Passive: On cast, all allies that share a trait with Lux gain 3/3/100/999 mana. Active: Fire a laser towards the largest group of enemies that deals 330/520/5000/9999 magic damage, reduced by 25%/25%/10%/10% for each enemy hit (minimum 40%).Blackthorn Bonus: Stuns targets hit for 1 second.
Rek'Sai
Passive: Restore 7/13/23/33 + 10/14/20/26 Health each second, tripled for 3 seconds after casting.Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 70/105/160/270 magic damage to them.
Veigar
Launch a giant blast at the target that deals 175/265/395/670 magic damage, increased to 265/400/595/1015 if they're below 30% max Health.If they die, permanently gain 1.5% Ability Power.
Warwick
Bite the current target, dealing 200/300/450 physical damage and healing for 20% of the damage dealt. Gain 20% Attack Speed for the rest of combat.
Azir
Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 50/75/120 magic damage per attack.
Malphite
Gain 700/850/2000 Shield for 4 seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing 40/60/2000 + 21/31.5/699.3 + 21/31.5/699.3 magic damage to enemies within 2/2/3 hexes.