Passive: Gain 0 () Mana every second.Active: Launch a magic missile at the current target that bounces to the nearest enemy. Deal 100/150/235 () magic damage to the current target and 60/90/140 () to the other, marking both of them. If they're already marked, deal 190% damage.
Traits
Anima Squad
At each tier, pick a weapon that a random Anima Squad champion fires periodically during combat. Anima Squad champions gain Armor, Magic Resist, and Damage Amp.
(3) 10 , 5% ,0
(5) 25 , 10% ,0
(7) 40 , 15% ,0
(10) 75 , 25% ,0
Weapons scale with Anima Squad star level and stage.
A.M.P.
A.M.P. champions upgrade their abilities in unique ways with Amp (). They also gain Health.
(2) 1 , 100
(3) 2 , 200
(4) 4 , 300
(5) 5 , 500
Strategist
Combat Start: Allies in the back 2 rows gain Damage Amp. Allies in the front 2 rows gain Durability. Strategists get triple.