Deal 330/500/750/1000 () magic damage to target and make them dance for 1 seconds. The projectile then bounces to the nearest target, dealing 140/210/315/420 () magic damage.
Rumble
Gain 350/430/550/680 () Shield for 4 seconds. Fire a burst of flames, dealing 72/108/162/216 () magic damage in a cone.
Poppy
Gain 330/410/500 () Shield for 4 seconds and deal 70/105/165 () physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.
Teemo
Shoot the closest unpoisoned enemy, dealing 130/200/375 () magic damage and poisoning them for 8 seconds. Poisoned enemies take 35/55/100 () magic damage each second.
Tristana
Fire a massive cannonball at target, dealing 295/445/730 () physical damage. If they are within 2 hexes, knock them back 2 hexes and briefly Stun them.
Kennen
Gain 600/700/900 () Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing 120/180/290 () magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.
Kobuko & Yuumi
Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for 140/180/240 () Health or granting 25/33/50% Attack Speed to the ally who has dealt the most damage for 4 seconds.Active: Dance, restoring 314/485/819 () Health over 3 seconds.
Fizz
Become briefly untargetable, then jump to the farthest enemy within 4 hexes, avoiding Tanks and Fighters, and deal 75/115/450 () magic damage to adjacent enemies. For the next 4 attacks, gain 100% Attack Speed and deal 50/75/600 () bonus magic damage on hit.
Veigar
Passive: Gain 50% more Ability Power from all sources. Active: Call down a storm of 12/12/24 meteors across the battlefield that deal 56/84/199 () magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power.
Ziggs
Passive: Attacks are replaced with a bomb that bounces 1 time, dealing 40/65/500 () magic damage to units hit.Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between 70/105/3000 () and 550/875/7000 () magic damage to enemies hit based on their distance from the epicenter.