Enter a defensive stance and gain 400/475/575 () Shield that rapidly decays over 3 seconds. When it expires, deal 70/100/150 () magic damage + 75% of the damage absorbed to enemies around and in front of Irelia.
Vex
Deal 240/360/580 () magic damage to target and create a one-hex radius zone of darkness around them. After a brief delay, deal 120/180/290 () magic damage to enemies still in the zone.
Akali
Throw a shuriken at target, dealing 80/120/185 () magic damage and marking them to take 15% more damage for 4 seconds. Then dash away from target. After a brief delay, dash towards them and deal 240/360/550 () magic damage.
Sett
Pull in an enemy on either side and slam them together, dealing 220/330/500 () magic damage and Stunning them for 1.5/1.5/2 seconds.If only one enemy is grabbed, the damage and Stun duration are increased by 50%.
Ezreal
Fire a shot towards current target that deals 101/152/232 () physical damage to all enemies within 1 hex. Then, deal 273/409/627 () physical damage to the unit in the center of the blast.
Illaoi
Gain 50/50/90% Durability for 3 seconds. Over the duration, drain 50/75/225 () Health from the nearest 4/4/10 enemies. Then slam down, dealing 72/108/840 () magic damage to all enemies within 2 hexes.
Zoe
Launch a star at target that deals 140/210/450 () magic damage. It bounces to the farthest enemy within 4 hexes, then bounces back to the target. This effect repeats 2/2/4 times, hitting a different enemy each time.
Jinx
Jinx alternates between Zap, Flame Chompers, and Death Rocket for her ability.Zap: Deal 159/239/2700 () physical damage to enemies in a line and Stun them for 1.25/1.5/10 seconds.Flame Chompers: Deal 159/239/2700 () physical damage to 3 1-hex circles of enemies.Death Rocket: Fire a rocket at the center of the board that 520/730/12451 () physical damage to ALL enemies, reduced by 10% for each hex they are away from the epicenter.