Dynamo
Dynamo
Every 3 seconds, your team gains Mana. Dynamos gain 100% more.
(2) 4
(3) 6
(4) 10
MorganaJhinEliseMiss FortuneAurora

Units

Morgana

Divinicorp
Morgana
Hack the target and the nearest non-hacked enemy, dealing 400/600/1000 () magic damage over 16 seconds.

Jhin

ExotechMarksman
Jhin
Fire a bouncing grenade that hits four enemies, dealing 72/108/162 () physical damage and 20% Sundering them for 4.4 () seconds. The fourth bounce returns to the initial target and deals 195/293/440 () physical damage.

Elise

Nitro
Elise
Fire 4 lasers at the current target and 4 more split between the nearest 2 enemies, each dealing 54/81/125 () magic damage and reducing Magic Resist by 5 for the rest of combat.

Miss Fortune

Syndicate
Miss Fortune
Fire 9 waves of bullets towards the largest clump of enemies over 2 seconds. Enemies struck take 36/54/289 () physical damage from the first bullet of each wave, and 25% less from other bullets in the same wave.
<scaleLevel enabled=TFT14_Mob_IsActive_T1 alternate=TFTGuildInactive>Kingpin bonus: Fire 3 more waves. Bullets pierce enemies for 40% damage.</scaleLevel>

Aurora

Anima Squad
Aurora
On first cast, swap places with the left-most champion on your bench and continue fighting. That champion gains 40/80/1000% () Attack Speed. If the swapped champion dies, return to the board.
Teleport to hit the most enemies in a line, dealing 50/120/3333 () to each one, plus 560/840/9999 () split between all enemies hit.
Aurora cannot swap places with another Aurora.
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