Banished Mage
Banished Mage
The first time you would be eliminated, if Mel has cast @MinimumCasts@ times during player combat this game, she saves you and you remain alive.
Afterwards, Mel permanently gains @ProcDamageAmp*100@% Damage Amp.
@TFTUnitProperty.:TFT13_MissMageTrait_TrackerTRA@
Mel

Units

Mel

Mel
Dash to a nearby hex, then gain 300/600/10000 Shield and grant the same Shield to 2 nearby allies. 50% of the damage blocked by the Shields is stored as unstable energy. After dashing, deal 200/500/2700 (Attack speed) magic damage to 3 nearby enemies.
Every 3rd cast, unleash the unstable energy + 1600/4000/99999 (Attack speed) as magic damage split between the 5 nearest enemies.
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