Anima Squad
Anima Squad
At each tier, pick a weapon that a random Anima Squad champion fires periodically during combat. Anima Squad champions gain Armor, Magic Resist, and Damage Amp.
(3) 10 Attack speedAttack speed, 5% Attack speed,
0
(5) 25 Attack speedAttack speed, 10% Attack speed,
0
(7) 40 Attack speedAttack speed, 15% Attack speed,
0
(10) 75 Attack speedAttack speed, 25% Attack speed,
0
Weapons scale with Anima Squad star level and stage.
SeraphineSylasIllaoiVayneYuumiLeonaXayahAurora

Units

Seraphine

Techie
Seraphine
Fire a soundwave through the current target that deals 250/375/600 (Attack speed) magic damage, reduced by 40% for each enemy hit.

Sylas

Vanguard
Sylas
Gain 150/200/250 (Attack speed) max Health and deal 165/267/436 (Attack speedAttack speed) magic damage to the current target. If they die, gain an additional 75/100/125 Health.

Illaoi

Bastion
Illaoi
Heal 350/400/600 (Attack speed) Health. Deal 150/225/350 (Attack speed) magic damage the current target and 60/90/140 (Attack speed) to enemies within 1-hex. Reduce their Magic Resist by 15 for the rest of combat.

Vayne

Slayer
Vayne
Rapidly fire 3 attacks. The first two deal 27/40/60 (Attack speed) bonus true damage, and the final attack deals 95/142/216 (Attack speed) bonus true damage.

Yuumi

A.M.P.Strategist
Yuumi
Passive: Gain 0 (Attack speed) Mana every second.
Active: Launch a magic missile at the current target that bounces to the nearest enemy. Deal 100/150/235 (Attack speed) magic damage to the current target and 60/90/140 (Attack speed) to the other, marking both of them. If they're already marked, deal 190% damage.

Leona

Vanguard
Leona
Gain 55/60/90% (Attack speed) Durability for 4 seconds. Deal 100/150/2000 (Attack speed) magic damage to the largest clump of enemies within 2 hexes and Stun the center enemy for 2 seconds.
Enemies damaged by this ability take 8.4/13/90 (Attack speed) bonus magic damage from allies' attacks for 4/4/10 seconds.

Xayah

Marksman
Xayah
Impale 6 feathers into the current target that each deal 118/176/785 (Attack speed) physical damage. When the target dies, the feathers seek out nearby enemies within 2-hexes, each dealing 23/34/146 (Attack speed) physical damage.

Aurora

Dynamo
Aurora
On first cast, swap places with the left-most champion on your bench and continue fighting. That champion gains 40/80/1000% (Attack speed) Attack Speed. If the swapped champion dies, return to the board.
Teleport to hit the most enemies in a line, dealing 50/120/3333 (Attack speed) to each one, plus 560/840/9999 (Attack speed) split between all enemies hit.
Aurora cannot swap places with another Aurora.
tft.tools isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.