Devour target for 2.5 seconds, dealing 1200/1800/30000 () magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal 1000/1500/20000 () magic damage instead.If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.