Passive: Gain 1% Attack Damage for each kill this game. (Kills: @TFTUnitProperty.unit:TFT14_ShacoADStacks@, @TFTUnitProperty.unit:TFT14_ShacoTotalStackAD@% )Active: Deal 205/308/461 () physical damage to the current target. <scaleLevel enabled=TFT14_Mob_IsActive_T1 alternate=TFTGuildInactive>Kingpin bonus: Teleport behind the lowest Health enemy within 3 hexes and deal 28/41/62 () bonus physical damage36/54/82 () bonus physical damage. If this kills, immediately cast again with 75% damage.</scaleLevel>
Darius
Heal 245/301/406 () Health, then deal 130/195/293 () physical damage and 20% Sunder enemies within 1 hex for 6 seconds.<scaleLevel enabled=TFT14_Mob_IsActive_T1 alternate=TFTGuildInactive>Kingpin bonus: Increase Ability range to 24 hexes. Damage reduced by 5% per hex away. Heal <scaleHealth enabled=TFT14_Mob_IsActive_T1 >85/97/119 ()</scaleHealth> Health for each enemy hit.</scaleLevel>
Twisted Fate
Passive: Gain 1.5 Ability Power each Attack.Active: Throw a card at the current target and next nearest target, dealing 220/330/500 () magic damage.<scaleLevel enabled=TFT14_Mob_IsActive_T1 alternate=TFTGuildInactive>Kingpin bonus: Throw a random special card at the current target that deals <magicDamage enabled=TFT14_Mob_IsActive_T1>245/365/550 ()</magicDamage> magic damage.Throw two special cards at two targets that deal <magicDamage enabled=TFT14_Mob_IsActive_T3>245/365/550 ()</magicDamage> magic damage: one Red and one Blue. Red card hits enemies in a 1-hex area. Blue card deals 50% of its damage as true damage. Rarely, throw a Yellow card that grants gold.</scaleLevel>
Braum
Gain 460/553/725 () Shield for 4 seconds. When it breaks, deal 100/150/240 () magic damage to the 3 closest enemies and Chill them for 3 seconds.<scaleLevel enabled=TFT14_Mob_IsActive_T1 alternate=TFTGuildInactive>Kingpin bonus: Gain 3080 Armor and Magic Resist. Every 42 seconds, Braum's next attack deals 185/303/475 () bonus magic damage.</scaleLevel>
Miss Fortune
Fire 9 waves of bullets towards the largest clump of enemies over 2 seconds. Enemies struck take 36/54/289 () physical damage from the first bullet of each wave, and 25% less from other bullets in the same wave.<scaleLevel enabled=TFT14_Mob_IsActive_T1 alternate=TFTGuildInactive>Kingpin bonus: Fire 3 more waves. Bullets pierce enemies for 40% damage.</scaleLevel>