Unleash a flurry of 12 () slashes at the current target over 2 seconds, dealing 23/35/52 () physical damage each.
Jinx
Fire a barrage of 16 () rockets in a cone, each dealing 32/49/77 () physical damage to the first target hit.
Diana
Passive: Attacks deal 52/78/135 () bonus magic damage.Active: Gain 275/325/475 () Shield and summon 3 encircling orbs for 3 seconds. Orbs deal 60/90/145 () magic damage to enemies they pass through, and rotate faster based on Attack Speed.
Kindred
Passive: Attacks and Abilities mark the target. When an enemy reaches 3 marks, Wolf consumes the marks, dealing 125/190/1000 () physical damage. Active: Jump up to 1 hex away and fire arrows at the nearest 3/3/5 targets, each dealing 0.75/1.15/6 () physical damage. N.O.V.A. Strike: Gain 10% Damage Amp. Now and every 4.5 seconds after, add a mark to all enemies.