Dash towards the target and fire a volley of 22 () bullets over 2 seconds split between enemies within three hexes. Each bullet reduces armor by 3 and deals 63/95/2363 () physical damage, reduced by 20% per hex distance from Samira (Total Damage: 1386/2079/51975 ()).When the volley ends, dash back to safety while dealing 350/525/7875 () physical damage to the current target.For the duration of the Ability, Samira is Unstoppable and has 12/12/100% () Omnivamp.
Traits
Street Demon
Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.
(3) +6% , 6 , 6%
(5) +10% , 10 , 10%
(7) +16% , 16 , 16%
(10) +45% , 45 , 45% Paint the town!
A.M.P.
A.M.P. champions upgrade their abilities in unique ways with Amp (). They also gain Health.