Passive: When units die, absorb their soul and heal
55/99/3564 (
) Health.
Active: Jump to the largest clump of enemies within 2 hexes, dealing
200/300/10000 (
) magic damage to adjacent enemies and
90/135/10000 (
) magic damage to other enemies within 2 hexes. 20%
Shred all enemies hit for 4 seconds.
Shred: Reduce Magic Resist