Passive: Each second, deal
30/50/400 (
) magic damage to all enemies within 2 hexes. Heal for
75% of the damage dealt by this effect.
Active: Create a prison of walls in a 2 hex radius that lasts 5/5/60 seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take
100/150/4000 (
) magic damage. If there are less than 2 enemies inside
The Box at any time, drag an enemy in.