Academy
Academy
The Academy sponsors 3 items each game.
Copies of sponsored items grant bonus max Health and Damage Amp. Academy units holding sponsored items gain double the amount, plus an additional 5% Health and Damage Amp.
(3) 2% ;
gain 1 sponsored item.
(4) 3% ;
gain 1 sponsored item.
(5) 5% ;
gain 1 sponsored item.
(6) 9%
LuxLeonaEzrealHeimerdingerJayce

Units

Lux

Sorcerer
Lux
Grant 160/180/240 () Shield to the lowest current Health ally. Lux's next attack deals 360/540/900 () bonus magic damage.

Leona

Sentinel
Leona
Fortify for 3 seconds, gaining 50/50/55% () Durability. Afterwards, deal 115/175/270 () magic damage to adjacent enemies.

Ezreal

RebelArtillerist
Ezreal
Fire a shot towards current target that deals 101/152/232 () physical damage to all enemies within 1 hex. Then, deal 273/409/627 () physical damage to the unit in the center of the blast.

Heimerdinger

Visionary
Heimerdinger
Fire 5/5/7 missiles at random enemies that deal 52/78/275 () magic damage. Each cast fires 1 more missile than the last.

Jayce

Form Swapper
Jayce
Passive: Summon a placeable Hextech Forge. On cast, the 3 allies closest to it gain 200/275/1800 () Shield for 4 seconds. If it's dead, revive it with 100% Health.
Active: Summon 2 Hexgates and knock target into one of them, dealing 300/450/9000 () physical damage and sending them flying back to their original position. While flying, they deal 125/188/9000 () physical damage to all other enemies in the path.
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