Tools
Datamined changes from current PBE release. Be aware that these changes are tentative and they might be changed or even reverted prior to the live patch.
Datamining only captures numerical changes. It doesn't capture changes to mechanics and bugfixes that may also significantly affect balance.
Due to the nature of how the datamining works it may also includes some of the changes that are already added to the live version in the most recent patch.
Updated: May 22 2PM
Live
PBE
Gangplank
Gangplank
Attack Speed
0.70
Attack Speed
0.75
Kayle
Kayle
Kayle's next 3 attacks deal
121/179/267Attack damage
physical damage (175% Attack Damage Attack damage) to her target, and
25/35/50Attack damage
magic damage to enemies within 1 hex of the target.
Kayle's next 3 attacks deal
126/189/282Attack damage
physical damage (175% Attack Damage Attack damage) to her target, and
30/45/65Attack damage
magic damage to enemies within 1 hex of the target.
Lucian
Lucian
PASSIVE: Lucian's attacks deal 20/30/45 bonus magic damage.
ACTIVE: Lucian fires 4 shots in his target's direction. Each shot deals 40/60/90 magic damage to the first target hit.
PASSIVE: Lucian's attacks deal 25/35/50 bonus magic damage.
ACTIVE: Lucian fires 4 shots in his target's direction. Each shot deals 40/60/90 magic damage to the first target hit.
Lux
Lux
Lux sends out a singularity to her current target. When it detonates, it reduces the target's Attack Damage by 40% for 4 seconds, and deals
230/345/520Attack damage
to nearby enemies.
Lux sends out a singularity to her current target. When it detonates, it reduces the target's Attack Damage by 40% for 4 seconds, and deals
240/360/600Attack damage
to nearby enemies.
Pantheon
Pantheon
Pantheon leaps onto his target, dealing 120/180/270 magic damage (300/450/675% Magic Resist) and stunning them for 1.5 seconds. He then grants himself a
200/225/250Attack damage
Health shield for 4 seconds.
Pantheon leaps onto his target, dealing 116/174/260 magic damage (290/435/650% Magic Resist) and stunning them for 1.5 seconds. He then grants himself a
200/225/250Attack damage
Health shield for 4 seconds.
Draven
Draven
Mana
70 / 140
Mana
70 / 130
Fiora
Fiora
Fiora lunges at her enemy, dealing
138/206/322Attack damage
physical damage (250/250/260% Attack Damage Attack damage) to all enemies hit. For the next 8 seconds, she takes 20% less damage and her attacks restore
30/40/55Attack damage
Health.
Fiora lunges at her enemy, dealing
138/206/322Attack damage
physical damage (250/250/260% Attack Damage Attack damage) to all enemies hit. For the next 8 seconds, she takes 25% less damage and her attacks restore
30/40/55Attack damage
Health.
Gnar
Gnar
Gnar slashes in a 2 hex radius around himself, dealing
86/129/199Attack damage
physical damage (110% Attack Damage Attack damage +
20/30/50Attack damage
) to enemies hit. His current target takes 300% damage (Total:
258/387/596Attack damage
), and the Ability critically strikes them.
Armor
50
Magic Resist
50
Gnar slashes in a 2 hex radius around himself, dealing
80/120/185Attack damage
physical damage (100% Attack Damage Attack damage +
20/30/50Attack damage
) to enemies hit. His current target takes 250% damage (Total:
200/300/463Attack damage
), and the Ability critically strikes them.
Armor
35
Magic Resist
35
Jax
Jax
PASSIVE: Jax leaps to his target and deals
85/130/210Attack damage
bonus magic damage every 3rd attack. The bonus damage increases by
20/30/50Attack damage
every 3rd attack, and stacks up to 7 times.
PASSIVE: Jax leaps to his target and deals
90/135/220Attack damage
bonus magic damage every 3rd attack. The bonus damage increases by
20/30/50Attack damage
every 3rd attack, and stacks up to 7 times.
Rammus
Rammus
PASSIVE: +60/90/150 Armor
ACTIVE: Rammus powers himself up and leaps to the largest group of nearby enemies, dealing 203/304/500 magic damage (150/175/205% Armor Armor +
30/50/80Attack damage
), knocking them up for 1.5 seconds, and reducing their Attack Damage Attack damage by 40% for 4 seconds.
Mana
60 / 120
PASSIVE: +61/91/151 Armor
ACTIVE: Rammus powers himself up and leaps to the largest group of nearby enemies, dealing 204/306/502 magic damage (150/175/205% Armor Armor +
30/50/80Attack damage
), knocking them up for 1.5 seconds, and reducing their Attack Damage Attack damage by 40% for 4 seconds.
Mana
50 / 110
Riven
Riven
Riven gains a
325/400/500Attack damage
Health shield for 4 seconds and empowers her next 3 attacks with
90/135/225Attack damage
bonus magic damage. If Riven has more Health than her target, she deals 100% more bonus magic damage.
Riven gains a
325/400/500Attack damage
Health shield for 4 seconds and empowers her next 3 attacks with
100/150/250Attack damage
bonus magic damage. If Riven has more Health than her target, she deals 100% more bonus magic damage.
Aatrox
Aatrox
Aatrox sucks the soul of nearby enemies dealing
220/330/1200Attack damage
magic damage and gaining 330/330/726 maximum Health (30/30/66% of his max HP Health). He then unleashes his demonic form for the rest of combat, replacing his spell with The Darkin Blade.
The Darkin Blade: Aatrox leaps up and slams his greatsword down on his target, dealing
200/300/1200Attack damage
magic damage to all enemies hit and healing himself for
300/350/800Attack damage
Health.
Aatrox sucks the soul of nearby enemies dealing
250/375/1200Attack damage
magic damage and gaining 330/330/726 maximum Health (30/30/66% of his max HP Health). He then unleashes his demonic form for the rest of combat, replacing his spell with The Darkin Blade.
The Darkin Blade: Aatrox leaps up and slams his greatsword down on his target, dealing
250/375/1200Attack damage
magic damage to all enemies hit and healing himself for
300/350/800Attack damage
Health.
Bel'Veth
Bel'Veth
Bel'Veth dashes around her target and unleashes a flurry of
2Attack speed
attacks (250% of her Attacks per second), each dealing
80/120/510Attack damage
physical damage (75/75/200% Attack Damage Attack damage +
20/30/150Attack damage
).
Each time this is cast, Bel'Veth gains 30% bonus Attack Speed for the rest of combat.
Bel'Veth dashes around her target and unleashes a flurry of
2Attack speed
attacks (250% of her Attacks per second), each dealing
80/120/510Attack damage
physical damage (75/75/200% Attack Damage Attack damage +
20/30/150Attack damage
).
Each time this is cast, Bel'Veth gains 35% bonus Attack Speed for the rest of combat.
Miss Fortune
Miss Fortune
Miss Fortune fires 8 waves of bullets towards the largest group of enemies within channels for 2 seconds. Enemies take
30/45/150Attack damage
magic damage from the first bullet that hits them, and
15/24/100Attack damage
magic damage from any other bullets that hit.
Miss Fortune fires 8 waves of bullets towards the largest group of enemies within channels for 2 seconds. Enemies take
33/50/150Attack damage
magic damage from the first bullet that hits them, and
15/24/100Attack damage
magic damage from any other bullets that hit.
Neeko
Neeko
Neeko's frog hops 3 times from enemy to enemy, dealing
75/110/300Attack damage
magic damage in a small area each time. The final hop is empowered and deals
150/225/700Attack damage
magic damage in a large area instead.
Neeko's frog hops 3 times from enemy to enemy, dealing
80/120/360Attack damage
magic damage in a small area each time. The final hop is empowered and deals
160/240/720Attack damage
magic damage in a large area instead.
Warwick
Warwick
PASSIVE: Warwick gains
20%/20%/50%Attack damage
Omnivamp. Upon his first takedown, he enters KILL MODE 2.0, granting himself 60% Attack Speed and causing him to leap to new targets for the rest of combat.
ACTIVE: Warwick attacks his target 6 times, dealing a total of
322/504/1890Attack damage
physical damage. (460/480/1200% Attack Damage). If his target dies he gains 10 mana for each remaining slash.
PASSIVE: Warwick gains
20%/20%/50%Attack damage
Omnivamp. Upon his first takedown, he enters KILL MODE 2.0, granting himself 60% Attack Speed and causing him to leap to new targets for the rest of combat.
ACTIVE: Warwick attacks his target 6 times, dealing a total of
350/525/2363Attack damage
physical damage. (500/500/1500% Attack Damage). If his target dies he gains 10 mana for each remaining slash.
Leona
Leona
Mana
0 / 75
Mana
0 / 50
Ultimate Ezreal
Ultimate Ezreal
Attack Damage
60/90/135
Attack Speed
0.90
Attack Damage
64/96/144
Attack Speed
0.95
Ace 0
Ace
(1) Aces execute enemies they damage under 15% Health
(4) Aces execute enemies they damage under 30% Health
(1) Aces execute enemies they damage under 15% Health
(4) Aces execute enemies they damage under 33% Health
Anima Squad 0
Anima Squad
(3) 10% Attack Damage and 10 Ability Power
(5) 35% Attack Damage and 35 Ability Power
(7) 60% Attack Damage and 60 Ability Power
(3) 15% Attack Damage and 15 Ability Power
(5) 35% Attack Damage and 35 Ability Power
(7) 60% Attack Damage and 60 Ability Power
Gadgeteen 0
Gadgeteen
(3) Create 1 item, 4% per item.
(5) Create 2 items, 9% per item.
(3) Create 1 item, 4% per item.
(5) Create 2 items, 8% per item.
Star Guardian 0
Star Guardian
(2) 35% Mana
(4) 70% Mana
(6) 120% Mana
(8) 175% Mana
(2) 30% Mana
(4) 60% Mana
(6) 100% Mana
(8) 175% Mana
Ekko
Chronobreak
Gain an Ekko. When you field him, he Stuns all enemies for 2 seconds after 10 seconds of combat.
Gain an Ekko. When you field him, he Stuns all enemies for 2.5 seconds after 8 seconds of combat.
Ekko
Destructive Resonance
Gain an Ekko. Your strongest Ekko's Ability hits all enemies within 3 hexes and deals 200% increased damage, but no longer slows enemies' Attack Speed.
Gain an Ekko. Your strongest Ekko's Ability hits all enemies within 3 hexes and deals 240% increased damage, but no longer slows enemies' Attack Speed.
Double Trouble II
Double Trouble II
When you field exactly 2 copies of a non-threat champion, they both gain 30% Attack Damage and 30 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
When you field exactly 2 copies of a non-threat champion, they both gain 33% Attack Damage and 33 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Double Trouble III
Double Trouble III
When you field exactly 2 copies of a non-threat champion, they both gain 40% Attack Damage and 40 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
When you field exactly 2 copies of a non-threat champion, they both gain 44% Attack Damage and 44 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Lucian
Enchanted Ammunition
Gain a Lucian. When you field him, your team gains 20 Ability Power, and 1 when they attack (this can stack).
Gain a Lucian. When you field him, your team gains 30 Ability Power, and 1 when they attack (this can stack).
Fiora
Grand Challenge
Gain a Fiora. Every 4 attacks on the same unit, your strongest Fiora deals 20% of her maximum health as magic damage, and heals for 9% of her maximum health.
Gain a Fiora. Every 4 attacks on the same unit, your strongest Fiora deals 20% of her maximum health as magic damage, and heals for 12% of her maximum health.
Nilah
Jubilant Veil
Gain a Nilah. Combat start: Your strongest Nilah and her 5 nearest allies gain immunity to crowd control for 30 seconds.
Gain a Nilah. Combat start: Your strongest Nilah and her 6 nearest allies gain immunity to crowd control for 30 seconds.
Wukong
Re-Energize
Gain a Wukong. When you field him, your team restores 50% of their Mana after their first cast each combat.
Gain a Wukong. When you field him, your team restores 66% of their Mana after their first cast each combat.
Renekton
Reign of Anger
Gain a Renekton. Your strongest Renekton gains 40% Attack Speed and an extra 5% per 100 missing Health.
Gain a Renekton. Your strongest Renekton gains 40% Attack Speed and an extra 6% per 100 missing Health.
Malphite
Rock Solid
Gain a Malphite. Your strongest Malphite gains Ability Power equal to 111% of his Armor, and his Ability's Armor duration is increased by 4 seconds.
Gain a Malphite. Your strongest Malphite gains Ability Power equal to 130% of his Armor, and his Ability's Armor duration is increased by 4 seconds.
Poppy
Steadfast Presence
Gain a Poppy. Combat start: Your strongest Poppy grants your team a 325 Health shield.
Gain a Poppy. Combat start: Your strongest Poppy grants your team a 375 Health shield.