Attacks grant 5 Mana.<br>Gain Mana from taking damage.<br>More likely to be targeted.<br><br><tftitemrules>Recommended Items:</tftitemrules>
Attack Damage
50/75/113
Attack Speed
0.6
Armor
45
Magic Resist
45
Health
800/1440/2592
Range
1
DPS
30/45/68
Mana
20 / 75
Ability
Shining Knuckle Explosion
Passive: Gain 2 for each component equipped to your team.Active: Heal 230/280/330 (), deal 150/225/350 () physical damage in a 1-hex radius centered on the target, and 20% Sunder enemies hit for 4 seconds.Sunder: Reduce Armor
Traits
Crystal Gambit
Kills and losses during player combats earn Gem Power. Every 3 player combats choose to convert Gem Power into rewards or Double Down.While Double Down is active losses grant 100% more Gem Power, but wins lose 50% Gem Power and cash out immediately.Gem Power gains increase at stages 3 and 4.
(3) 0 per kill; 0 per loss
(5) AND every 0 kills, gain bonus loot and reroll a new kill number. (Kills: 0)
(7) 130% rewards. Crystal Gambit units gain 300 and 15%
.
Juggernaut
Juggernauts gain Durability, increased above 50% health. When a Juggernaut dies, other Juggernauts heal for 10% of their max Health.