Dash, then create a 2-hex radius zone for 2.5/2.5/99 seconds that shields allies within for 350/750/10000 () health for the zone's duration. While active, double current Attack Speed and on attack, fire a secondary arrow at a nearby enemy that deals 25/38/999 () physical damage. When the zone ends, heal all allies for 8% () of damage dealt while it was up and dash away.