Anima
Anima
After losing a player combat, gain 15 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown.
Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.
(3) Start Researching!
(6) After winning a player combat, gain loot!
BriarJinxAuroraIllaoiFiora

Units

Briar

PrimordianRogue
Briar
Passive: For every 1% missing Health, gain 2% (Attack speed) Attack Speed
Active: Deal 125/190/280/475 (Attack speed) physical damage to the target, increased by 50% if they're a tank.

Jinx

Challenger
Jinx
Fire a barrage of 15 (Attack speed) rockets in a cone, each dealing 28/43/64 (Attack speed) physical damage to the first target hit.

Aurora

Voyager
Aurora
Open a 2 hex rift containing the target, Hacking enemies within for 4 seconds and dealing 70/105/160 (Attack speed) magic damage to each, plus 450/675/1010 (Attack speed) magic damage split between all enemies hit.
Hacked enemies store 10% of all damage they take. When the Hack ends, they take true damage equal to the stored damage. The Hack ends early if it would kill the target.

Illaoi

VanguardShepherd
Illaoi
Gain 425/475/625 (Attack speed) Shield for 3 seconds. Over the duration, drain 55/85/130 (Attack speed) Health from the nearest 3 enemies. Then slam down, dealing 80/120/180 (Attack speed) magic damage to all enemies within 2 hexes.

Fiora

Divine DuelistMarauder
Fiora
Passive: Every 2 attacks, reveal a Vital on the target. If a Vital exists, dash to attack it dealing 40/60/777 (Attack speed) bonus true damage and heal for 15% of the damage dealt.
Active: Reveal 6 Vitals on the target and quickly attack them all. If the target dies, remaining Vitals transfer to the nearest enemy. Upon striking the final Vital, create a two hex aura that heals allies within for 200/250/999 (Attack speed) over 5 seconds.
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