Fire an explosive charge, dealing 200/298/459 () physical damage to target and 118/174/267 () physical damage to adjacent enemies. 20% Sunder all enemies hit for 6 seconds.Sunder: Reduce Armor<spellActive enabled=TFT13_ExperimentActive alternate=rules>Experiment Bonus: Dash to targets. On cast, gain 8% max Health Shield and 20% Attack Speed for 5 seconds.</spellActive>
Traits
Experiment
Gain Laboratory hexes on your board.Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.
(3) 2 Laboratories, 100
(5) 3 Laboratories, 450
(7) Experiment bonuses increase by 100%!
Pit Fighter
Pit Fighters gain 15% Omnivamp and deal bonus true damage. Once per combat at 50% Health, they heal a percentage of their max Health over 2 seconds.
(2) 6% true damage, 10%
(4) 12% true damage, 35%
(6) 22% true damage, 55%
(8) 35% true damage, 80%
Artillerist
Every 0 attacks, Artillerists launch a rocket that deals 0% Attack Damage around the target. They also gain Attack Damage.
(2) 10%
(4) 45%
(6) 70% , Launch a rocket every 3 attacks that deals double damage.