Street Demon
Street Demon
Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more.
Street Demons double all bonuses.
(3) +6% Attack speed, 6 Attack speed, 6% Attack speed
(5) +10% Attack speed, 10 Attack speed, 10% Attack speed
(7) +16% Attack speed, 16 Attack speed, 16% Attack speed
(10) +45% Attack speed, 45 Attack speed, 45% Attack speed
Paint the town!
Dr. MundoZyraEkkoJinxRengarBrandNeekoSamira

Units

Dr. Mundo

BruiserSlayer
Dr. Mundo
Passive: Gain 30% more max Health from all sources. (Bonus Health:  @TFTUnitProperty.unit:TFT14_DrMundo_TotalBonusHealth@)
Active: Flex, healing 88/138/217 (Attack speedAttack speed) Health, then deal 263/443/752 (Attack speedAttack speed) physical damage to the current target.

Zyra

Techie
Zyra
Send a large vine towards the current target, Stunning them for 1 second and dealing 305/460/685 (Attack speed) magic damage. Send a smaller vine at the nearest target that deals 150/225/340 (Attack speed) magic damage. Grant all allies 1% Attack Speed.

Ekko

Strategist
Ekko
Heal 330/415/525 (Attack speed) Health and deal 180/270/410 (Attack speed) magic damage to the current target.

Jinx

Marksman
Jinx
Fire 5 rockets at random enemies within 2 hexes of the current target. Each rocket deals 92/141/244 (Attack speed) physical damage. Each cast fires an additional rocket.

Rengar

Executioner
Rengar
Heal 140/145/150 (Attack speed) Health and leap to the lowest Health enemy in 2 hexes, dealing 146/219/329 (Attack speed) physical damage. Then, strike 2 times, each dealing 117/176/263 (Attack speed) physical damage.
Each cast increases leap range by 1 hex.

Brand

Techie
Brand
Throw a paint bomb at the largest group of enemies within 5 (Attack speed) hexes, dealing 260/390/1500 (Attack speed) magic damage to enemies within 1 hex and 100/150/600 (Attack speed) magic damage to the nearest 4 enemies.

Neeko

Strategist
Neeko
Gain 395/495/1824 (Attack speedAttack speed) Shield for 4 seconds and create an expanding zone that pops three times, each dealing 80/120/1800 (Attack speed) magic damage to enemies hit. The third pop Chills enemies for 3 seconds.

Samira

A.M.P.
Samira
Dash towards the target and fire a volley of 22 (Attack speed) bullets over 2 seconds split between enemies within three hexes. Each bullet reduces armor by 3 and deals 63/95/2363 (Attack speed) physical damage, reduced by 20% per hex distance from Samira (Total Damage: 1386/2079/51975 (Attack speed)).
When the volley ends, dash back to safety while dealing 350/525/7875 (Attack speed) physical damage to the current target.
For the duration of the Ability, Samira is Unstoppable and has 12/12/100% (Attack speed) Omnivamp.
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