Targon
Targon
Targonians are forged by the stars. They are traitless, but stronger than the average champion.
ApheliosLeonaZoe
Diana
Taric
Aurelion Sol

Units

Aphelios

Aphelios
Start with Infernum equipped. On cast, switch to Severum for 8 () attacks.
Infernum: Attacks hit 3 enemies and apply 30% Sunder for 6 seconds.
Severum: Gain 200% Attack Speed and 10% Omnivamp. Attacks are replaced with swipes that deal 80/120/200 () physical damage.

Leona

Leona
Passive: Reduce instances of incoming damage by 15/30/80 (). Your strongest Leona grants your strongest Diana 3/4/5 Ability Power every second she survives.
Active: Call down sun beams on the 3/3/4 nearest enemies, Stunning them for 1 second and dealing 80/120/200 () magic damage. Wound and 1% Burn them for 4 seconds.

Zoe

Zoe
Passive: Damaging an enemy applies 30% Shred for 6 seconds.
Active: Kick 2 bubbles at nearby enemies, dealing 330/500/1000 () magic damage and 30% Chilling them for 2 seconds.

Diana

Diana
Passive: Ability damage from your strongest Leona and strongest Diana marks enemies as Moonlit, reducing their damage by 10%.
Active: Gain 100/175/300 () Shield. Unleash a bolt of lunar energy at the farthest non-Moonlit enemy within 4 hexes, dealing 140/210/600 () magic damage. Then, dash to all Moonlit enemies, dealing 160/240/1500 () magic damage to them.

Taric

Taric
Passive: All allies gain 15/30/100 Magic Resist. Once per combat after dropping below 35% max Health, restore 300/700/2500 health over 2 seconds.
Active: Gain 600/700/2500 () Shield and grant the 2 lowest Health allies 125/150/1000 () Shield for 4 seconds. The next 2/2/10 attacks deal 200/300/3000 () bonus magic damage.

Aurelion Sol

Star Forger
Aurelion Sol
Passive: For every 250 ability damage dealt to enemies in player combat, gain Stardust. Stardust makes The Skies Descend more powerful.
Active: Crash a star on target, dealing 475/700/5000 () magic damage in a 2 hex radius.
Stardust Upgrades:
25: Create a shockwave that deals 100/150/1000 () additional magic damage in a 3 Hex radius.25: Create a shockwave that deals 100/150/1000 () additional magic damage in a 3 Hex radius.
60: The star crash deals 15% more damage.60: The star crash deals 15% more damage.
140: Shockwave increases to a 4 hex radius.140: Shockwave increases to a 4 hex radius.
200: Knock up targets in the star crash for 1.5 seconds.200: Knock up targets in the star crash for 1.5 seconds.
300: Shockwave increases to 10 radius.300: Shockwave increases to 10 radius.
550: The star crash deals 33% bonus true damage.550: The star crash deals 33% bonus true damage.
800: Also call down a meteor storm that deals 500/750/9999 () magic damage split between living enemies.800: Also call down a meteor storm that deals 500/750/9999 () magic damage split between living enemies.
1444: Summon a black hole at the epicenter, instantly killing enemies within.1444: Summon a black hole at the epicenter, instantly killing enemies within.
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