Meeple
Meeple
Meeple attract Meeps that empower Meeple abilities in meepy ways. They also gain bonus Health.
(3) 2 , 100
(5) 3 , 400
(7) 4 , 400 . Create a Cloning Slot on your bench. Gain gold and a 1-star copy of the champion placed there when cloning completes.
(10) 6 , 500 . SUMMON THE FOUR MEEPLORDS!
Cloning time = Champion cost
PoppyVeigarGnarMeepsieFizzCorkiRammusBard

Units

Poppy

Bastion
Poppy
Gain 400/475/575/675 () Shield for 4 seconds. For the duration, allies within two hexes gain 15/25/60/100 () Armor and Magic Resistance.
Meep Bonus: Meeps grant 125/160/210/260 () Shield to the nearest 1 () allies for 4 seconds.

Veigar

Replicator
Veigar
Call down a Meepteor on the target that deals 310/465/700/1190 () magic damage.
Meep Bonus: An additional 2 () mini Meepteor are called down on nearby targets dealing 31/47/70/130 () magic damage each.

Gnar

Sniper
Gnar
Passive: Every 5th attack, launch a returning boomerang at the target that travels two hexes past the first enemy it hits. It deals 245/370/605 () physical damage, reduced by 75% per hit.
Meep Bonus: 1 () Meeps attack alongside Gnar, dealing 0 () physical damage per second.

Meepsie

ShepherdVoyager
Meepsie
Heal 380/430/600 () Health over 3 seconds. Slam the target, dealing 160/240/360 () magic damage and knocking up for 1.5/1.75/2 seconds. The impact creates meepwaves that deal 50% of these effects in the target's row.
Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by 12% ().

Fizz

Rogue
Fizz
Dash through the current target, dealing 120/180/290 () magic damage. Every third cast also summons a Mega Meep after a delay, briefly knocking the target up and dealing 260/395/625 () magic damage. Adjacent enemies take 50% damage.
Meep Bonus: Add 1 () Meep to the bait, increasing Mega Meep damage by 75/115/180 ().

Corki

Fateweaver
Corki
Strafe to a nearby position, unleashing 21 missiles split between the target and all enemies within two hexes. Missiles deal 33/49/304 () physical damage with a 20% Lucky chance of firing a mega missile that deals 116/172/1064 () instead.
Meep Bonus: Every 64 () seconds, launch an Explosive Meep at the target, dealing 110/165/900 () physical damage in a one hex radius on impact.
Lucky: Check twice and take the better outcome.

Rammus

Bastion
Rammus
Gain 675/825/2000 () shield for 4 seconds. Then, strike enemies in a three hex line, dealing 50/75/700 () magic damage.
Meep Bonus: Reduce the damage of incoming attacks by 4 (). After being attacked 20 times, deal 0 () magic damage in a two hex radius.

Bard

Conduit
Bard
Summon a flying saucer over the current target that lasts 54 seconds. Each second it deals 220/330/3000 () magic damage to the target, plus 135/205/1500 () magic damage split between all enemies within 1 hex. The saucer deals 30% increased damage to Tanks.
If an enemy under the UFO dies, Bard has a 15/20/100% chance to abduct them and create a 1-star copy on your bench.
Meep bonus: On combat start, grant the nearest 0 () Meeple allies an additional Meep.
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