Begin consuming 35% max Mana per second and channeling a laser on target. Each second while casting, deal 160/240/360/610 magic damage to them and reduce their Magic Resist by 3.
Teal Buff:
Gain
2
Mana Regen for every 4 seconds channeled.
Teemo
Throw 2 clusters of mushrooms that deal 60/90/135 magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals 150/225/350 magic damage to target.Each cast has a 10%/12%/15% chance to forage an extra mushroom that can be collected for bonus effects.Red: 1 Reroll (Reds Foraged: <tftattribute attributeID="TFTSpellAttributes.Stack" style="Rules"/>)Green: 1 Tactician Health (Greens Foraged: <tftattribute style="rules" attributeID="TFTCalculationAttributes.GenericCalc1"/>)Yellow: 2 XP (Yellows Foraged: <tftattribute style="rules" attributeID="TFTCalculationAttributes.GenericCalc2"/>)
Kog'Maw
Adaptor: Launch acid at the target and the nearest enemy, dealing 155/235/400 + 20/30/50 physical damage. Enemies below 50% max Health take 217/329/560 + 28/42/70 physical damage instead.Adaptor: Damages enemies over time.
Morgana
Passive: Gain 25% Omnivamp.Active: Fire a dark blast at 3 nearby enemies, dealing 60/90/500 magic damage to them and cursing them for 4 seconds. Then, spawn a 2 Hex withering zone for the same duration that deals 33/50/500 magic damage per second. Cursed enemies take 18/27/240 more damage per curse.
Sentinel
Gain 400/500/2000 + 130/234/421.2 Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500 magic damage, and are Mana Reaved for 15.
Blue Buff:
Each time Sentinel casts, allies gain
2
Mana Regen.
Mana Reave: Increase the Mana cost of the next Ability cast.