Mighty Mech
Mighty Mech
Gain The Mighty Mech. Mighty Mechs heal it for 12% of the damage they deal.
Unlock the Mightiest Mech
(3) The Mighty Mech arrives
(5) Blade Protocol: Level 1
(7) Blade Protocol: Level 2
Each Mighty Mech champion's star level increases The Mighty Mech's power.
AatroxLucianGangplankSennaJarvan IVKarmaYone

Units

Aatrox

JuggernautHeavyweight
Aatrox
Heal 126/152/194 (Attack speedAttack speed) and deal 145/220/325 (Attack speedAttack speed) physical damage to the current target. Healing and damage are increased by up to 100% based on Aatrox's missing health.

Lucian

Sorcerer
Lucian
Fire 4 shots towards the target. Each deals 85/130/225 (Attack speed) magic damage to the first enemy hit. For each miss, restore <scaleMana>8/8/15</scaleMana> mana.

Gangplank

Duelist
Gangplank
Deal 305/460/815 (Attack speed) physical damage to the lowest health enemy within 2 hexes. If the target dies, 30% Attack speed chance to gain 1 gold.

Senna

Executioner
Senna
Over 1 second, deal 440/660/1055 (Attack speedAttack speed) physical damage in a line through the current target. Enemies after the first take 132/198/317 (Attack speedAttack speed) instead.
When no targets are left, regain mana based on the time remaining.

Jarvan IV

Strategist
Jarvan IV
Gain 565/747/2035 (Attack speedAttack speed) Shield for 4 seconds, then slam into a group of enemies, dealing 100/150/3000 (Attack speed) magic damage to enemies within a 2 hex radius and Stunning them for 1.5/1.75/8 seconds.

Karma

Sorcerer
Karma
Fire an energy disc that deals 1160/1750/6500 (Attack speed) total magic damage in a 1-hex radius centered on the target.

Yone

Edgelord
Yone
Passive: Attacks grant 5/5/25% stacking Attack Speed and Movement Speed, and alternate between dealing 25/40/400 (Attack speed) bonus true damage and 100/160/999 (Attack speed) bonus magic damage.
Active: Send an echo towards the two furthest enemies, dealing 140/210/9999 (Attack speed) physical damage and briefly Stunning enemies hit.
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