Passive: When units die, absorb their soul and heal 55/99/3564 () Health.Active: Jump to the largest clump of enemies within 2 hexes, dealing 200/300/10000 () magic damage to adjacent enemies and 90/135/10000 () magic damage to other enemies within 2 hexes. 20% Shred all enemies hit for 4 seconds.Shred: Reduce Magic Resist
Traits
Soul Killer
Gain a hologram copy of the highest cost enemy Viego helped kill last round. It has @Level1Health@/@Level2Health@/@Level3Health@ Health, deals @Level1Damage*100@%/@Level2Damage*100@%/@Level3Damage*100@% damage, and has @ItemCount@ recommended item.
Golden Ox
Golden Ox gain Damage Amp and have a chance to drop gold on kill.If you spend 0 gold on rerolls or XP in a single turn, permanently increase their Damage Amp and the gold required for the next bonus. Rerolls count double towards gold spent.(Golden Ox must have fought last round)
(2) 12% , 20% gold
(4) 24% , 60% gold
(6) 25% , 100% loot, 6% chance loot is a component
Current Bonus: 0%
Techie
Techies gain Ability Power.Enemies hit by their abilities deal 10% less damage for 3 seconds.