Fire a shot towards current target that deals 101/152/232 () physical damage to all enemies within 1 hex. Then, deal 273/409/627 () physical damage to the unit in the center of the blast.
Traits
Academy
The Academy sponsors 3 items each game.Copies of sponsored items grant bonus max Health and Damage Amp. Academy units holding sponsored items gain double the amount, plus an additional 5% Health and Damage Amp.
(3) 2% ;gain 1 sponsored item.
(4) 3% ;gain 1 sponsored item.
(5) 5% ;gain 1 sponsored item.
(6) 9%
Rebel
Rebels gain 15% max Health.After your team loses 25% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 5 seconds and extra power for the rest of combat.
(3) 20%
(5) 40% , 12%
(7) 45% , 15% , and Stun all enemies for 2 seconds
(10) The smoke signal triggers at Combat Start and every 12 seconds.
Artillerist
Every 0 attacks, Artillerists launch a rocket that deals 0% Attack Damage around the target. They also gain Attack Damage.
(2) 10%
(4) 45%
(6) 70% , Launch a rocket every 3 attacks that deals double damage.