Fire a moon blast at the largest group of enemies that deals 159/238/951 () physical damage to enemies within 2 hexes. Equip 4 Chakram, plus 1 more for each enemy hit by the blast, that last for 8 attacks and deal 6.93/10/142 () bonus physical damage each.
Traits
Golden Ox
Golden Ox gain Damage Amp and have a chance to drop gold on kill.If you spend 0 gold on rerolls or XP in a single turn, permanently increase their Damage Amp and the gold required for the next bonus. Rerolls count double towards gold spent.(Golden Ox must have fought last round)
(2) 12% , 20% gold
(4) 24% , 60% gold
(6) 25% , 100% loot, 6% chance loot is a component
Current Bonus: 0%
Marksman
Marksmen gain Attack Damage. After 8 seconds of combat, they increase their bonus by 100%.
(2) 18%
(4) 35% . After 8 seconds, gain 25% every 6 seconds.