Settings
Stats
Players
Set 14 Info

Silver

Adaptive Strikes
Adaptive Strikes
Gain a Jax. Your strongest Jax's attacks deal bonus magic damage every 3rd attack which gets stronger each time. His ability grants Attack Speed.
AFK
AFK
You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.
Backup
Backup
Your team gains 12% Attack Speed if at least 4 allies start combat in the back two rows.
Band of Thieves I
Band of Thieves I
Gain 1 Thief's Gloves.
Big Friend I
Big Friend I
Your units that start combat next to an ally with over 1750 Health take 7% less damage for the rest of combat.
Blistering Strikes
Blistering Strikes
Your team's attacks Burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.
Branching Out
Branching Out
Gain a random Emblem.
Branching Out+
Branching Out+
Gain a random Emblem and a Reforger.
Reforgers allow you to remake any item.
Bulky Buddies I
Bulky Buddies I
Allies that start combat next to exactly 1 other ally gain 100 Health. When that champion dies, the other gains a 10% max Health Shield for 10 seconds.
Button Mash
Button Mash
Gain a Poppy. Your strongest Poppy's ability is replaced with a 3-hit Wallop.
Called Shot
Called Shot
Set your win streak to +4. Gain 4 gold.
Caretaker's Ally
Caretaker's Ally
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Champion: 0
Cease and Desist
Cease and Desist
Gain a Vi. Your strongest Vi gains Attack Speed and her ability dashes to the farthest target within 3-hexes, Stuns, and deals bonus physical damage.
Climb The Ladder I
Climb The Ladder I
Each time an ally dies, allies that share at least one trait with them gain 3 Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.
Component Buffet
Component Buffet
Whenever you would get a component, gain a component anvil instead. Gain a random component.
The anvil offers 4 choices.
Corrosion
Corrosion
Enemy champions in the first two rows lose 3 Armor and Magic Resist every 2 seconds.
Crafted Crafting
Crafted Crafting
Whenever you craft a completed item, gain 2 rerolls.
Delayed Start
Delayed Start
Sell your board and bench. Gain 4 random 2-star 1 cost champions. Disable your Shop for the next 3 rounds.
Diversified Portfolio
Diversified Portfolio
Gain 1 gold. Each round, gain 1 gold for every 3 non-unique traits active.
Diversified Portfolio+
Diversified Portfolio+
Gain 4 gold. Each round, gain 1 gold for every 3 non-unique traits active.
Dummify
Dummify
Lose all champions on your board and bench. Gain a Training Dummy with 80% of their combined health. The dummy gains 1000 Health per stage.
Eye For An Eye
Eye For An Eye
For every 15 ally champions that die, gain a random component (max 4).
Eye For An Eye+
Eye For An Eye+
Gain a random component. For every 16 ally champions that die, gain another component (max 3).
Find Your Center
Find Your Center
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 15% max Health.
Fine Vintage
Fine Vintage
Completed items left on your bench for 4 rounds transform into Support Anvils.
Firesale
Firesale
Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
Glass Cannon I
Glass Cannon I
Units that start combat in the back row begin combat at 90% health but gain 15% Damage Amp.
Good For Something I
Good For Something I
Champions that aren't holding items have a 50% chance to drop 1 gold on death.
Healing Orbs I
Healing Orbs I
When an enemy dies, the nearest ally is healed for 200.
Health is Wealth I
Health is Wealth I
Your team gains 10% Omnivamp. Get a bonus of 8 gold when your team first accumulates 10000 total champion healing.
Iron Assets
Iron Assets
Gain a component anvil and 4 gold.
Item Collector I
Item Collector I
For each unique item they are holding, your team gains 1 Attack Damage and 1 Ability Power.
Item Grab Bag I
Item Grab Bag I
Gain 1 random completed item.
Kingslayer
Kingslayer
After winning player combat, gain 1 gold. If they had more health than you, gain 6 Gold instead. Gain 1 gold.
Lategame Specialist
Lategame Specialist
When you reach Level 9, gain 33 gold.
Latent Forge
Latent Forge
After 8 player combats, gain an Artifact anvil.
The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
Lineup
Lineup
Your team gains 2 Armor and Magic Resist for each unit that starts combat in the front two rows.
Lunch Money
Lunch Money
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Total Payouts: 0 Gold
Manaflow I
Manaflow I
Your units that start combat in the back row gain 2 additional Mana per attack.
Mentorship I
Mentorship I
If an ally starts combat next to a higher-cost ally, it gains 10% Attack Speed and 100 Health.
Missed Connections
Missed Connections
Gain a copy of each 1-cost champion.
One For All I
One For All I
Your team gains 2% max Health and 1% Damage Amp for each unique one-cost champion on your board. Gain 2 one-costs.
One, Two, Five!
One, Two, Five!
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Ones Twos Three
Ones Twos Three
Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
Over Encumbered
Over Encumbered
For the next stage, you only get 2 bench slots. After, get 2 item components.
Pandora's Bench
Pandora's Bench
At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 2 gold.
Pandora's Items
Pandora's Items
Round start: items on your bench are randomized.
Gain 1 random component.
Patience is a Virtue
Patience is a Virtue
Each round, gain 2 free rerolls if you did not buy a champion last round.
Placebo
Placebo
Your team gains 1% Attack Speed. Gain 8 gold.
Placebo+
Placebo+
Your team gains 1% Attack Speed. Gain 15 gold.
Preparation I
Preparation I
Champions on your bench permanently gain 20 Health, 2% Attack Damage, and 2 Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.
Pumping Up I
Pumping Up I
Your team gains 6% Attack Speed now. Each round after, they gain 0.5% more.
Recombobulator
Recombobulator
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers.
Restart Mission
Restart Mission
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.
Rigged Shop+
Rigged Shop+
Your next shop and every 4 shops will contain all 3-cost champions. Gain 9 rerolls.
Risky Moves
Risky Moves
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.
Rolling For Days I
Rolling For Days I
Gain 11 free Shop rerolls.
Silver Spoon
Silver Spoon
Gain 10 XP.
Spoils of War I
Spoils of War I
Enemies have a 25% chance to drop loot when killed.
Stand United I
Stand United I
Your units gain 1.5% Attack Damage and 1.5 Ability Power for each non-unique Trait active across your team.
Support Mining
Support Mining
Gain a Training Dummy. When it dies 8 times, gain a random Support Item and remove the Training Dummy.
Support Mining+
Support Mining+
Gain a Training Dummy. When it dies 7 times, gain a random Support Item and remove the Training Dummy.
Survivor
Survivor
After 3 players are eliminated, gain 92 gold.
Table Scraps
Table Scraps
After the next 2 carousels, gain one unit that was not taken and its item. Gain 1 gold.
Team Building
Team Building
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.
This item allows you to copy a 3-cost or less champion.
Teaming Up I
Teaming Up I
Gain 1 random component and 2 random Tier 3 champions.
Titanic Titan
Titanic Titan
Increase your current and max player health by 25. On carousel rounds you are released earlier, but are much slower.
Wolf Unchained
Wolf Unchained
Gain a Sylas. Your strongest Sylas's ability deals more damage and recasts on kill, but his Health gain no longer scales with Ability Power.
Young and Wild and Free
Young and Wild and Free
You can always move freely on Carousel rounds. Gain 5 gold.

Gold

10,000 IQ
10,000 IQ
Every 5 rounds with Strategist active, bet whether you'll win more or lose more. If you're correct, gain 2 gold and a random completed item. Gain a LeBlanc and an Ekko.
0
A Magic Roll
A Magic Roll
Roll 3 dice. Gain rewards based on their total.
All That Shimmers
All That Shimmers
Choose a gold-generating Artifact items and gain a Magnetic Remover.
All That Shimmers+
All That Shimmers+
Choose a gold-generating Artifact. Gain a Magnetic Remover and 4 gold.
Alter Ego
Alter Ego
Gain a Rhaast. Your strongest Rhaast enters Shadow Assassin form and his ability is replaced with a dash and 1 hex spin. If it kills, he immediately casts again.
Anima Squad Crest
Anima Squad Crest
Gain an Anima Squad Emblem.
Ascension
Ascension
After 15 seconds of combat, your units gain 60% Damage Amp.
Bad Luck Protection
Bad Luck Protection
Your team can no longer critically strike. Convert each 5% Critical Strike Chance into 5% Attack Damage. Gain a Sparring Gloves.
Bastion Crest
Bastion Crest
Gain an Bastion emblem.
Big Friend II
Big Friend II
Your units that start combat next to an ally with over 1750 Health take 10% less damage for the rest of combat.
Big Grab Bag
Big Grab Bag
Gain 3 random components, 2 gold, and 1 Reforger.
Reforgers allow you to remake any item.
Blazing Soul I
Blazing Soul I
Combat start: Your highest Attack Speed champion gains 20 Ability Power and 20% Attack Speed. Repeat on another ally every 3 seconds.
Board of Directors
Board of Directors
If you have 3 or fewer Divinicorp champions, their bonuses are increased by 75% + 0% for each Stage. Gain a Rhaast and a Morgana.
BoomBot Crest
BoomBot Crest
Gain a BoomBot emblem.
BRB
BRB
You cannot perform actions for the next 3 rounds. Afterwards, gain 2 completed item anvils.
Bronze For Life I
Bronze For Life I
Your team gains 3% Damage Amp for each Bronze-tier trait.
Bruiser Crest
Bruiser Crest
Gain a Bruiser emblem.
Bulky Buddies II
Bulky Buddies II
Allies that start combat next to exactly 1 other ally gain 175 Health. When that champion dies, the other gains a 15% max Health Shield for 10 seconds.
Calculated Loss
Calculated Loss
After losing your combat, gain 2 gold and a free Shop reroll.
Capacitor
Capacitor
When Techies cast, grant the lowest Health Techie a Shield equal to 200% of the Mana spent. Gain a Veigar and a Zyra.
Caretaker's Favor
Caretaker's Favor
Gain a component anvil when you reach level 5, 6, 7, and 8.
The anvil offers 4 choices.
Category Five
Category Five
Gain a Runaan's Hurricane. Your Runaan's Hurricanes shoot 1 extra bolts, each dealing 75% of the original damage.
Clear Mind
Clear Mind
If there are no champions on your bench at the end of player combat, gain 3 XP.
Climb The Ladder II
Climb The Ladder II
Each time an ally dies, allies that share at least one trait with them gain 6 Ability Power, 6% Attack Damage, 6 Armor, and 6 Magic Resist.
Clockwork Accelerator
Clockwork Accelerator
Your team gains 10% Attack Speed every 3 seconds in combat.
Cloning Facility
Cloning Facility
Empower the hex in the center of the third row. Summon a clone of the champion in it with 80% base Health and 10% increased Mana cost.
Cluttered Mind
Cluttered Mind
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Cognitive Implant
Cognitive Implant
Your Techies gain 5 Ability Power, increased by 1 for every 2 takedowns. Gain a Veigar and a Zyra.
Cooking Pot
Cooking Pot
At the start of each turn, all units holding a Frying Pan or Spatula item grant the nearest champion 40 permanent Health. Gain a Frying Pan.
Cower, Weaklings!
Cower, Weaklings!
Cyberboss abilities reduce the target's max Health by 20%. Cyberbosses take 20% less damage from enemies with less max Health. Gain a Poppy and a Veigar.
Crown Guarded
Crown Guarded
Gain a Crownguard. Your Crownguards' start of combat effect is 85% stronger and the shield lasts 5 seconds longer.
Crown's Will
Crown's Will
Gain a Needlessly Large Rod. Your units gain 10 Ability Power and 10 Armor.
Cutpurse
Cutpurse
Executioners have a 4% chance to drop a gold when their attacks critically strike. Gain a Graves and Rengar.
Gold Gained: 0
Cyberdeck
Cyberdeck
On combat start, up to 3 of your Exotech units with 2 items gain an ideal Exotech item. Gain a Jax and Naafiri.
Cybernetic Bulk II
Cybernetic Bulk II
Your champions holding an item gain 300 health.
Cybernetic Implants II
Cybernetic Implants II
Your champions holding an item gain 120 Health and 20% Attack Damage.
Cybernetic Uplink II
Cybernetic Uplink II
Your champions holding an item gain 120 Health and restore 2.5 Mana per second.
Divine Ascension
Divine Ascension
After 12 seconds your Divinicorp champions ascend, gaining 20% Health and 30% Attack Speed. Gain a Rhaast and a Morgana.
Divinicorp Crest
Divinicorp Crest
Gain a Divinicorp emblem.
Dummy With A Gun
Dummy With A Gun
With Syndicate active, your Training Dummies shoot enemies. Every 2 times they attack, grant the Kingpins 2% Attack Damage and Ability Power. Gain 1 Training Dummy, a Darius, and a Twisted Fate.
Duo Queue
Duo Queue
Gain 2 random 5-cost champions and 2 copies of a random component.
Dynamo Crest
Dynamo Crest
Gain a Dynamo emblem.
Epoch
Epoch
Now, and at the start of every stage, gain 4 XP and 2 free rerolls.
Epoch+
Epoch+
Now, and at the start of every stage, gain 8 XP and 3 free rerolls.
Executioner Crest
Executioner Crest
Gain an Executioner emblem.
Exotech Crest
Exotech Crest
Gain an Exotech emblem.
Flatline
Flatline
Marksmen execute enemies under 12% Health. Every time a Marksman executes, all Marksman gain 4% Attack Speed. Gain a Jhin and a Kindred.
Forward Thinking
Forward Thinking
Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.
Freestyling
Freestyling
Clear all painted hexes. When Street Demons start combat on a non-tagged hex, tag it. After all hexes are tagged, gain 25 gold. Gain 3 Street Demons.
Glass Cannon II
Glass Cannon II
Units that start combat in the back row begin combat at 90% health but gain 18% Damage Amp.
Gold For Dummies
Gold For Dummies
Gain a Training Dummy. Every 10 seconds, all Training Dummies grant 1 gold.
Golden Fleece
Golden Fleece
Each Golden Ox drops 1 gold after fighting 2 rounds. Your max interest is 7. Gain a Graves, an Alistar, and 1 gold.
Golden Fleece+
Golden Fleece+
Each Golden Ox drops 1 gold after fighting 2 rounds. Your max interest is 7. Gain a Graves, an Alistar, and 4 gold.
Golden Ox Crest
Golden Ox Crest
Gain a Golden Ox emblem.
Golemify
Golemify
Lose all champions on your board and bench. Gain a Golem with 70% of their combined Health and 60% of their combined Attack Damage. The Golem gains 1000 Health per stage.
Healing Orbs II
Healing Orbs II
When an enemy dies, the nearest ally is healed for 400.
Health is Wealth II
Health is Wealth II
Your team gains 15% Omnivamp. Get a bonus of 15 gold when your team first accumulates 10000 total champion healing.
Heroic Grab Bag
Heroic Grab Bag
Gain 2 Lesser Champion Duplicators. Gain 7 gold.
This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag+
Heroic Grab Bag+
Gain 2 Lesser Champion Duplicators. Gain 9 gold.
This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag++
Heroic Grab Bag++
Gain 2 Lesser Champion Duplicators. Gain 13 gold.
This item allows you to copy a 3-cost or less champion.
High Voltage
High Voltage
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 25% more damage.
Hostile Takeover
Hostile Takeover
Cypher gains 75% of its combat bonus now. Gain 200% Intel from kills, but only 30% from losses. Gain a Draven.
Hunter Killer Missile
Hunter Killer Missile
Every 6 Boombot rockets, fire an HK Missile at the current target that deals 350% of the original rocket's damage. Gain a Kog'Maw and a Skarner.
Hustler
Hustler
You earn no interest, but gain 3 gold at the start of every player combat round. Gain 3 gold now.
Interest is extra gold you gain per 10g saved.
Inspiring Epitaph
Inspiring Epitaph
When a unit dies, the nearest ally gains a 20% max Health Shield and 8% stacking Attack Speed.
Investment Strategy I
Investment Strategy I
Your champions gain 7 permanent max health per interest you earn.
Item Collector II
Item Collector II
Your team gains 20 Health. For each unique item they are holding, your team gains bonus 5 Health, 1.5 Attack Damage, and 1.5 Ability Power.
Keep Your Friends Close
Keep Your Friends Close
Syndicate Kingpins gain 10% Attack Speed and 120 Health for each adjacent ally in their row. The allies gain 175 Health. Gain a Twisted Fate and a Darius.
Last Stand
Last Stand
The first time you would be eliminated, you escape death and your team permanently gains 200 Health, 10 Armor and Magic Resist, and 10% Omnivamp.
Lethal Rerouting
Lethal Rerouting
Slayers above 50% Health gain 20% Attack Damage. While under 50%, they gain 15% Omnivamp. Gain a Vayne and a Shaco.
Liquidate
Liquidate
When you trade Cypher Intel, your board and bench is sold for 300% value and you gain 4 Reforgers. Gain a Draven.
Little Buddies
Little Buddies
Your 4-cost and 5-cost champions gain 55 Health and 6% Attack Speed for every 1-cost and 2-cost champion on your board.
Long Distance Pals
Long Distance Pals
Combat start: Your 2 units furthest from each other form a bond, sharing 22% of their Armor, Magic Resist, Attack Damage, and Ability Power with each other.
Mace's Will
Mace's Will
Gain a Sparring Gloves. Your team gains 6% Attack Speed and 20% Critical Strike Chance.
Malicious Monetization
Malicious Monetization
Gain 2 gold. For the next 3 rounds, enemy champions drop 2 gold when killed.
Manaflow II
Manaflow II
Your units that start combat in the back row gain 3 additional Mana per attack.
Marksman Crest
Marksman Crest
Gain a Marksman emblem.
Memory Bank
Memory Bank
Gain a Jhin and Morgana. Dynamos gain 4% Damage Amp. After they spend 7000 Mana, gain a Zhonya's Paradox and an Aurora.
0
Mentorship II
Mentorship II
If an ally starts combat next to a higher-cost ally, it gains 16% Attack Speed and 220 Health.
Moonlight
Moonlight
Combat start: 1 random 1-cost champion is upgraded to 3-star for that round and gains 45% Attack Damage and 45 Ability Power.
New High Score
New High Score
Cyberbosses increase their score when they deal damage. When they reach the next high score, they gain 1.5% Attack Speed and bonus loot. Gain a Veigar and a Poppy.
0
NO SCOUT NO PIVOT
NO SCOUT NO PIVOT
Units can no longer be benched or sold after fighting in a player combat. After each player combat, units that fought gain 12 Health, 1.5% Attack Damage, and 1.5% Ability Power.
Noble Sacrifice
Noble Sacrifice
When your first ally dies each combat, grant your team 25 + 10% of that ally's Armor and Magic Resistance.
Not Today
Not Today
Gain an Edge of Night. Champions holding this item gain 35% Attack Speed.
One For All II
One For All II
Your team gains 3% max Health and 1.5% Damage Amp for each unique one-cost champion on your board. Gain 3 one-costs.
Overclocked
Overclocked
Your A.M.P. champions with 3 items gain 1 Amp. Gain 4 rerolls, a Naafiri, and a Nidalee.
Overheal
Overheal
Every third attack deals an additional 130% damage and heals 50% of the damage. Excess healing is converted to a shield up to 300 Health.
Pair of Fours
Pair of Fours
If your team has exactly 2 four-cost champions, they each gain 404 Health and 24.4% Attack Speed. Gain a random 4-cost.
Pandora's Items II
Pandora's Items II
Round start: items on your bench are randomized.
Gain 2 random components.
Patient Study
Patient Study
After player combat, gain 2 XP if you won or 3 XP if you lost.
Piercing Lotus I
Piercing Lotus I
Your team gains 5% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.
Pilfer
Pilfer
Each round, gain a 1-star copy of the first champion you killed last combat.
Polished Chrome
Polished Chrome
When you 3-star Nitro champions, they gain 15% Attack Damage, 20 Ability Power, and grant 10 Gold. Gain a Kindred and a Nidalee.
Portable Forge
Portable Forge
Choose 1 of 4 Artifacts.
Artifacts are more powerful items with a unique effect.
Power Leveling
Power Leveling
Anima Squad takedowns have a 30% chance to drop an XP orb that sells for 1 XP. Anima Squad units gain 1% Attack Speed for each of your player levels. Gain a Seraphine and Illaoi.
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Preparation II
Preparation II
Champions on your bench permanently gain 35 Health, 3% Attack Damage, and 3 Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.
Prizefighter
Prizefighter
Gain 2 item components. Every 5 wins gives you an item component.
Pumping Up II
Pumping Up II
Your team gains 8% Attack Speed now. Each round after, they gain 1% more.
Pyromaniac
Pyromaniac
Gain a Red Buff. Your Burns deal 50% increased damage.
Raining Gold
Raining Gold
Gain 8 gold now and 1 gold every round.
Raining Gold+
Raining Gold+
Gain 18 gold now and 1 gold every round.
Rapidfire Crest
Rapidfire Crest
Gain a Rapidfire emblem.
Reactive Shell
Reactive Shell
Vanguards gain 8% Health. When the Vanguard Shield ends, deal 50% of the initial Shield as magic damage to their current target. Gain a Skarner and a Vi.
Reinforcing Skeleture
Reinforcing Skeleture
Whenever a Bruiser dies, it permanently gains 40 Health.
Gain a Darius and Alistar.
ReinFOURcement
ReinFOURcement
The next 4-cost champion you buy is instantly upgraded to 2-star. Gain 12 gold.
Replication
Replication
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Salvage Bin
Salvage Bin
Gain 1 random completed item now, and 1 component after 3 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Salvage Bin
Salvage Bin
Gain 1 random completed item now, and 1 component after 7 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Salvage Bin+
Salvage Bin+
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Sated Spellweaver
Sated Spellweaver
After casting an Ability, champions gain 20% Omnivamp for 3 seconds. Excess healing is converted to a shield up to 300 Health.
Scapegoat
Scapegoat
Gain a Training Dummy and 1 gold. If it is the first to die each player combat, gain 1 gold.
Scavenger
Scavenger
The first 5 enemy champions that are killed each combat grant a champion on your team a temporary completed item.
Scoreboard Scrapper
Scoreboard Scrapper
Every round, if you're in the bottom 4, your team permanently gains 1.5% Attack Damage and Ability Power. If you're in the top 4, they have 10% more Health.
Shop Glitch
Shop Glitch
During non-player combat rounds, your shop refreshes for free every 2.5 seconds for 28 seconds.
Slammin'
Slammin'
Gain 1 random Component(s). After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.
Slammin'+
Slammin'+
Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.
Slayer Crest
Slayer Crest
Gain a Slayer emblem.
Spare Parts
Spare Parts
Get a Nitro Hex Turret that has 33% of your total Chrome. Gain a Shyvana.
Spear's Will
Spear's Will
Your team gains 10% Attack Damage and 10 Mana. Gain a B.F. Sword.
Speed Kills
Speed Kills
Rapidfire champions start at 2 stacks and can go to 15. If you win combat within 18 seconds, gain 2 gold. Gain a Twisted Fate and a Kog'Maw.
Spirit Link
Spirit Link
Your team restores 6% of their max Health every 4 seconds. Increase the healing by 0.5% for every 10 missing player Health.
Spoils of War II
Spoils of War II
Enemies have a 30% chance to drop loot when killed.
Starry Night
Starry Night
1-cost and 2-cost units in your shop have a chance to be 2-star. Gain 6 gold.
Current Chances: 0%
Chances increase with player level.
Starry Night+
Starry Night+
1-cost and 2-cost units in your shop have a chance to be 2-star. Gain 8 gold.
Current Chances: 0%
Chances increase with player level.
Strategist Crest
Strategist Crest
Gain a Strategist Emblem.
Support Cache
Support Cache
Choose 1 of 4 Support items.
Support Spire
Support Spire
After 10 seconds in combat, a support spire grants Anima Squad a Shield, Attack Speed, or Stuns all enemies. Gain 3 Anima Squad champions.
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Syndicate Crest
Syndicate Crest
Gain a Syndicate emblem.
Tagging Spree
Tagging Spree
Signature Street Demon hexes grant 5% Attack Speed. Gain 3 Street Demons and 2 Spray Can items that create signature Street Demon hexes.
Teaming Up II
Teaming Up II
Gain 1 random Support item and 2 random 4-cost champions.
Techie Crest
Techie Crest
Gain a Techie emblem.
The Chug Bug
The Chug Bug
Gain 1 Gragas. Your strongest Gragas's attacks have a chance to knockback and deal bonus magic damage. His ability heals and empowers his next attack.
The Chug Bug+
The Chug Bug+
Gain 2 Gragas. Your strongest Gragas's attacks have a chance to knockback and deal bonus magic damage. His ability heals and empowers his next attack.
Thorn-Plated Armor
Thorn-Plated Armor
Gain a Bramble Vest. Your Bramble Vests deal 1-180% more damage (based on Stage) and heal the holder for 35% of the damage dealt.
Tomb Raider I
Tomb Raider I
For the next 3 players eliminated, choose one of their completed items to keep.
Tower Defense
Tower Defense
Gain a Training Dummy equipped with a random emblem that fires ranged attacks at enemies. It upgrades as the game goes on.
Trade Sector
Trade Sector
Gain a free Shop reroll every round. Gain 4 gold.
Trait Tracker
Trait Tracker
The first time you activate 8 non-unique traits for 1 combat, gain 6 random emblems.
Transference
Transference
When A.M.P. champions die, the nearest A.M.P. champion gains 1 Amp until the end of combat. Gain a Naafiri and a Nidalee.
Transistor
Transistor
When Bastions' start of combat bonus ends, 50% of it converts into Attack Damage and Ability Power and they gain 25% Attack Speed. Gain an Illaoi and Jax.
Trial Run
Trial Run
Gain an Exotech Golem with a copy of each of your Exotech items. It gains 1.5% Health and 4% Attack Damage per Exotech star level. Gain a Jhin and a Naafiri.
Trifecta I
Trifecta I
Gain 2 3-cost champions. Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.
Two Much Value
Two Much Value
Gain 1 reroll for every 2 unique two-cost champions fielded last combat. Gain 2 two-cost unit.
Two Trick
Two Trick
Gain a random 2-star two-cost and 2 random 2-star one-cost champions.
Vampiric Vitality
Vampiric Vitality
You heal for 20% of the damage you deal to enemy Tacticians. Your units gain 12% Omnivamp.
Vanguard Crest
Vanguard Crest
Gain a Vanguard Emblem.
Wandering Trainer I
Wandering Trainer I
Gain a Training Dummy with 2 permanently attached Emblems. Gain 1 gold.
Warpath
Warpath
Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items.
Worth the Wait
Worth the Wait
Gain a random two-star 1-cost champion. After 2 rounds, gain another copy of them at the start of each round for the rest of the game.

Prismatic

An Exalted Adventure
An Exalted Adventure
Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages.
Anger Issues
Anger Issues
All your current and future completed items transform into Guinsoo's Rageblades that grant 45 Armor and Magic Resist. Every 2 Rageblade stacks grant 1% Attack Damage and Ability Power.
Anima Squad Circlet
Anima Squad Circlet
Gain an Anima Squad Emblem and a Yuumi.
Anima Squad Crown
Anima Squad Crown
Gain an Anima Squad Emblem, an Adaptive Helm, and an Illaoi.
Bastion Circlet
Bastion Circlet
Gain a Bastion Emblem and a Galio.
Bastion Crown
Bastion Crown
Gain a Bastion Emblem, a Steadfast Heart, and an Illaoi.
Belt Overflow
Belt Overflow
Gain 5 Giant's Belts. Your Giant's Belts grant +60 bonus Health.
Birthday Present
Birthday Present
Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Blazing Soul II
Blazing Soul II
Combat start: Your highest Attack Speed champion gains 35 Ability Power and 35% Attack Speed. Repeat on another ally every 3 seconds.
Blinding Speed
Blinding Speed
Gain a Giant Slayer, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover.
Useful for Attack Carries!
BoomBot Circlet
BoomBot Circlet
Gain a BoomBot Emblem and a Fiddlesticks.
BoomBot Crown
BoomBot Crown
Gain a BoomBot Emblem, an Ionic Spark, and a Skarner.
Bronze For Life II
Bronze For Life II
Your team gains 3.5% Damage Amp and 1% Durability for each Bronze-tier trait.
Bruiser Circlet
Bruiser Circlet
Gain a Bruiser Emblem and a Gragas.
Bruiser Crown
Bruiser Crown
Gain a Bruiser Emblem, a Crownguard, and a Darius.
Build a Bud!
Build a Bud!
Gain a random 3-star 1-cost champion. Gain 8 gold.
Bulky Buddies III
Bulky Buddies III
Allies that start combat next to exactly 1 other ally gain 330 Health. When that champion dies, the other gains a 18% max Health Shield for 10 seconds.
Buried Treasures III
Buried Treasures III
Gain a random item component at the start of the next 6 rounds (including this round).
Calculated Enhancement
Calculated Enhancement
Each combat, 4 random champions in your last two rows gain 40% Attack Damage and 50 Ability Power.
Call to Chaos
Call to Chaos
Gain a powerful and random reward.
Caretaker's Chosen
Caretaker's Chosen
As you level, gain more powerful items.
Level 4: component anvil
Level 6: completed item anvil
Level 7: choose 1 of 5 Radiant items
Coronation
Coronation
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 25% Attack Speed, 25% Attack Damage, and 35 Ability Power.
Cybernetic Bulk III
Cybernetic Bulk III
Your champions holding an item gain 500 Health.
Cybernetic Implants III
Cybernetic Implants III
Your champions holding an item gain 200 Health and 30% Attack Damage.
Cybernetic Uplink III
Cybernetic Uplink III
Your champions holding an item gain 200 Health and restore 3.5 Mana per second.
Divinicorp Circlet
Divinicorp Circlet
Gain a Divinicorp Emblem and a Senna.
Divinicorp Crown
Divinicorp Crown
Gain a Divinicorp Emblem, a Redemption, and a Rhaast.
Dual Purpose
Dual Purpose
The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop.
Dynamo Circlet
Dynamo Circlet
Gain a Dynamo Emblem and an Elise.
Dynamo Crown
Dynamo Crown
Gain a Dynamo Emblem, a Spear of Shojin, and a Jhin.
Executioner Circlet
Executioner Circlet
Gain an Executioner Emblem and a Rengar.
Executioner Crown
Executioner Crown
Gain an Executioner Emblem, a Guardbreaker, and a Graves.
Exotech Circlet
Exotech Circlet
Gain an Exotech Emblem and a Mordekaiser.
Exotech Crown
Exotech Crown
Gain an Exotech Emblem, a Guinsoo's Rageblade, and a Naafiri.
Expected Unexpectedness
Expected Unexpectedness
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Final Ascension
Final Ascension
Your team gains 15% Damage Amp. After 15 seconds, this increases to 50% Damage Amp.
Final Polish
Final Polish
Gain a Support Anvil and a completed item anvil.
Flexible
Flexible
Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 20 Health for each emblem they are holding.
Flurry of Blows
Flurry of Blows
Gain a Zeke's Herald. Champions buffed by Zeke's also gain 45% Critical Strike Chance.
Going Long
Going Long
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
Golden Ox Circlet
Golden Ox Circlet
Gain a Golden Ox Emblem and a Jarvan.
Golden Ox Crown
Golden Ox Crown
Gain a Golden Ox Emblem, a Nashor's Tooth, and a Graves.
Greater Moonlight
Greater Moonlight
Combat Start: 1 random 1-cost champion is upgraded to 4-star for that round and gains 5% Attack Damage and 5 Ability Power.
Hall of Mirrors
Hall of Mirrors
Combat start: All champions in your front row become clones of the champion in the center of the row. Clones have 115% of their original health, and deal 5% less damage.
Hard Commit
Hard Commit
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5).
Hedge Fund
Hedge Fund
Gain 25 gold. Your max interest is increased to 10.
Interest is extra gold you gain per 10g saved.
I'm the Carry Now
I'm the Carry Now
Get a Golem with tailored offensive items. It gets stronger at the start of each Stage.
Immovable Object
Immovable Object
Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 33%.
Invested+
Invested+
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Invested++
Invested++
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Investment Strategy II
Investment Strategy II
Your champions gain 8 permanent max health per interest you earn. Your max interest is increased to 7. Gain 3 gold.
Level Up!
Level Up!
When you buy XP, gain an additional 2. Gain 12 immediately.
Living Forge
Living Forge
Gain an Artifact anvil now and after every 10 player combats.
Artifacts are more powerful items with a unique effect.
Lucky Gloves
Lucky Gloves
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. In 7 rounds, get another Sparring Gloves.
Lucky Gloves+
Lucky Gloves+
Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.
Marksman Circlet
Marksman Circlet
Gain a Marskman Emblem and a Jinx.
Marksman Crown
Marksman Crown
Gain a Marksman Emblem, an Infinity Edge, and a Jhin.
Max Cap
Max Cap
Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 40 gold.
One Buff, Two Buff
One Buff, Two Buff
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Pandora's Items III
Pandora's Items III
Round start: items on your bench are randomized.
Gain 1 random Radiant item.
Phreaky Friday
Phreaky Friday
Gain an Infinity Force. After 5 player combats, gain another.
Infinity Force: Artifact that offers tons of offensive and defensive stats
Phreaky Friday +
Phreaky Friday +
Gain an Infinity Force. After 3 player combats, gain another.
Infinity Force: Artifact that offers tons of offensive and defensive stats
Piercing Lotus II
Piercing Lotus II
Your team gains 20% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.
Prismatic Pipeline
Prismatic Pipeline
The next non-player combat round will drop an additional Prismatic Orb full of amazing loot.
Prismatic Ticket
Prismatic Ticket
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.
Pumping Up III
Pumping Up III
Your team gains 12% Attack Speed now. Each round after, they gain 2% more.
Quality Over Quantity
Quality Over Quantity
Units holding exactly 1 item upgrade that item to Radiant. Units holding Radiant items gain 4% Health. Gain 2 Magnetic Removers.
Thief's Gloves counts as multiple items.
Radiant Refactor
Radiant Refactor
Gain a Masterwork Upgrade and 1 component anvil.
Masterwork Upgrade upgrades an item to Radiant!
Radiant Relics
Radiant Relics
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.
Radiant items are very powerful versions of completed items.
Rapidfire Circlet
Rapidfire Circlet
Gain a Rapidfire Emblem and a Draven.
Rapidfire Crown
Rapidfire Crown
Gain a Rapidfire Emblem, a Giant Slayer, and a Twisted Fate.
Roll The Dice
Roll The Dice
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.
Radiant items are very powerful versions of completed items.
Shimmerscale Essence
Shimmerscale Essence
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.
These items give gold as well as combat power.
Shopping Spree
Shopping Spree
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 4 gold.
Slayer Circlet
Slayer Circlet
Gain a Slayer Emblem and a Jarvan.
Slayer Crown
Slayer Crown
Gain a Slayer Emblem, a Hand of Justice, and a Vayne.
Spoils of War III
Spoils of War III
Enemies have a 45% chance to drop loot when killed.
Sponging
Sponging
Combat start: Up to 6 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally.
Strategist Circlet
Strategist Circlet
Gain a Strategist Emblem and a Yuumi.
Strategist Crown
Strategist Crown
Gain a Strategist Emblem, an Adaptive Helm, and an Ekko.
Street Demon Circlet
Street Demon Circlet
Gain a Street Demon Emblem and a Jinx.
Street Demon Crown
Street Demon Crown
Gain a Street Demon Emblem, a Guardbreaker, and an Ekko.
Subscription Service
Subscription Service
Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold.
Sword Overflow
Sword Overflow
Gain 5 BF Swords. Your BF Swords grant +2% Attack Speed.
Syndicate Circlet
Syndicate Circlet
Gain a Syndicate Emblem and a Braum.
Syndicate Crown
Syndicate Crown
Gain a Syndicate Emblem, an Infinity Edge, and a Darius.
Tactician's Kitchen
Tactician's Kitchen
Gain a random Emblem. After 6 player combats, gain a Tactician's Cape.
Techie Circlet
Techie Circlet
Gain a Techie Emblem and a Mordekaiser.
Techie Crown
Techie Crown
Gain a Techie Emblem, a Jeweled Gauntlet, and a Shyvana.
Tiniest Titan
Tiniest Titan
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.
Tiniest Titan+
Tiniest Titan+
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now.
Tomb Raider II
Tomb Raider II
Gain 1 completed item Anvil. Every time a player is eliminated, choose one of their completed items to keep.
Trifecta II
Trifecta II
Gain 3 3-cost champions. Allies gain 5% Attack Speed. Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.
Upward Mobility
Upward Mobility
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.
Vanguard Circlet
Vanguard Circlet
Gain a Vanguard Emblem and a Braum.
Vanguard Crown
Vanguard Crown
Gain a Vanguard Emblem, a Protector's Vow, and a Skarner.
Void Swarm
Void Swarm
Gain a Zz'Rot Portal and another after every 6 player combats. Zz'Rot Portal Voidlings gain 40% Attack Speed and 25% Omnivamp.
Void Swarm
Void Swarm
Gain a Zz'Rot Portal and another after every 10 player combats. Zz'Rot Portal Voidlings gain 30% Attack Speed and 30% Omnivamp.
Wand Overflow
Wand Overflow
Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
Wandering Trainer II
Wandering Trainer II
Gain a Training Dummy with 3 permanently attached Emblems. Gain 6 gold.
Worth the Wait II
Worth the Wait II
Gain a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.
Team CompositionsUnits StatsTraits StatsItems StatsExplorerRanked LeaderboardsDouble Up LeaderboardsHyperroll LeaderboardsUnit LeaderboardsUnits InfoTraits InfoItems InfoAugments InfoPortals InfoSynergy GridAlistarAlistarDr. MundoDr. MundoJaxJaxKindredKindredKog'MawKog'MawMorganaMorganaNidaleeNidaleePoppyPoppySeraphineSeraphineShacoShacoSylasSylasViViZyraZyraDariusDariusEkkoEkkoGravesGravesIllaoiIllaoiJhinJhinLeBlancLeBlancNaafiriNaafiriR-080TR-080TRhaastRhaastShyvanaShyvanaSkarnerSkarnerTwisted FateTwisted FateVayneVayneVeigarVeigarBraumBraumDravenDravenEliseEliseFiddlesticksFiddlesticksGalioGalioGragasGragasJarvan IVJarvan IVJinxJinxMordekaiserMordekaiserRengarRengarSennaSennaVarusVarusYuumiYuumiAnnieAnnieApheliosApheliosBrandBrandCho'GathCho'GathLeonaLeonaMiss FortuneMiss FortuneNeekoNeekoSejuaniSejuaniT-43XT-43XVexVexXayahXayahZedZedZeriZeriZiggsZiggsAuroraAuroraGarenGarenKobukoKobukoRenektonRenektonSamiraSamiraUrgotUrgotViegoViegoZacZacOverlordOverlordStreet DemonStreet DemonSoul KillerSoul KillerSyndicateSyndicateTechieTechieAnima SquadAnima SquadBoomBotBoomBotVirusVirusStrategistStrategistExecutionerExecutionerMarksmanMarksmanBastionBastionExotechExotechA.M.P.A.M.P.NitroNitroCyberbossCyberbossVanguardVanguardDivinicorpDivinicorpDynamoDynamoRapidfireRapidfireCypherCypherSlayerSlayerGolden OxGolden OxGod of the NetGod of the NetBruiserBruiserRabadon's DeathcapRabadon's DeathcapInfinity EdgeInfinity EdgeDragon's WillDragon's WillWillbreakerWillbreakerCovalent SparkCovalent SparkQuickestsilverQuickestsilverHextech LifebladeHextech LifebladeStatikk's FavorStatikk's FavorBulwark's OathBulwark's OathBlue BlessingBlue BlessingUrf-Angel's StaffUrf-Angel's StaffMore More-ellonomiconMore More-ellonomiconRosethorn VestRosethorn VestZz'Rot PortalZz'Rot PortalRunaan's TempestRunaan's TempestGuinsoo's ReckoningGuinsoo's ReckoningFist of FairnessFist of FairnessSunlight CapeSunlight CapeEternal WhisperEternal WhisperRascal's GlovesRascal's GlovesWarmog's PrideWarmog's PrideSterak's MegashieldSterak's MegashieldAbsolutionAbsolutionBrink of DawnBrink of DawnCrest of CindersCrest of CindersLegacy of the ColossusLegacy of the ColossusTitan's VowTitan's VowDemonslayerDemonslayerRoyal CrownshieldRoyal CrownshieldBlessed BloodthirsterBlessed BloodthirsterRabadon's Ascended DeathcapRabadon's Ascended DeathcapGlamorous GauntletGlamorous GauntletDvarapala StoneplateDvarapala StoneplateThe Baron's GiftThe Baron's GiftSpear of HiranaSpear of HiranaEquinoxEquinoxZenith EdgeZenith EdgeLuminous DeathbladeLuminous DeathbladeJak'sho the ProteanJak'sho the ProteanInnervating LocketInnervating LocketProtector's VowProtector's VowExotech EmblemExotech EmblemAnima Squad EmblemAnima Squad EmblemSlayer EmblemSlayer EmblemMarksman EmblemMarksman EmblemStrategist EmblemStrategist EmblemTechie EmblemTechie EmblemDynamo EmblemDynamo EmblemBoomBot EmblemBoomBot EmblemStreet Demon EmblemStreet Demon EmblemDivinicorp EmblemDivinicorp EmblemBastion EmblemBastion EmblemRapidfire EmblemRapidfire EmblemBruiser EmblemBruiser EmblemSyndicate EmblemSyndicate EmblemGolden Ox EmblemGolden Ox EmblemExecutioner EmblemExecutioner EmblemCypher EmblemCypher EmblemVanguard EmblemVanguard EmblemHullcrusherHullcrusherShroud of StillnessShroud of StillnessThe AnnihilatorThe AnnihilatorGatling Bunny-GunsGatling Bunny-GunsTornadoesTornadoesSearing ShortbowSearing ShortbowVortex GloveVortex GloveAni-MinesAni-MinesGuiding HexGuiding HexUwU BlastersUwU BlastersGuiding HexGuiding HexBlade-o-rangBlade-o-rangFinal City TransitFinal City TransitSurprise Supply DropSurprise Supply DropPulse SilencerPulse SilencerCorrupted ChassisCorrupted ChassisHolobowHolobowCybercoilCybercoilScoped HolobowScoped HolobowApex-FangsApex-FangsPulse StabilizerPulse StabilizerFlux CapacitorFlux CapacitorRepulsor LanternRepulsor LanternHijacked CybercoilHijacked CybercoilFully-Charged Flux CapacitorFully-Charged Flux CapacitorNullifier LanternNullifier LanternHarmonized ChassisHarmonized ChassisHyper FangsHyper FangsRedemptionRedemptionBanshee's VeilBanshee's VeilZephyrZephyrManazaneManazaneMogul's MailMogul's MailMogul's MailMogul's MailGambler's BladeGambler's BladeNeedlessly Big GemNeedlessly Big GemDiamond HandsDiamond HandsGambler's BladeGambler's BladeNeedlessly Big GemNeedlessly Big GemDiamond HandsDiamond HandsTrickster's GlassTrickster's GlassTactician's CapeTactician's CapeReforgerReforgerZeke's HeraldZeke's HeraldThief's GlovesThief's GlovesGuinsoo's RagebladeGuinsoo's RagebladeIonic SparkIonic SparkSterak's GageSterak's GageDragon's ClawDragon's ClawMagnetic RemoverMagnetic RemoverLich BaneLich BaneGuardbreakerGuardbreakerMiniature ChampionMiniature ChampionChampion DuplicatorChampion DuplicatorFishbonesFishbonesAnima VisageAnima VisageGargoyle StoneplateGargoyle StoneplateBramble VestBramble VestChain VestChain VestUnending DespairUnending DespairRecurve BowRecurve BowGiant SlayerGiant SlayerObsidian CleaverObsidian CleaverSunfire CapeSunfire CapeVirtue of the MartyrVirtue of the MartyrHand Of JusticeHand Of JusticeEdge of NightEdge of NightTear of the GoddessTear of the GoddessCursed BladeCursed BladeZhonya's ParadoxZhonya's ParadoxNegatron CloakNegatron CloakTitan's ResolveTitan's ResolveKnight's VowKnight's VowMasterwork UpgradeMasterwork UpgradeLuden's TempestLuden's TempestSpectral CutlassSpectral CutlassRunaan's HurricaneRunaan's HurricaneSparring GlovesSparring GlovesRapid FirecannonRapid FirecannonGolden Item RemoverGolden Item RemoverBloodthirsterBloodthirsterSniper's FocusSniper's FocusUnstable Treasure ChestUnstable Treasure ChestArchangel's StaffArchangel's StaffThe Eternal FlameThe Eternal FlameLightshield CrestLightshield CrestDeath's DefianceDeath's DefianceSpear of ShojinSpear of ShojinEvenshroudEvenshroudSpatulaSpatulaBlacksmith's GlovesBlacksmith's GlovesBlighting JewelBlighting JewelTalisman Of AscensionTalisman Of AscensionInfinity ForceInfinity ForceLocket of the Iron SolariLocket of the Iron SolariNashor's ToothNashor's ToothSuspicious Trench CoatSuspicious Trench CoatMorellonomiconMorellonomiconRed BuffRed BuffCrownguardCrownguardB.F. SwordB.F. SwordMittensMittensAdaptive HelmAdaptive HelmLoaded DiceLoaded DiceDeathfire GraspDeathfire GraspSpiteSpiteBlue BuffBlue BuffPortable AnomalyPortable AnomalyLast WhisperLast WhisperJeweled GauntletJeweled GauntletGiant's BeltGiant's BeltWit's EndWit's EndNeedlessly Large RodNeedlessly Large RodHorizon FocusHorizon FocusRanduin's OmenRanduin's OmenSteadfast HeartSteadfast HeartProwler's ClawProwler's ClawMoonstone RenewerMoonstone RenewerFrying PanFrying PanTactician's CrownTactician's CrownAegis of the LegionAegis of the LegionQuicksilverQuicksilverDeathbladeDeathbladeChalice of PowerChalice of PowerSilvermere DawnSilvermere DawnTactician's ShieldTactician's ShieldAccomplice's GlovesAccomplice's GlovesWarmog's ArmorWarmog's ArmorSeeker's ArmguardSeeker's ArmguardStatikk ShivStatikk ShivGold CollectorGold CollectorHextech GunbladeHextech GunbladeEUW Ranked LeaderboardsEUW Double Up LeaderboardsEUW Hyperroll LeaderboardsEUNE Ranked LeaderboardsEUNE Double Up LeaderboardsEUNE Hyperroll LeaderboardsNA Ranked LeaderboardsNA Double Up LeaderboardsNA Hyperroll LeaderboardsLAN Ranked LeaderboardsLAN Double Up LeaderboardsLAN Hyperroll LeaderboardsLAS Ranked LeaderboardsLAS Double Up LeaderboardsLAS Hyperroll LeaderboardsOCE Ranked LeaderboardsOCE Double Up LeaderboardsOCE Hyperroll LeaderboardsTR Ranked LeaderboardsTR Double Up LeaderboardsTR Hyperroll LeaderboardsRU Ranked LeaderboardsRU Double Up LeaderboardsRU Hyperroll LeaderboardsKR Ranked LeaderboardsKR Double Up LeaderboardsKR Hyperroll LeaderboardsJP Ranked LeaderboardsJP Double Up LeaderboardsJP Hyperroll LeaderboardsBR Ranked LeaderboardsBR Double Up LeaderboardsBR Hyperroll LeaderboardsSEA Ranked LeaderboardsSEA Double Up LeaderboardsSEA Hyperroll LeaderboardsTW Ranked LeaderboardsTW Double Up LeaderboardsTW Hyperroll LeaderboardsVN Ranked LeaderboardsVN Double Up LeaderboardsVN Hyperroll LeaderboardsME Ranked LeaderboardsME Double Up LeaderboardsME Hyperroll Leaderboards
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