Blossom
Blossom
After combat, your Wisps are empowered.
Blossom champions gain Attack Damage, Ability Power, and 10% max Health.
(3) Wisps are upgraded, 12%
(5) Wisps are in every shop, 30%
(7) Gain 4 gold after buying a Wisp, 40%
(9) You can buy 2 Wisps per round, 50%
(11) Wisps overflow with power, 100%
KarmaLux BlossomYorickYunaraMaster YiAhriSettAshe

Units

Karma

Spellweaver
Karma
Tether the current target, dealing 260/390/585/995 magic damage over 1.5 seconds. Then release a burst of power around them, dealing 110/165/250/420 magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds.
Slow: Reduce Attack Speed

Lux Blossom

Avatar
Lux Blossom
Passive: On cast, all allies that share a trait with Lux gain 3/3/100/999 mana.
Active: Fire a laser towards the largest group of enemies that deals 330/520/5000/9999 magic damage, reduced by 25%/25%/10%/10% for each enemy hit (minimum 40%).
Blossom Bonus: The first target hit is dealt 15% bonus damage.

Yorick

JuggernautSummoner
Yorick
Passive: On death, spawn a Spirit Walker with 200/400/750/1100 + 130/234/421/608 max Health which immediately taunts, forcing enemies to attack it.
Active: Restore 280/325/435/545 Health and strike the target, dealing 150/225/340/575 physical damage.

Yunara

Executioner
Yunara
Dash, then launch an orb at the current target that deals 170/255/450 + 10/15/25 physical damage and splits, dealing 59.5/89.25/157.5 + 3.5/5.25/8.75 physical damage to 2 nearby enemies.

Master Yi

Adaptor
Master Yi
Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed.
Adaptor : Double Strikes grant 12% + 3% stacking Attack Speed.
Adaptor : Double Strikes deal bonus damage and heal.

Ahri

Spellweaver
Ahri
Launch a spirit bomb at the location within 4 hexes that has the most surrounding enemies. It deals 485/735/3500 magic damage to enemies in a 3 hex radius, reduced by 20% per hex away from the epicenter.

Sett

Brawler
Sett
Passive: Upon falling below 40% max Health the first time each combat, gain 100 mana.
Active: Wind up a big punch, rapidly healing for 144/259/467 + 225/275/2000 before dealing 72/129.6/233.28 + 150/225/5000 physical damage in a large cone.

Ashe

Hunter
Ashe
Fire an arrow through the longest line of enemies that deals 400/600/1000 physical damage, reduced by 80%/80%/40% per enemy hit (minimum 20%).
The arrow leaves a trail for 4/4/20 seconds that deals 5/8/200 + 2/3/20 + 2%/3%/10% max Health physical damage per second to enemies within and 20% Slows them.
Slow: Reduce Attack Speed
tft.tools isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.