.For the next 10 seconds, gain 30% Omnivamp, +1 Attack Range, and replace every attack with a slam that deals 330/500/3000 () magic damage to target and 85/125/1500 () magic damage to all other enemies within 2 hexes.