Golden Ox
Golden Ox
Golden Ox gain Damage Amp and have a chance to drop gold on kill.
If you spend 0 gold on rerolls or XP in a single turn, permanently increase their Damage Amp and the gold required for the next bonus. Rerolls count double towards gold spent.
(Golden Ox must have fought last round)
(2) 12% Attack speed, 20% gold
(4) 24% Attack speed, 60% gold
(6) 25% Attack speed, 100% loot, 6% chance loot is a component
Current Bonus: 0% Attack speed
AlistarGravesJarvan IVAnnieApheliosViego

Units

Alistar

Bruiser
Alistar
Passive: Reduce all incoming damage by 15/20/33 (Attack speed).
Active: Deal 240/360/600 (Attack speed) magic damage to the current target and Stun them for 2 seconds.

Graves

Executioner
Graves
Passive: Attacks fire 5 projectiles in a cone that deal 18/27/41 (Attack speed) physical damage each. Graves casts every 2 attacks.
Active: Dash next to the target and quickly fire 2 empowered shells that deal 28/42/75 (Attack speedAttack speed) physical damage per projectile.

Jarvan IV

VanguardSlayer
Jarvan IV
Strike the most enemies in a semi-circle, gaining 300/350/400 (Attack speed) Shield for 4 seconds plus 30/50/80 (Attack speed) per enemy hit. Deal 168/252/378 (Attack speed) physical damage to enemies hit and reduce their Armor by 15/18/20 for the rest of combat.

Annie

A.M.P.
Annie
Throw a fireball at the current target that deals 230/345/1200 (Attack speed) magic damage and 2 (Attack speed) mini-fireballs split between the target and 2 nearby enemies that deal 42/63/300 (Attack speed) magic damage each.
Every 4 casts, instead, summon Tibbers (Attack speedAttack speed) next to the current target, dealing 270/405/1215 (Attack speed) magic damage to enemies within 1 hex.

Aphelios

Marksman
Aphelios
Fire a moon blast at the largest group of enemies that deals 159/238/951 (Attack speedAttack speed) physical damage to enemies within 2 hexes.
Equip 4 Chakram, plus 1 more for each enemy hit by the blast, that last for 8 attacks and deal 6.93/10/142 (Attack speed) bonus physical damage each.

Viego

Soul KillerTechie
Viego
Passive: When units die, absorb their soul and heal 55/99/3564 (Attack speed) Health.
Active: Jump to the largest clump of enemies within 2 hexes, dealing 200/300/10000 (Attack speed) magic damage to adjacent enemies and 90/135/10000 (Attack speed) magic damage to other enemies within 2 hexes. 20% Shred all enemies hit for 4 seconds.
Shred: Reduce Magic Resist
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