1st Augment Gold
The first augment offered this game will be gold tier.
1st Augment Prismatic
The first augment offered this game will be prismatic tier.
All Silver Augments
All augments this game will be silver tier.
All Augments Gold
All augments offered this game will be gold tier.
All Augments Prismatic
All augments offered this game will be prismatic tier.
Gold Augment Last
The last augment offered this game will be gold tier.
Prismatic Augment Last
The last augment offered this game will be prismatic tier.
Start with a random 3-cost champion.
Start the game with a Champion Duplicator.
Triple Champion Start
Start with 3 random 1-cost champions.
Gold per Augment
Every time you select an augment, gain 3 gold per augment you have.
Gold per Item
Every time you build a completed item, gain 2 gold.
Pot of Gold
At stage 6-1, all living players split a pot of 120 gold.
Start with 1 Artifact anvil. Artifacts are powerful items that offer unique effects.
Start with 2 component anvils.
On stage 3-7, gain a Magnetic Remover and select 1 of 5 Radiant items (very powerful versions of completed items).
Completed Item Anvil
Start with 1 completed item anvil.
Monsters are replaced by crabs that drop bonus loot.
Player Health Increase
Start with 115 player health.
Double Component Carousel
Each champion on a component carousel has 2 components on them instead of 1.
Start with a Training Dummy.
Your team gains 10% Attack Speed and bonus movement speed.
Headliners appear in your Shop as if you were 1 level higher.
Headliners grant +1 to another one of their traits.