Challenger
Challenger
Your team gains 10% Attack Speed. Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.5 seconds.
(2) 15% Attack speed
(3) 22% Attack speed
(4) 36% Attack speed
(5) 48% Attack speed
Bel'VethJinxDianaKindred

Units

Bel'Veth

PrimordianMarauder
Bel'Veth
Unleash a flurry of 12 (Attack speed) slashes at the current target over 2 seconds, dealing 23/35/52 (Attack speedAttack speed) physical damage each.

Jinx

Anima
Jinx
Fire a barrage of 15 (Attack speed) rockets in a cone, each dealing 28/43/64 (Attack speed) physical damage to the first target hit.

Diana

Arbiter
Diana
Passive: Attacks deal 50/75/130 (Attack speed) bonus magic damage.
Active: Gain 225/275/375 (Attack speed) Shield and summon 3 encircling orbs for 3 seconds. Orbs deal 45/70/110 (Attack speed) magic damage to enemies they pass through, and rotate faster based on Attack Speed.

Kindred

N.O.V.A.
Kindred
Passive: Attacks and Abilities mark the target. When an enemy reaches 3 marks, Wolf consumes the marks, dealing 125/190/1000 (Attack speedAttack speed) physical damage.
Active: Jump up to 1 hex away and fire arrows at the nearest 3/3/5 targets, each dealing 0.6/0.9/6 (Attack speed) physical damage.
N.O.V.A. Strike: Gain 5% Damage Amp. Now and every 5 seconds after, add a mark to all enemies.
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