Passive - Proximity Blast: Whenever an enemy enters a 0 () hex radius, fire a blast in a cone towards the closest adjacent hex that deals 85/125/200 () physical damage with 30% falloff per hex. Each adjacent hex has a 5 second cooldown, and starts combat on cooldown.Active: Gain 150/175/200 () Shield for 3 seconds and reposition up to one hex to maximize the number of targets within Proximity Blast's radius. Reset Proximity Blast's cooldowns.
Aurelion Sol
Channel a deathbeam in a line towards the current target for 43 seconds. It deals 320/480/2000 () magic damage per second, reduced by 80% per enemy it passes through. Deathbeam ignores 30% of the enemy's Magic Resist.
The Mighty Mech
Enter a defensive stance for 4 seconds gaining 20/20/60% Durability. While in the defensive stance, attract nearby enemy projectiles and heal 900/1300/3000 () over the duration. When this ends, release a shockwave that deals 0 () as physical damage in a 2-hex range.