Leap to the farthest enemy within 3 Hexes, dealing 285/400/580 magic damage. If they have no adjacent allies, deal 310/445/660 magic damage instead and gain 10 mana.{Augment.Variant.RivalsAugment.AbilityTooltip}
Rengar
Jump to the lowest percent Health enemy within 3 hexes and stab them, dealing 255/385/615 physical damage. Then heal for 60/90/150 , increased to up to 120/180/300 based on their missing Health.{Augment.Variant.RivalsAugment.AbilityTooltip}