Developer's notes
Very applicable to all my readers.
TFT players who are Master+ can now queue with one other player who is within 400 LP of them



Developer's notes
From Tickleshot to Trickshot.
Trickshot 0
Trickshot Ricochet damage: 40/55% ⇒ 40/60%


Developer's notes
The kings of the early-game need to make way for Yasuo, who is bringing back reroll Fated one Stoneplate at a time.
Darius Ability damage: 200/300/450% AP ⇒ 190/285/450% AP
Garen Mana nerf: 30/70 ⇒ 30/80
Yasuo Passive damage while shielded: 40/40/45% Armor/MR ⇒ 30/45/70% Armor/MR


Developer's notes
This is a buff to longer fight duration Gnar, allowing him to clean fights up with even more AD from his passive.
Gnar Passive maximum stacks: 40 ⇒ 45
Qiyana AD: 55 ⇒ 50


Developer's notes
Syndra's been through the meta-wringer a few times as of late, most recently resulting in her being slightly weaker than we'd like. With this adjustment, she'll be relatively unchanged at 1-star, but stronger at 2-stars.
Nautilus Mana: 60/160 ⇒ 60/170
Syndra Ability starting butterflies: 7/7/10 ⇒ 6/6/10
Syndra Ability damage: 40/60/180% AP ⇒ 45/70/180% AP


Developer's notes
Now that she's not throwing 3 item tanks to the backline like they're sportsballs at a sportsball reference, we're able to fill her Porcelain cup with even more damage!
Lissandra Ability damage: 640/960/8888% AP ⇒ 660/990/8888% AP


Developer's notes
Throughout the set, Built Different has been as strong as our 4-cost Champions. With our 4-costs coming down in power after 14.9, we're building up this Augment to help one of the weirder playstyles that Augments enable.
As one of our worst performing Augments, Grim Harvest has been more grim than intended. Gaining early access to Yone, as well as an extra 1% Omnivamp per takedown, should make this a worthwhile pick.
A few of our Hero Augments are over-performing a bit as their comps continue to be optimized. We're nerfing Kobuko's Hero Augment here, but expecting Storied Champion (Garen) to come down in power with our nerf to the yelling Demacian himself.
Cybernetic Bulk and Cybernetic Uplink (all ranks) are no longer offered on 2-1
Built Different II
Built Different II Bonus HP: HP: 220/280/340/400 ⇒ 220/300/380/480
Built Different II Bonus AS: 35/40/45/50% ⇒ 40/45/50/55%
Grim Harvest
Grim Harvest (Reaper): Get a Kha'Zix and Kindred ⇒ Get a Kindred and Yone
Grim Harvest (Reaper): Omnivamp per stack: 4% ⇒ 5%
Lucky Paws
Lucky Paws (Kobuko) Damage: 250% ⇒ 225%
Two Healthy
Two Healthy bonus Health: 99 ⇒ 90
Dragonlord Crown
Dragonlord Crown: Get a Janna ⇒ Get a Janna and Diana
Final Ascension
Final Ascension is no longer offered on 2-1
Porcelain Crown
Porcelain Crown: Get a Lux ⇒ Get an Amumu


Developer's notes
We originally planned to ship Cursed Blade alongside the rest of our Artifacts in 14.9, but a critical bug that proved tricky to fix left this truly cursed item in the vault. Lucky for you, and unlucky for your foes' reroll comp, Cursed Blade is making its awaited return!
Cursed Blade
Cursed Blade has been added!
Cursed Blade Attack Speed: 15%
Cursed Blade Magic Resist: 20
Cursed Blade: Attacks reduce the target's max Health by 3%. 13 attacks on the same target reduce their star level by 1.
Diamond Hands
Diamond Hands Health: 400 ⇒ 300


Developer's notes
Moonstone currently provides too much value throughout a fight, especially with how flexibly it fits into most comps.
Moonstone Renewer
Moonstone Renewer Shielding: 100 + 50 per stage ⇒ 60 + 50 per stage
Moonstone Renewer Max shield: 400 ⇒ 360
Needlessly Big Gem
Needlessly Big Gem Health: 250 ⇒ 300



Developer's notes
Putting the scare factor back into Ghostly 8.
Ghostly 0
Ghostly Damage increase per specter: 5/10/16/32% ⇒ 5/10/16/36%


Developer's notes
Small tweaks to push a few of our lower-performing champions back into the meta. Much of our focus here is on 3-star carry potential with reroll carries that have either never had success in Inkborn Fables, or have been suffering from a Reaper-less meta.
Kha'Zix Ability AD ratio: 340% ⇒ 340/340/350%
Sivir Ability AD buff: 95/95/100% ⇒ 95/95/110%
Sivir Ability AS buff: 15/20/25% ⇒ 15/20/30%
Aatrox Ability healing: 120/140/180% AP ⇒ 120/150/200% AP
Senna Ability AD ratio: 230/230/240% AD ⇒ 230/230/245% AD
Senna Ability AD buff: 20/25/30% ⇒ 20/25/35%
Diana Ability damage reduction: 30% ⇒ 30/30/35%
Diana Ability on hit damage: 75/110/170% AP ⇒ 75/110/180% AP
Yone Ability shield: 250/300/350% AP ⇒ 250/300/375% AP
Yone Ability damage: 165/165/175% AD ⇒ 165/165/180% AD
Kayn HP: 1100 ⇒ 1150


Burning truth: More More-ellonomicon and Crest of Cinders now burn for 2% like their tooltip says.
PVE monsters now have the 140% intended Critical Strike Damage instead of 150%
Wait, that's nothing: Branching Out no longer says “after 0 player combats”
Suspicious Trench Coat
Suspicious Trench Coat copies now have the proper amount of Health and Attack Damage from their Star Level
Suspicious Trench Coat Fixed various issues where the copy's Health could be inconsistent if they were having their health increased by other sources (like Bruiser)
Fixed the triangle shadow on the Summoner's Arena
Fixed the Poro and cannon disappearing when zooming in on Bilgewater Bay
Justice is blind: Fixed the Fields of Justice splash icon being blank in Loadout
Umm… bro?: Umbral will no longer fail to work if the player puts an Umbral Emblem on a unit right before combat begins.
Irelia's ability now critically strikes at the correct rate.
Start of game Portals will no longer sometimes fail to work if a player leaves the voting area early. isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.