Lunar
Lunar
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
(2) 7% , 7%
(3) 10% , 10%
(4) 14% , 14%
(5) 18% , 18%
Field 3 Solar and 3 Lunar champions to activate Eclipse.
DianaApheliosAluneLux Lunar

Units

Diana

RavagerVanguard
Diana
Gain 150/275/400 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 70/105/170 magic damage.

Aphelios

Rapidfire
Aphelios
Equip Severum and swipe the target 5 times over 2 seconds, each dealing 70/105/850 physical damage.
After the onslaught finishes, fire a blast that deals 450/675/5000 + 40/60/225 physical damage split among all enemies in a 2 Hex radius.

Alune

AttunedSpellweaver
Alune
Rain 9 moonshards split among the 3 nearest enemies, dealing 55/83/500 magic damage each.
If the moon is full, instead crash it onto the board, dealing 2350/3600/7500 magic damage split among all enemies.

Lux Lunar

Avatar
Lux Lunar
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 mana.
Active: Fire a laser towards the most enemies in a line that deals 330/520/5000 magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).
Lunar Bonus: Applies 10% Vulnerable to enemies hit for 4 seconds.
Vulnerable: Increases damage taken
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