Send a monkey towards the largest group of enemies, causing a 2-hex radius explosion on impact. Enemies hit take 420/550/735 () magic damage, reduced by 25% for each hex they are away from the epicenter. Wound and 1% Burn applied for 5 seconds to all enemies hit.Burn: Deal a percent of the target's max Health as true damage every secondWound: Reduce healing received by 33%
Violet
Jab target 2 times for 62/93/140 () physical damage each. Then uppercut them, dealing 172/258/387 () physical damage and briefly knocking them up.
Vander
Stop attacking and brace for 2.5 seconds, gaining 100/130/180 () Armor and Magic Resist. Vander's next attack is replaced with a strike that deals 220/330/495 () physical damage, increased by 55/83/124 () physical damage for each 1 or 2 cost champion on your team.