Watcher
Watcher
Watchers gain Durability, increased while above 50% Health.
(2) 15% or 30%
(4) 25% or 45%
(6) 40% or 50%
AmumuDariusVanderVladimirScarGaren

Units

Amumu

Automata
Amumu
Passive: Reduce all incoming damage by 15/20/30. Every second, emit sparks that deal 10/15/25 () magic damage to adjacent enemies.

Darius

Conqueror
Darius
Spin, dealing 132/198/297 () physical damage to adjacent enemies and healing 150/175/200 (). Apply a 110/165/248 () physical damage bleed to target over 4 seconds.

Vander

Family
Vander
Stop attacking and brace for 2.5 seconds, gaining 100/130/180 () Armor and Magic Resist. Vander's next attack is replaced with a strike that deals 220/330/495 () physical damage, increased by 55/83/124 () physical damage for each 1 or 2 cost champion on your team.

Vladimir

Black RoseSorcerer
Vladimir
Heal 200/240/300 () and deal 140/210/325 () magic damage to the target.

Scar

Firelight
Scar
Lob bombs at the nearest 3 enemies, Stunning them for 1.5/1.5/1.75 seconds and dealing 80/120/180 () magic damage to each. Heal 245/255/270 ().

Garen

Emissary
Garen
Passive: After dealing damage, heal 10/18/162 ().
Active: Gain 375/520/1986 () Shield for 4 seconds. Slam a massive sword on target, dealing 163/244/2633 () physical damage to them and 81/122/1755 () physical damage to enemies within 2 hexes.
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