Marksman
Marksman
Marksmen gain Attack Damage. After 8 seconds of combat, they increase their bonus by 100%.
(2) 18% Attack speed
(4) 35% Attack speed. After 8 seconds, gain 25% Attack speed every 6 seconds.
KindredJhinJinxApheliosXayah

Units

Kindred

NitroRapidfire
Kindred
Fire wolf at the current target, dealing 280/420/692 (Attack speed) physical damage. Overkill damage bounces to the nearest enemy.

Jhin

ExotechDynamo
Jhin
Fire a bouncing grenade that hits four enemies, dealing 72/108/162 (Attack speed) physical damage and 20% Sundering them for 4.4 (Attack speed) seconds. The fourth bounce returns to the initial target and deals 195/293/440 (Attack speed) physical damage.

Jinx

Street Demon
Jinx
Fire 5 rockets at random enemies within 2 hexes of the current target. Each rocket deals 92/141/244 (Attack speed) physical damage. Each cast fires an additional rocket.

Aphelios

Golden Ox
Aphelios
Fire a moon blast at the largest group of enemies that deals 159/238/951 (Attack speedAttack speed) physical damage to enemies within 2 hexes.
Equip 4 Chakram, plus 1 more for each enemy hit by the blast, that last for 8 attacks and deal 6.93/10/142 (Attack speed) bonus physical damage each.

Xayah

Anima Squad
Xayah
Impale 6 feathers into the current target that each deal 118/176/785 (Attack speed) physical damage. When the target dies, the feathers seek out nearby enemies within 2-hexes, each dealing 23/34/146 (Attack speed) physical damage.
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