Bruiser
Bruiser
Your team gains 0 max Health. Bruisers gain more.
(2) 20%
(4) 45%
(6) 80%
StebTrundleSettNunu & WillumpRenniElise

Units

Steb

Enforcer
Steb
Passive: On heal, heal the 2 closest allies for 25% of the amount.
Active: Heal for 260/290/360 () and strike target for 260/390/585 () magic damage.

Trundle

Scrap
Trundle
Heal 200/220/250 () and chomp target for 140/210/315 () physical damage. Both effects are increased by up to 75% based on Trundle's missing Health.

Sett

RebelPit Fighter
Sett
Pull in an enemy on either side and slam them together, dealing 220/330/500 () magic damage and Stunning them for 1.5/1.5/2 seconds.
If only one enemy is grabbed, the damage and Stun duration are increased by 50%.

Nunu & Willump

ExperimentVisionary
Nunu & Willump
For 3 seconds, gain 55/55/60% () Durability and create a 2-hex cloud of noxious fumes that deals 30/45/65 () magic damage to enemies within. Afterwards, detonate the cloud and deal 150/225/340 () magic damage to all enemies within.
<spellActive enabled=TFT13_ExperimentActive alternate=rules>Experiment Bonus: After dealing damage, deal <magicDamage enabled=TFT13_ExperimentActive alternate=rules>3% </magicDamage>max  bonus magic damage (1s cooldown).</spellActive>

Renni

Chem-Baron
Renni
Heal 528/630/813 () over 1.5 seconds. For the duration, raise target into the air, Stunning them, and dealing 275/413/619 () physical damage. Afterwards, slam them down, dealing 110/165/248 () physical damage to all adjacent enemies.

Elise

Black RoseForm Swapper
Elise
Jump to a nearby hex and web all enemies within 2 hexes, Stunning them for 1.75/2/8 seconds and dealing 120/180/1200 () magic damage. Heal 400/450/2000 ().
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