Challenger
Challenger
Your team gains 10% Attack Speed. Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.5 seconds.
(2) 15%
(3) 28%
(4) 42%
(5) 55%
Bel'VethJinxDianaKindred

Units

Bel'Veth

PrimordianMarauder
Bel'Veth
Unleash a flurry of 12 () slashes at the current target over 2 seconds, dealing 23/35/52 () physical damage each.

Jinx

Anima
Jinx
Fire a barrage of 16 () rockets in a cone, each dealing 32/49/77 () physical damage to the first target hit.

Diana

Arbiter
Diana
Passive: Attacks deal 52/78/135 () bonus magic damage.
Active: Gain 275/325/475 () Shield and summon 3 encircling orbs for 3 seconds. Orbs deal 60/90/145 () magic damage to enemies they pass through, and rotate faster based on Attack Speed.

Kindred

N.O.V.A.
Kindred
Passive: Attacks and Abilities mark the target. When an enemy reaches 3 marks, Wolf consumes the marks, dealing 125/190/1000 () physical damage.
Active: Jump up to 1 hex away and fire arrows at the nearest 3/3/5 targets, each dealing 0.75/1.15/6 () physical damage.
N.O.V.A. Strike: Gain 10% Damage Amp. Now and every 4.5 seconds after, add a mark to all enemies.
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