Passive: When units die, absorb their soul and heal 55/99/3564 () Health.Active: Jump to the largest clump of enemies within 2 hexes, dealing 200/300/10000 () magic damage to adjacent enemies and 90/135/10000 () magic damage to other enemies within 2 hexes. 20% Shred all enemies hit for 4 seconds.Shred: Reduce Magic Resist