Throw a fireball at the current target that deals
230/345/1200 (
) magic damage and
2 (
) mini-fireballs split between the target and 2 nearby enemies that deal
42/63/300 (
) magic damage each.
Every 4 casts, instead, summon
Tibbers (
) next to the current target, dealing
270/405/1215 (
) magic damage to enemies within 1 hex.