Restore 49/88/159/229 + 265/315/430/545 Health over 2 seconds. The next attack is replaced with a bash that deals 70/126/226.8/327.6 + 70/105/150/0 magic damage.
Rek'Sai
Passive: Restore 7/13/23/33 + 10/14/20/26 Health each second, tripled for 3 seconds after casting.Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 70/105/160/270 magic damage to them.
Alistar
Roar, restoring 76/137/246 + 200/260/320 Health, cleansing disables, and healing the two lowest percent Health allies for 80/105/130 . Then slam the current target, dealing 100/150/225 magic damage and Stunning them for 1.5 seconds.
Krug
Passive: On death, split into two Kruglettes with 50/100/180 + 132/238/428 Health which immediately taunt, forcing enemies to attack them.Active: Gain 175/225/325 max Health, then roll into the target, dealing 135/200/335 + 88/158.4/285.12 damage.
Slate Buff:
On death, Krug and Kruglettes Shield allies for 8% max Health.
Sett
Passive: Upon falling below 40% max Health the first time each combat, gain 100 mana.Active: Wind up a big punch, rapidly healing for 144/259/467 + 225/275/2000 before dealing 72/129.6/233.28 + 150/225/5000 physical damage in a large cone.
Gnar
Passive: Gain 5/5/50 Rage per second and 5 Rage per attack. Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/1500 physical damage to enemies within 2/2/10 hexes, reduce their Armor and Magic Resist by 15/20/100 , and Stun them for 1/1/5 second. Mega Gnar gains 400/600/10000 Health, and replaces his Ability with Grab n' Throw.Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 physical damage to them and 135/205/4500 physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.