Blossom
Blossom
After combat, your Wisps are empowered.
Blossom champions gain Attack Damage, Ability Power, and 10% max Health.
(3) Wisps are upgraded, 12%
(5) Wisps are in every shop, 30%
(7) Gain 4 gold after buying a Wisp, 45%
(9) You can buy 2 Wisps per round, 50%
(11) Wisps overflow with power, 100%
KarmaYorickYunaraMaster YiAhriSettAsheLux Blossom

Units

Karma

Spellweaver
Karma
Tether the current target, dealing 280/420/630/1070 magic damage over 1.5 seconds. Then release a burst of power around them, dealing 120/180/270/460 magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds.
Slow: Reduce Attack Speed

Yorick

JuggernautSummoner
Yorick
Passive: On death, spawn a Spirit Walker with 200/400/750/1100 + 130/234/421/608 max Health which immediately taunts, forcing enemies to attack it.
Active: Restore 280/325/435/545 Health and strike the target, dealing 150/225/340/575 physical damage.

Yunara

Executioner
Yunara
Dash, then launch an orb at the current target that deals 150/225/335 + 10/15/25 physical damage and splits, dealing 52.5/78.75/117.25 + 3.5/5.25/8.75 physical damage to 2 nearby enemies.

Master Yi

Adaptor
Master Yi
Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed.
Adaptor : Double Strikes grant 12% + 3% stacking Attack Speed.
Adaptor : Double Strikes deal bonus damage and heal.

Ahri

Spellweaver
Ahri
Launch a spirit bomb at the location within 4 hexes that has the most surrounding enemies. It deals 450/675/3500 magic damage to enemies in a 3 hex radius, reduced by 20% per hex away from the epicenter.

Sett

Brawler
Sett
Passive: Upon falling below 40% max Health the first time each combat, gain 100 mana.
Active: Wind up a big punch, rapidly healing for 144/259/467 + 225/275/2000 before dealing 72/129.6/233.28 + 150/225/5000 physical damage in a large cone.

Ashe

Hunter
Ashe
Fire an arrow through the most enemies in a line that deals 440/660/1000 physical damage, reduced by 80%/80%/40% per enemy hit (minimum 20%).
The arrow leaves a trail for 4/4/20 seconds that deals 5/8/200 + 2/3/20 + 2%/3%/10% max Health physical damage per second to enemies within and 20% Slows them.
Slow: Reduce Attack Speed

Lux Blossom

Avatar
Lux Blossom
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 mana.
Active: Fire a laser towards the most enemies in a line that deals 330/520/5000 magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).
Blossom Bonus: The first target hit is dealt 10% bonus damage.
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