Coven
Coven
Gather Essence by killing champions, plus more by losing player combat.
Beginning at 40 Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.
(3) 1 Essence per kill, 20 Essence per loss
(4) 3 per kill, 30 per loss
(5) 3 per kill, 30 per loss
(7) 10 per kill, 80 per loss
CamilleLux CovenCaitlynEliseCassiopeiaMorgana

Units

Camille

Ravager
Camille
Slice the target for 160/240/390/660 + 10/15/25/40 physical damage and gain 60/85/135/185 Shield for 2 seconds.

Lux Coven

Avatar
Lux Coven
Passive: On cast, all allies that share a trait with Lux gain 3/3/100/999 mana.
Active: Fire a laser towards the largest group of enemies that deals 330/520/5000/9999 magic damage, reduced by 25%/25%/10%/10% for each enemy hit (minimum 40%).
Coven Bonus: Reduces the Armor and Magic Resist of targets hit by 12 for the rest of combat.

Caitlyn

Hunter
Caitlyn
Passive: Every third attack is replaced with a Headshot that deals 200/300/500 + 20/30/45 physical damage.

Elise

Vanguard
Elise
Transform into a spider and gain 375/475/725 max Health. Attacks while in Spider Form deal 35/50/80 bonus magic damage and heal for 55/85/160 . Subsequent casts grant 175% decaying Attack Speed for 4 seconds.

Cassiopeia

Spellweaver
Cassiopeia
Poison the target and the nearest non-poisoned enemy, dealing 425/640/1020 magic damage over 15 seconds. Poisons stack.

Morgana

Invoker
Morgana
Passive: Gain 25% Omnivamp.
Active: Fire a dark blast at 3 nearby enemies, dealing 60/90/500 magic damage to them and cursing them for 4 seconds. Then, spawn a 2 Hex withering zone for the same duration that deals 33/50/500 magic damage per second. Cursed enemies take 18/27/240 more damage per curse.
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