
Gangplank

Kayle
Kayle's next 3 attacks deal 121/179/267

physical damage (175% Attack Damage
) to her target, and 25/35/50

magic damage to enemies within 1 hex of the target. Kayle's next 3 attacks deal 126/189/282

physical damage (175% Attack Damage
) to her target, and 30/45/65

magic damage to enemies within 1 hex of the target. 
Lucian
PASSIVE: Lucian's attacks deal 20/30/45 bonus magic damage.ACTIVE: Lucian fires 4 shots in his target's direction. Each shot deals 40/60/90 magic damage to the first target hit. PASSIVE: Lucian's attacks deal 25/35/50 bonus magic damage.ACTIVE: Lucian fires 4 shots in his target's direction. Each shot deals 40/60/90 magic damage to the first target hit. 
Lux
Lux sends out a singularity to her current target. When it detonates, it reduces the target's Attack Damage by 40% for 4 seconds, and deals 230/345/520

to nearby enemies. Lux sends out a singularity to her current target. When it detonates, it reduces the target's Attack Damage by 40% for 4 seconds, and deals 240/360/600

to nearby enemies. 
Pantheon
Pantheon leaps onto his target, dealing 120/180/270 magic damage (300/450/675% Magic Resist) and stunning them for 1.5 seconds. He then grants himself a 200/225/250

Health shield for 4 seconds. Pantheon leaps onto his target, dealing 116/174/260 magic damage (290/435/650% Magic Resist) and stunning them for 1.5 seconds. He then grants himself a 200/225/250

Health shield for 4 seconds. 
Draven

Fiora
Fiora lunges at her enemy, dealing 138/206/322

physical damage (250/250/260% Attack Damage
) to all enemies hit. For the next 8 seconds, she takes 20% less damage and her attacks restore 30/40/55

Health. Fiora lunges at her enemy, dealing 138/206/322

physical damage (250/250/260% Attack Damage
) to all enemies hit. For the next 8 seconds, she takes 25% less damage and her attacks restore 30/40/55

Health. 
Gnar
Gnar slashes in a 2 hex radius around himself, dealing 86/129/199

physical damage (110% Attack Damage
+ 20/30/50

) to enemies hit. His current target takes 300% damage (Total: 258/387/596

), and the Ability critically strikes them. Gnar slashes in a 2 hex radius around himself, dealing 80/120/185

physical damage (100% Attack Damage
+ 20/30/50

) to enemies hit. His current target takes 250% damage (Total: 200/300/463

), and the Ability critically strikes them. 
Jax
PASSIVE: Jax leaps to his target and deals 85/130/210

bonus magic damage every 3rd attack. The bonus damage increases by 20/30/50

every 3rd attack, and stacks up to 7 times. PASSIVE: Jax leaps to his target and deals 90/135/220

bonus magic damage every 3rd attack. The bonus damage increases by 20/30/50

every 3rd attack, and stacks up to 7 times. 
Rammus
PASSIVE: +60/90/150 Armor ACTIVE: Rammus powers himself up and leaps to the largest group of nearby enemies, dealing 203/304/500 magic damage (150/175/205% Armor
+ 30/50/80

), knocking them up for 1.5 seconds, and reducing their Attack Damage
by 40% for 4 seconds. PASSIVE: +61/91/151 Armor ACTIVE: Rammus powers himself up and leaps to the largest group of nearby enemies, dealing 204/306/502 magic damage (150/175/205% Armor
+ 30/50/80

), knocking them up for 1.5 seconds, and reducing their Attack Damage
by 40% for 4 seconds. 
Riven
Riven gains a 325/400/500

Health shield for 4 seconds and empowers her next 3 attacks with 90/135/225

bonus magic damage. If Riven has more Health than her target, she deals 100% more bonus magic damage. Riven gains a 325/400/500

Health shield for 4 seconds and empowers her next 3 attacks with 100/150/250

bonus magic damage. If Riven has more Health than her target, she deals 100% more bonus magic damage. 
Aatrox
Aatrox sucks the soul of nearby enemies dealing 220/330/1200

magic damage and gaining 330/330/726 maximum Health (30/30/66% of his max HP
). He then unleashes his demonic form for the rest of combat, replacing his spell with The Darkin Blade.The Darkin Blade: Aatrox leaps up and slams his greatsword down on his target, dealing 200/300/1200

magic damage to all enemies hit and healing himself for 300/350/800

Health. Aatrox sucks the soul of nearby enemies dealing 250/375/1200

magic damage and gaining 330/330/726 maximum Health (30/30/66% of his max HP
). He then unleashes his demonic form for the rest of combat, replacing his spell with The Darkin Blade.The Darkin Blade: Aatrox leaps up and slams his greatsword down on his target, dealing 250/375/1200

magic damage to all enemies hit and healing himself for 300/350/800

Health. 
Bel'Veth
Bel'Veth dashes around her target and unleashes a flurry of 2

attacks (250% of her Attacks per second), each dealing 80/120/510

physical damage (75/75/200% Attack Damage
+ 20/30/150

).Each time this is cast, Bel'Veth gains 30% bonus Attack Speed for the rest of combat. Bel'Veth dashes around her target and unleashes a flurry of 2

attacks (250% of her Attacks per second), each dealing 80/120/510

physical damage (75/75/200% Attack Damage
+ 20/30/150

).Each time this is cast, Bel'Veth gains 35% bonus Attack Speed for the rest of combat. 
Miss Fortune
Miss Fortune fires 8 waves of bullets towards the largest group of enemies within channels for 2 seconds. Enemies take 30/45/150

magic damage from the first bullet that hits them, and 15/24/100

magic damage from any other bullets that hit. Miss Fortune fires 8 waves of bullets towards the largest group of enemies within channels for 2 seconds. Enemies take 33/50/150

magic damage from the first bullet that hits them, and 15/24/100

magic damage from any other bullets that hit. 
Neeko
Neeko's frog hops 3 times from enemy to enemy, dealing 75/110/300

magic damage in a small area each time. The final hop is empowered and deals 150/225/700

magic damage in a large area instead. Neeko's frog hops 3 times from enemy to enemy, dealing 80/120/360

magic damage in a small area each time. The final hop is empowered and deals 160/240/720

magic damage in a large area instead. 
Warwick
PASSIVE: Warwick gains 20%/20%/50%

Omnivamp. Upon his first takedown, he enters KILL MODE 2.0, granting himself 60% Attack Speed and causing him to leap to new targets for the rest of combat.ACTIVE: Warwick attacks his target 6 times, dealing a total of 322/504/1890

physical damage. (460/480/1200% Attack Damage). If his target dies he gains 10 mana for each remaining slash. PASSIVE: Warwick gains 20%/20%/50%

Omnivamp. Upon his first takedown, he enters KILL MODE 2.0, granting himself 60% Attack Speed and causing him to leap to new targets for the rest of combat.ACTIVE: Warwick attacks his target 6 times, dealing a total of 350/525/2363

physical damage. (500/500/1500% Attack Damage). If his target dies he gains 10 mana for each remaining slash. 
Leona

Ultimate Ezreal

Ace
(1) Aces execute enemies they damage under 15% Health
(4) Aces execute enemies they damage under 30% Health
(1) Aces execute enemies they damage under 15% Health
(4) Aces execute enemies they damage under 33% Health

Anima Squad
(3) 10% Attack Damage and 10 Ability Power
(5) 35% Attack Damage and 35 Ability Power
(7) 60% Attack Damage and 60 Ability Power
(3) 15% Attack Damage and 15 Ability Power
(5) 35% Attack Damage and 35 Ability Power
(7) 60% Attack Damage and 60 Ability Power

Gadgeteen
(3) Create 1 item, 4% per item.
(5) Create 2 items, 9% per item.
(3) Create 1 item, 4% per item.
(5) Create 2 items, 8% per item.

Star Guardian
(2) 35% Mana
(4) 70% Mana
(6) 120% Mana
(8) 175% Mana
(2) 30% Mana
(4) 60% Mana
(6) 100% Mana
(8) 175% Mana
Gain an Ekko. When you field him, he Stuns all enemies for 2 seconds after 10 seconds of combat.
Gain an Ekko. When you field him, he Stuns all enemies for 2.5 seconds after 8 seconds of combat.
Gain an Ekko. Your strongest Ekko's Ability hits all enemies within 3 hexes and deals 200% increased damage, but no longer slows enemies' Attack Speed.
Gain an Ekko. Your strongest Ekko's Ability hits all enemies within 3 hexes and deals 240% increased damage, but no longer slows enemies' Attack Speed.

Double Trouble II
When you field exactly 2 copies of a non-threat champion, they both gain 30% Attack Damage and 30 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
When you field exactly 2 copies of a non-threat champion, they both gain 33% Attack Damage and 33 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

Double Trouble III
When you field exactly 2 copies of a non-threat champion, they both gain 40% Attack Damage and 40 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
When you field exactly 2 copies of a non-threat champion, they both gain 44% Attack Damage and 44 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Gain a Lucian. When you field him, your team gains 20 Ability Power, and 1 when they attack (this can stack).
Gain a Lucian. When you field him, your team gains 30 Ability Power, and 1 when they attack (this can stack).
Gain a Fiora. Every 4 attacks on the same unit, your strongest Fiora deals 20% of her maximum health as magic damage, and heals for 9% of her maximum health.
Gain a Fiora. Every 4 attacks on the same unit, your strongest Fiora deals 20% of her maximum health as magic damage, and heals for 12% of her maximum health.
Gain a Nilah. Combat start: Your strongest Nilah and her 5 nearest allies gain immunity to crowd control for 30 seconds.
Gain a Nilah. Combat start: Your strongest Nilah and her 6 nearest allies gain immunity to crowd control for 30 seconds.
Gain a Wukong. When you field him, your team restores 50% of their Mana after their first cast each combat.
Gain a Wukong. When you field him, your team restores 66% of their Mana after their first cast each combat.
Gain a Renekton. Your strongest Renekton gains 40% Attack Speed and an extra 5% per 100 missing Health.
Gain a Renekton. Your strongest Renekton gains 40% Attack Speed and an extra 6% per 100 missing Health.
Gain a Malphite. Your strongest Malphite gains Ability Power equal to 111% of his Armor, and his Ability's Armor duration is increased by 4 seconds.
Gain a Malphite. Your strongest Malphite gains Ability Power equal to 130% of his Armor, and his Ability's Armor duration is increased by 4 seconds.
Gain a Poppy. Combat start: Your strongest Poppy grants your team a 325 Health shield.
Gain a Poppy. Combat start: Your strongest Poppy grants your team a 375 Health shield.