Deal 140/200/300/400 () magic damage to target and reduce their Armor and Magic Resist by 8/10/15/25. Adjacent enemies are dealt 50% of the damage and effect.
Lulu
Deal 330/500/750/1000 () magic damage to target and make them dance for 1 seconds. The projectile then bounces to the nearest target, dealing 140/210/315/420 () magic damage.
Neeko
Leap at target and gain 400/475/600 () Shield for 4 seconds. Slam down after a brief delay, dealing 80/120/180 () magic damage to enemies within two hexes and 20% Chilling them for 2 seconds.
Ahri
Fire 3 flames at target, each dealing 82/125/225 () magic damage. Every 3rd cast, fire 9 flames split between the target and up to 2 nearby enemies.If there are nearby enemies, dash away.
Lux
Fire a ball of light at the most enemies, dealing 30/45/100 () magic damage to the first 2 enemies hit and Rooting them for 1 second. Then fire a beam, dealing 330/500/1600 () magic damage to enemies hit by the ball and 90/135/900 () magic damage to all other enemies hit.
Swain
Passive: Each second, restore 30/42/139 () Health and deal 20/30/90 () magic damage to enemies within 1 Hex. Active: Open a demonic eye on the largest group of nearby enemies, dealing 100/150/1800 () magic damage and Stunning them for 1.5/1.75/8 seconds.
Veigar
Passive: Gain 50% more Ability Power from all sources. Active: Call down a storm of 12/12/24 meteors across the battlefield that deal 56/84/199 () magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power.
Annie
Erupt the entire battlefield in flames, permanently Burning and Wounding all enemies and dealing 1500/2250/8000 () magic damage to each of them over 45 seconds. Annie's max Mana is reduced by 140 for the rest of combat. Subsquent casts launch a fireball at target that deals 240/360/3000 () magic damage.
Sylas
Cast one of three spells:Cataclysm: Leap on a nearby enemy. Deal 200/350/1000 () magic damage to all enemies within 2 hexes and Stun them for 1.5/1.75/30 seconds.Demacian Justice: Deal 630/950/99999 () magic damage to target. If they are below 15% max Health, execute them.Final Spark: Gain 400/450/800 () Shield for 1.25 seconds. Deal 300/475/1000 () magic damage to all enemies in a line.