Pull in an enemy on either side and slam them together, dealing 220/330/500 () magic damage and Stunning them for 1.5/1.5/2 seconds.If only one enemy is grabbed, the damage and Stun duration are increased by 50%.
Traits
Rebel
Rebels gain 15% max Health.After your team loses 25% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 5 seconds and extra power for the rest of combat.
(3) 20%
(5) 40% , 12%
(7) 45% , 15% , and Stun all enemies for 2 seconds
(10) The smoke signal triggers at Combat Start and every 12 seconds.
Bruiser
Your team gains 0 max Health. Bruisers gain more.
(2) 20%
(4) 45%
(6) 80%
Pit Fighter
Pit Fighters gain 15% Omnivamp and deal bonus true damage. Once per combat at 50% Health, they heal a percentage of their max Health over 2 seconds.