Passive: Gain 1.5 Ability Power each Attack.Active: Throw a card at the current target and next nearest target, dealing 220/330/500 () magic damage.<scaleLevel enabled=TFT14_Mob_IsActive_T1 alternate=TFTGuildInactive>Kingpin bonus: Throw a random special card at the current target that deals <magicDamage enabled=TFT14_Mob_IsActive_T1>245/365/550 ()</magicDamage> magic damage.Throw two special cards at two targets that deal <magicDamage enabled=TFT14_Mob_IsActive_T3>245/365/550 ()</magicDamage> magic damage: one Red and one Blue. Red card hits enemies in a 1-hex area. Blue card deals 50% of its damage as true damage. Rarely, throw a Yellow card that grants gold.</scaleLevel>
Traits
Syndicate
Get a Kingpin hat that uniquely upgrades a Syndicate champion's ability.Syndicate champions gain Health and Damage Amp.
(3) 100 , 5% , 1 Kingpin
(5) 450 , 18% , 2 Kingpins
(7) 550 , 20% , Upgrade Kingpin effect
Rapidfire
Your team gains 10% Attack Speed. Rapidfire champions gain more on each attack, stacking up to 10 times.