Dash, then launch an orb at the current target that deals 170/255/450 + 10/15/25 physical damage and splits, dealing 59.5/89.25/157.5 + 3.5/5.25/8.75 physical damage to 2 nearby enemies.
Azir
Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 50/75/120 magic damage per attack.
Ezreal
Blink away from the current target, deal 225/340/900 physical damage to them, and gain 25%/25%/100% Attack Speed. Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385/580/2500 physical damage, reduced by 25% for each enemy it passes through (minimum 50%).
Soraka
Call down a star on the current target, dealing 190/285/1000 magic damage. If a star has previously fallen on them, call down 3 additional stars that each deal 100/150/1000 magic damage.
Kennen
Charge up, gaining 15% Ability Power per Burning enemy. Then, gain 225/300/3000 Shield for 2.5 seconds and rush through a nearby group of enemies, dealing 50/75/300 magic damage to each. After rushing, unleash a 2 Hex firestorm that deals a total of 525/785/2000 magic damage split among all enemies hit over 2 seconds.